Karain
Jack of all trades
Hello, i'm facing an intricate problem in TFS 1.3, I have a screen that will turn some monsters against each other like a hunter-prey relationship. so far everything works fine, they target each other, they attack each other, they even use spell against each other but they take 0 damage.
See the screenshot below for a proof (dragon using fireball spell on wolf, wolf doesn't give a shit)
i am not sure if this is some hidden lua script or a core C++ code within the server itself, can someone help me find a way to enable monsters to damage each other, please?
Thanks.
See the screenshot below for a proof (dragon using fireball spell on wolf, wolf doesn't give a shit)
i am not sure if this is some hidden lua script or a core C++ code within the server itself, can someone help me find a way to enable monsters to damage each other, please?
Thanks.
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