zbizu
Legendary OT User
Something strange happens like 15 minutes after server startup. It's memory usage in task manager gets bigger(+4k/s, it's 1gb after ~3 days) even when there are no players online. Not just when server loads, but like 15 minutes later. I can't locate script responsible for that. It could be related to npcsystem, but when I remove npcs from map, it doesn't stop. I tried to disable globalevents and creaturescripts, but it didn't help and I can't see any infinite addevent loop in npc scripts.
Is there any program which can tell me what lua script or at least variable takes so much RAM?
Is there any program which can tell me what lua script or at least variable takes so much RAM?
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