danylook2
Member
Can someone fix Manafluid and lifefluid on tfs 1.2 how can i fix this potions when i use it is like a drink not adding mana or health , just not working help me please is very important please please help me !
Mana Fluid:
You see a vial of unknown.
It weighs 1.80 oz.
Item ID: 2006
Lifefluid:
01:42 You see a vial of unknown.
It weighs 1.80 oz.
Item ID: 2006
data/actions/scripts/other/
Actions.xml
<action fromid="2376" toid="2404" script="other/destroy.lua" />
<action fromid="2406" toid="2419" script="other/destroy.lua" />
<action fromid="2421" toid="2453" script="other/destroy.lua" />
<action fromid="2005" toid="2009" script="other/fluids.lua" />
<action fromid="2011" toid="2015" script="other/fluids.lua" />
<action itemid="2023" script="other/fluids.lua" />
<action itemid="1775" script="other/fluids.lua" />
<action fromid="2031" toid="2034" script="other/fluids.lua" />
<action fromid="2574" toid="2577" script="other/fluids.lua" />
local drunk = Condition(CONDITION_DRUNK)
drunk:setParameter(CONDITION_PARAM_TICKS, 60000)
local poison = Condition(CONDITION_POISON)
poison:setParameter(CONDITION_PARAM_DELAYED, true)
poison:setParameter(CONDITION_PARAM_MINVALUE, -50)
poison:setParameter(CONDITION_PARAM_MAXVALUE, -120)
poison:setParameter(CONDITION_PARAM_STARTVALUE, -5)
poison:setParameter(CONDITION_PARAM_TICKINTERVAL, 4000)
poison:setParameter(CONDITION_PARAM_FORCEUPDATE, true)
local fluidType = {3, 4, 5, 7, 10, 11, 13, 15, 19}
local fluidMessage = {"Aah...", "Urgh!", "Mmmh.", "Aaaah...", "Aaaah...", "Urgh!", "Urgh!", "Aah...", "Urgh!"}
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
local targetItemType = ItemType(target.itemid)
if targetItemType and targetItemType:isFluidContainer() then
if target.type == 0 and item.type ~= 0 then
target:transform(target:getId(), item.type)
item:transform(item:getId(), 0)
return true
elseif target.type ~= 0 and item.type == 0 then
target:transform(target:getId(), 0)
item:transform(item:getId(), target.type)
return true
end
end
if target:isCreature() then
if item.type == 0 then
player:sendTextMessage(MESSAGE_STATUS_SMALL, "It is empty.")
elseif target == player then
item:transform(item:getId(), 0)
if item.type == 3 or item.type == 15 then
player:addCondition(drunk)
elseif item.type == 4 then
player:addCondition(poison)
elseif item.type == 7 then
player:addMana(math.random(50, 150))
fromPosition:sendMagicEffect(CONST_ME_MAGIC_BLUE)
elseif item.type == 10 then
player:addHealth(60)
fromPosition:sendMagicEffect(CONST_ME_MAGIC_BLUE)
end
for i = 0, #fluidType do
if item.type == fluidType then
player:say(fluidMessage, TALKTYPE_MONSTER_SAY)
return true
end
end
player:say("Gulp.", TALKTYPE_MONSTER_SAY)
else
Game.createItem(2016, item.type, toPosition):decay()
item:transform(item:getId(), 0)
end
else
local fluidSource = targetItemType and targetItemType:getFluidSource() or 0
if fluidSource ~= 0 then
item:transform(item:getId(), fluidSource)
elseif item.type == 0 then
player:sendTextMessage(MESSAGE_STATUS_SMALL, "It is empty.")
else
if toPosition.x == CONTAINER_POSITION then
toPosition = player:getPosition()
end
Game.createItem(2016, item.type, toPosition):decay()
item:transform(item:getId(), 0)
end
end
return true
end
Mana Fluid:
You see a vial of unknown.
It weighs 1.80 oz.
Item ID: 2006
Lifefluid:
01:42 You see a vial of unknown.
It weighs 1.80 oz.
Item ID: 2006
data/actions/scripts/other/
Actions.xml
<action fromid="2376" toid="2404" script="other/destroy.lua" />
<action fromid="2406" toid="2419" script="other/destroy.lua" />
<action fromid="2421" toid="2453" script="other/destroy.lua" />
<action fromid="2005" toid="2009" script="other/fluids.lua" />
<action fromid="2011" toid="2015" script="other/fluids.lua" />
<action itemid="2023" script="other/fluids.lua" />
<action itemid="1775" script="other/fluids.lua" />
<action fromid="2031" toid="2034" script="other/fluids.lua" />
<action fromid="2574" toid="2577" script="other/fluids.lua" />
local drunk = Condition(CONDITION_DRUNK)
drunk:setParameter(CONDITION_PARAM_TICKS, 60000)
local poison = Condition(CONDITION_POISON)
poison:setParameter(CONDITION_PARAM_DELAYED, true)
poison:setParameter(CONDITION_PARAM_MINVALUE, -50)
poison:setParameter(CONDITION_PARAM_MAXVALUE, -120)
poison:setParameter(CONDITION_PARAM_STARTVALUE, -5)
poison:setParameter(CONDITION_PARAM_TICKINTERVAL, 4000)
poison:setParameter(CONDITION_PARAM_FORCEUPDATE, true)
local fluidType = {3, 4, 5, 7, 10, 11, 13, 15, 19}
local fluidMessage = {"Aah...", "Urgh!", "Mmmh.", "Aaaah...", "Aaaah...", "Urgh!", "Urgh!", "Aah...", "Urgh!"}
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
local targetItemType = ItemType(target.itemid)
if targetItemType and targetItemType:isFluidContainer() then
if target.type == 0 and item.type ~= 0 then
target:transform(target:getId(), item.type)
item:transform(item:getId(), 0)
return true
elseif target.type ~= 0 and item.type == 0 then
target:transform(target:getId(), 0)
item:transform(item:getId(), target.type)
return true
end
end
if target:isCreature() then
if item.type == 0 then
player:sendTextMessage(MESSAGE_STATUS_SMALL, "It is empty.")
elseif target == player then
item:transform(item:getId(), 0)
if item.type == 3 or item.type == 15 then
player:addCondition(drunk)
elseif item.type == 4 then
player:addCondition(poison)
elseif item.type == 7 then
player:addMana(math.random(50, 150))
fromPosition:sendMagicEffect(CONST_ME_MAGIC_BLUE)
elseif item.type == 10 then
player:addHealth(60)
fromPosition:sendMagicEffect(CONST_ME_MAGIC_BLUE)
end
for i = 0, #fluidType do
if item.type == fluidType then
player:say(fluidMessage, TALKTYPE_MONSTER_SAY)
return true
end
end
player:say("Gulp.", TALKTYPE_MONSTER_SAY)
else
Game.createItem(2016, item.type, toPosition):decay()
item:transform(item:getId(), 0)
end
else
local fluidSource = targetItemType and targetItemType:getFluidSource() or 0
if fluidSource ~= 0 then
item:transform(item:getId(), fluidSource)
elseif item.type == 0 then
player:sendTextMessage(MESSAGE_STATUS_SMALL, "It is empty.")
else
if toPosition.x == CONTAINER_POSITION then
toPosition = player:getPosition()
end
Game.createItem(2016, item.type, toPosition):decay()
item:transform(item:getId(), 0)
end
end
return true
end
Last edited: