uszmen
Intermediate OT User
- Joined
- Mar 11, 2013
- Messages
- 427
- Reaction score
- 137
Great. Im joinotclient
Great. Im joinotclient
Great. Im join
Thanks for your info, i'm really glad to read such an improvements with your server.
Could you wrote a exprate stage here?
How long does it take to lost redskull? Redskull shouldn't end so fast , I hope![]()
But try to maybe lower it down after 100 lv.... At your servers it was harder to get lv 80 , then to make 160lv...
It should be midrate, but not highrate with 150 lvs running after 2-3 weekens. Less levels above 120 lv, more people wanting to play here![]()
Except you never use this command and actually follow up and ban the macroers. Cause banning one macrorer will mean 3-4 players less on onlinelist. Which means less pizza.5. MC's will always be there, it only takes 5minutes to install Sandboxie and you can MC as much as you want, so to keep it fair everyone can MC upto 3 characters per player. We do have an GM command (/mcabuse) to check players that have more then 3 clients open.
Except you never use this command and actually follow up and ban the macroers. Cause banning one macrorer will mean 3-4 players less on onlinelist. Which means less pizza.
Warned? Instant deletion is the only option or you might as well not do anything at all.I'm on the job now! & I promise you every rule breaker, will be warned & punished.
show addon
Ryan - do less exp rate x3 or x2 - 5 days and people have 100+ lvl and again leave server. ( OR THINK ABOUT STAGE)
About balance:
Knights - more damage and health
Paladins - new "bolts" and also special crossbow with fire etc
MS - without change only staff added to outfit
Druid - without change
Right?
And tell me - Paladins now not be better than MS?![]()
How does druid work at your server? Is he healing more with sio, then with uh?
- More cheaters banned, more fresh community... Look at example of Medivia
- You need to ban people for mc and cheats. Last edition it was a disaster...
Do paralyze rune need 900 mana? Maybe make it like this... You need to spent 900 mana to make rune, but you don't need mana to use the paralyze? Would be fair.
At classicus druids were useless, cuz you got 2x charge uhs for 100 mana and sio was for 70 mana.
Paralyze runes and sio spell should be improved. Poison storm is an old spell, but maybe would be possible to change it's abilities?
What do you think about about rising mana cost of poison storm to 1200 mana and give ability to paralyze (everything what is not immune) in the range of that storm?
Sorcerer would be an offensive character and druid a defensive one.
WOULD BE GREAT TO SEE LOWERED-MIDRATE SERVER... 30x - 2x EXP RATES....