Hello,
MeleeDemage from TFS 0.3.4 are bugged!
if I use 1.0, or I use 5.0 the ELITE KNIGHT have same hits
I think this function, arent working, can you please tell me how to fix it? :S
cause with my old server {0.3.3} when I use 1.7 with meleedemage, knights skills 110~ make 1.000+ with damage, now with this new vocations with meleedemage 5.0, elite knights hit only 300~ ¬¬
Can someone tell me how to fix it? :S
Srry for my bad english !:s
MeleeDemage from TFS 0.3.4 are bugged!
if I use 1.0, or I use 5.0 the ELITE KNIGHT have same hits
Code:
<vocation id="8" name="Elite Knight" description="an elite knight" needpremium="1" gaincap="25" gainhp="15" gainmana="5" gainhpticks="2" gainhpamount="10" gainmanaticks="4" gainmanaamount="10" manamultiplier="3.0" attackspeed="200" soulmax="200" gainsoulticks="15" fromvoc="4" lessloss="30">
<formula meleeDamage="5.0" distDamage="1.0" wandDamage="1.0" magDamage="1." magHealingDamage="1.0" defense="1.0" armor="1.0"/>
<skill id="0" multiplier="1.1"/>
<skill id="1" multiplier="1.1"/>
<skill id="2" multiplier="1.1"/>
<skill id="3" multiplier="1.1"/>
<skill id="4" multiplier="1.4"/>
<skill id="5" multiplier="1.1"/>
<skill id="6" multiplier="1.1"/>
</vocation>
I think this function, arent working, can you please tell me how to fix it? :S
cause with my old server {0.3.3} when I use 1.7 with meleedemage, knights skills 110~ make 1.000+ with damage, now with this new vocations with meleedemage 5.0, elite knights hit only 300~ ¬¬
Can someone tell me how to fix it? :S
Srry for my bad english !:s