• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Compiling TFS 1.0 exhaust - timeBetweenExActions

Shadow Dan

Sh4dowDan
Joined
Jun 5, 2010
Messages
344
Reaction score
88
Location
Poland
Now i have 2x c++ exhaust.
timeBetweenExActions is global exhaust and makes additional exhaust after spamming for an example sudden death rune.
If i change:
timeBetweenExActions = 1000
into:
timeBetweenExActions = 80
there is no additional exhaust on runes but there is a big problem.
Since timeBetweenExActions is a global exhaust, other things like potions can be used with 0.08s exhaust.
I was trying to put exhaust in potions.lua but timeBetweenExActions seems to be overwriting it.

Do you have any idea how to solve this problem?

potions.lua
local config = {
-- strong health potion
[7588] = {health = {250, 350}, vocations = {3, 4}, text = 'paladins and knights', level = 50, emptyId = 7634},
-- strong mana potion
[7589] = {mana = {115, 185}, vocations = {1, 2, 3}, text = 'sorcerers, druids and paladins', level = 50, emptyId = 7634},
-- great mana potion
[7590] = {mana = {150, 250}, vocations = {1, 2}, text = 'sorcerers and druids', level = 80, emptyId = 7635},
-- great health potion
[7591] = {health = {425, 575}, vocations = {4}, text = 'knights', level = 80, emptyId = 7635},
-- health potion potion
[7618] = {health = {125, 175}, emptyId = 7636},
-- mana potion potion
[7620] = {mana = {75, 125}, emptyId = 7636},
-- great spirit potion
[8472] = {health = {250, 350}, mana = {100, 200}, vocations = {3}, text = 'paladins', level = 80, emptyId = 7635},
-- ultimate health potion
[8473] = {health = {650, 850}, vocations = {4}, text = 'knights', level = 130, emptyId = 7635},
-- antidote potion
[8474] = {antidote = true, emptyId = 7636},
-- small health potion
[8704] = {health = {60, 85}, emptyId = 7636}
}

local antidote = Combat()
antidote:setParameter(COMBAT_PARAM_TYPE, COMBAT_HEALING)
antidote:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
antidote:setParameter(COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
antidote:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
antidote:setParameter(COMBAT_PARAM_DISPEL, CONDITION_POISON)

local exhaust = Condition(CONDITION_EXHAUST_HEAL)
exhaust:setParameter(CONDITION_PARAM_TICKS, (configManager.getNumber(configKeys.EX_ACTIONS_DELAY_INTERVAL) + 2000))
-- 1000 - 100 due to exact condition timing. -100 doesn't hurt us, and players don't have reminding ~50ms exhaustion.

function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = config[item.itemid]
if not potion then
return true
end

if itemEx.itemid ~= 1 or itemEx.type ~= THING_TYPE_PLAYER then
return true
end

local player = Player(cid)
if player:getCondition(CONDITION_EXHAUST_HEAL) then
player:sendTextMessage(MESSAGE_STATUS_SMALL, Game.getReturnMessage(RETURNVALUE_YOUAREEXHAUSTED))
return true
end

if potion.antidote and not antidote:execute(itemEx.uid, Variant(itemEx.uid)) then
return false
end

if (potion.level and player:getLevel() < potion.level)
or (type(potion.vocations) == 'table' and not isInArray(potion.vocations, player:getVocation():getBase():getId()))
and not (player:getGroup():getId() >= 2) then
player:say(string.format('This potion can only be consumed by %s of level %d or higher.', potion.text, potion.level), TALKTYPE_MONSTER_SAY)
return true
end

if type(potion.health) == 'table' and not doTargetCombatHealth(0, itemEx.uid, COMBAT_HEALING, potion.health[1], potion.health[2], CONST_ME_MAGIC_BLUE) then
return false
end

if type(potion.mana) == 'table' and not doTargetCombatMana(0, itemEx.uid, potion.mana[1], potion.mana[2], CONST_ME_MAGIC_BLUE) then
return false
end

local cStorage = player:getStorageValue(Storage.Achievements.PotionAddict)
if cStorage < 100000 then
player:setStorageValue(Storage.Achievements.PotionAddict, math.max(1, cStorage) + 1)
elseif cStorage == 100000 then
player:addAchievement('Potion Addict')
player:setStorageValue(Storage.Achievements.PotionAddict, 100001)
end

doCreatureSayWithRadius(itemEx.uid, 'Aaaah...', TALKTYPE_MONSTER_SAY, 2, 2, toPosition)
setPlayerStorageValue(cid, 14582, getPlayerStorageValue(cid, 14582) + 1)
Item(item.uid):remove(1)
doPlayerAddItem(cid,potion.emptyId, 1)
return true
end
 
If you change
Code:
exhaust:setParameter(CONDITION_PARAM_TICKS, (configManager.getNumber(configKeys.EX_ACTIONS_DELAY_INTERVAL) + 2000))
to
Code:
exhaust:setParameter(CONDITION_PARAM_TICKS, 2000)
it won't work?
 
Of course it won't. I just said that timeBetweenExActions is overwriting all exhausts onUse..
But in real tibia there is no such problem so its for sure fixable.
 
Last edited:
Dude, that exaution icon is the exaust for combat spells. Look at your spells.xml, look for sudden death and set "groupcooldown" to 80 or 0
 
Back
Top Bottom