Welcome to Resoria, this is a serious server that has recently started. We are adding more and more custom content every day, while keeping the fun of the real Tibia map.
Extra features:
Bonus Point System - For every major monster (dragons, demons, even rotworms, we're working on including every monster) you kill you get a certain amount of bonus points, to trade these for gp or exp say !pointsgp or !pointsexp
Donation Items - COMING SOON donation items are not going to be overpowered, they will, however, aid you, for example a bonus EXP ring that lasts 30 minutes granting you 3x the normal rate of experience. There will no longer be overpowered weapons and armor, so free and donation players will have a fair game.
Optional PVP in PVP World - if you want to play non-pvp then just switch modes with !pvpmode, you can only change this option whilst in a PZ.
WAR ZONE - Battle teams of up to 30 v 30 (more soon) in this no-loss war zone! Work your way through the ranks and gain bonuses along the way.
- earn EXP without any chance of loss in the arena, with 500x your victim's level given to you in exp!!
Details:
~*Ip*~: resoria.zapto.org
~*Port*~: 7171
~*Client*~: 8.6
~*Uptime*~: 24/7
~*Hosted in*~: Sweden (Dedicated)
~*Website*~: World of Resoria - Latest News
~*Exp rate*~: 20x
~*Map*~: RL Map with WAR ZONE
~*Runes*~: Normal
~*Loot rate*~: 2.5x
~*Server type*~: Pvp-Rpg
~*Skills & Magic rates*~: 10x Skill and 10x Magic.
If you need any help please press CTRL+Y to request help.
So what is this War Zone?
The aim is to blow up the objectives that one team is defening. You have 15 minutes to blow up the objectives, which you can access from either going the short way (which requires you to build a bridge, use an axe on a tree to collect wood then place 10 wood onthe square below the one you want to make into bridge... the defenders can use an axe on the bridge tile to destroy it!)
or you can go the long way, which requires no main objectives being destroyed (however, it takes longer to get there, if you die it's a long walk).
To destroy an objective:
Just use the object, this will set off a timer, if the other team does not use the object before the timer runs out then the objective is destroyed!
There are currently 2 objectives on the map, the PRIMARY objective (a gate, which will, in 2.0, lead to the second half of the mission) and the SECONDARY objective (a bookcase (replaced in future with a computer console) in a building in the very north of the map). To finish the level you only need to destroy the PRIMARY objective.
What's the point in this War Zone?
Eventually every kill and so on in the arena will give you experience (this will come tomorrow or tonight, depending on how well testing going)
You can currently get experience from chopping trees for wood (to build the bridge), building the bridge (place 10 wood on tile below the one you want to make) and destroying parts of the bridge (use axe on the bridge tile).
What do the winners get?
If you're on the winning team you get 3 points (plus 1 if you destroy/protect the secondary objective), which is worth around 10,000exp or 5,000 gold (balancing will be done in the future).
Find any bugs?
Please contact GM Theroux and tell me exactly what happens
Extra features:
Bonus Point System - For every major monster (dragons, demons, even rotworms, we're working on including every monster) you kill you get a certain amount of bonus points, to trade these for gp or exp say !pointsgp or !pointsexp
Donation Items - COMING SOON donation items are not going to be overpowered, they will, however, aid you, for example a bonus EXP ring that lasts 30 minutes granting you 3x the normal rate of experience. There will no longer be overpowered weapons and armor, so free and donation players will have a fair game.
Optional PVP in PVP World - if you want to play non-pvp then just switch modes with !pvpmode, you can only change this option whilst in a PZ.
WAR ZONE - Battle teams of up to 30 v 30 (more soon) in this no-loss war zone! Work your way through the ranks and gain bonuses along the way.
- earn EXP without any chance of loss in the arena, with 500x your victim's level given to you in exp!!
Details:
~*Ip*~: resoria.zapto.org
~*Port*~: 7171
~*Client*~: 8.6
~*Uptime*~: 24/7
~*Hosted in*~: Sweden (Dedicated)
~*Website*~: World of Resoria - Latest News
~*Exp rate*~: 20x
~*Map*~: RL Map with WAR ZONE
~*Runes*~: Normal
~*Loot rate*~: 2.5x
~*Server type*~: Pvp-Rpg
~*Skills & Magic rates*~: 10x Skill and 10x Magic.
If you need any help please press CTRL+Y to request help.
So what is this War Zone?
The aim is to blow up the objectives that one team is defening. You have 15 minutes to blow up the objectives, which you can access from either going the short way (which requires you to build a bridge, use an axe on a tree to collect wood then place 10 wood onthe square below the one you want to make into bridge... the defenders can use an axe on the bridge tile to destroy it!)
or you can go the long way, which requires no main objectives being destroyed (however, it takes longer to get there, if you die it's a long walk).
To destroy an objective:
Just use the object, this will set off a timer, if the other team does not use the object before the timer runs out then the objective is destroyed!
There are currently 2 objectives on the map, the PRIMARY objective (a gate, which will, in 2.0, lead to the second half of the mission) and the SECONDARY objective (a bookcase (replaced in future with a computer console) in a building in the very north of the map). To finish the level you only need to destroy the PRIMARY objective.
What's the point in this War Zone?
Eventually every kill and so on in the arena will give you experience (this will come tomorrow or tonight, depending on how well testing going)
You can currently get experience from chopping trees for wood (to build the bridge), building the bridge (place 10 wood on tile below the one you want to make) and destroying parts of the bridge (use axe on the bridge tile).
What do the winners get?
If you're on the winning team you get 3 points (plus 1 if you destroy/protect the secondary objective), which is worth around 10,000exp or 5,000 gold (balancing will be done in the future).
Find any bugs?
Please contact GM Theroux and tell me exactly what happens
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