Denis Tacador De Runa
New Member
- Joined
- Sep 6, 2007
- Messages
- 362
- Reaction score
- 3
I'm getting this error:
Here's the script:[14/08/2008 12:17:54] Lua Script Error: [Npc interface]
[14/08/2008 12:17:54] data/npc/scripts/addons.luanCreatureSay
[14/08/2008 12:17:54] data/npc/lib/npcsystem/npchandler.lua:563: table index is nil
[14/08/2008 12:17:54] stack traceback:
[14/08/2008 12:17:54] data/npc/lib/npcsystem/npchandler.lua:563: in function 'say'
[14/08/2008 12:17:54] data/npc/scripts/addons.lua:49: in function 'callback'
[14/08/2008 12:17:54] data/npc/lib/npcsystem/npchandler.lua:365: in function 'onCreatureSay'
[14/08/2008 12:17:54] data/npc/scripts/addons.lua:7: in function <data/npc/scripts/addons.lua:7>
Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return FALSE
end
addon_need_premium = 'Sorry, you need a premium account to get addons.', cid
addon_have_already = 'Sorry, you already have this addon.', cid
addon_have_not_items = 'Sorry, you don\'t have these items.', cid
addon_give = 'Here you are.', cid
player_gold = getPlayerItemCount(cid,2148)
player_plat = getPlayerItemCount(cid,2152)*100
player_crys = getPlayerItemCount(cid,2160)*10000
player_money = player_gold + player_plat + player_crys
if msgcontains(msg, 'addons') then
npcHandler:say('I can give you Citizen, Hunter, Knight, Mage, Nobleman, Summoner, Warrior, Barbarian, Druid, Wizard, Oriental, Pirate, Assassin, Beggar, Shaman and Norseman addons.', cid)
elseif msgcontains(msg, 'help') then
npcHandler:say('To buy the first addon say \'first NAME addon\', for the second addon say \'second NAME addon\'.', cid)
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'first citizen addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5878) >= 100 then
npcHandler:say('Did you bring me 100 minotaur leathers?', cid)
talk_state = 1
else
npcHandler:say('I need 100 minotaur leather, to give you the first citizen addon. Come back when you have them.', cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 1 then
talk_state = 0
if getPlayerItemCount(cid,5878) >= 100 then
addon = getPlayerStorageValue(cid,10001)
if addon == -1 then
if doPlayerTakeItem(cid,5878,100) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 128, 1)
doPlayerAddOutfit(cid, 136, 1)
setPlayerStorageValue(cid,10001,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'second citizen addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5890) >= 100 and getPlayerItemCount(cid,5902) >= 50 and getPlayerItemCount(cid,2480) >= 1 then
npcHandler:say('Did you bring me 100 chicken feathers, 50 honeycombs and the legion helmet?', cid)
talk_state = 2
else
npcHandler:say('I need 100 chicken feathers, 50 honeycombs and a legion helmet, to give you the second citizen addon. Come back when you have them.', cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 2 then
talk_state = 0
if getPlayerItemCount(cid,5890) >= 100 and getPlayerItemCount(cid,5902) >= 50 and getPlayerItemCount(cid,2480) >= 1 then
addon = getPlayerStorageValue(cid,10002)
if addon == -1 then
if doPlayerTakeItem(cid,5890,100) == 0 and doPlayerTakeItem(cid,5902,50) == 0 and doPlayerTakeItem(cid,2480,1) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 128, 2)
doPlayerAddOutfit(cid, 136, 2)
setPlayerStorageValue(cid,10002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'first hunter addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5947) >= 1 and getPlayerItemCount(cid,5876) >= 100 and getPlayerItemCount(cid,5948) >= 100 and getPlayerItemCount(cid,5891) >= 5 and getPlayerItemCount(cid,5887) >= 1 and getPlayerItemCount(cid,5888) >= 1 and getPlayerItemCount(cid,5889) >= 1 then
npcHandler:say('Did you bring me the engraved crossbow, 100 lizard leathers, 100 red dragon leather, 5 enchanted chicken wings, royal steel, hell steel and draconian steel?', cid)
talk_state = 3
else
npcHandler:say('I need a engraved crossbow, 100 lizard leathers, 100 red dragon leather, 5 enchanted chicken wings, royal steel, hell steel and draconian steel, to give you the first hunter addon. Come back when you have them.', cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 3 then
talk_state = 0
if getPlayerItemCount(cid,5947) >= 1 and getPlayerItemCount(cid,5876) >= 100 and getPlayerItemCount(cid,5948) >= 100 and getPlayerItemCount(cid,5891) >= 5 and getPlayerItemCount(cid,5887) >= 1 and getPlayerItemCount(cid,5888) >= 1 and getPlayerItemCount(cid,5889) >= 1 then
addon = getPlayerStorageValue(cid,20002)
if addon == -1 then
if doPlayerTakeItem(cid,5947,1) == 0 and doPlayerTakeItem(cid,5876,100) == 0 and doPlayerTakeItem(cid,5948,100) == 0 and doPlayerTakeItem(cid,5891,5) == 0 and doPlayerTakeItem(cid,5887,1) == 0 and doPlayerTakeItem(cid,5888,1) == 0 and doPlayerTakeItem(cid,5889,1) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 129, 1)
doPlayerAddOutfit(cid, 137, 1)
setPlayerStorageValue(cid,20002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'second hunter addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5875) >= 1 then
npcHandler:say("Did you bring me the sniper gloves?", cid)
talk_state = 4
else
npcHandler:say('I need sniper gloves, to give you the second hunter addon. Come back when you have them.', cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 4 then
talk_state = 0
if getPlayerItemCount(cid,5875) >= 1 then
addon = getPlayerStorageValue(cid,20001)
if addon == -1 then
if doPlayerTakeItem(cid,5875,1) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 129, 2)
doPlayerAddOutfit(cid, 137, 2)
setPlayerStorageValue(cid,20001,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'first knight addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5892) >= 1 and getPlayerItemCount(cid,5880) >= 100 then
npcHandler:say('Did you bring me the chunk of crude iron and 100 iron ores?', cid)
talk_state = 5
else
npcHandler:say('I need a chunk of crude iron and 100 iron ores, to give you the first knight addon. Come back when you have them.', cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 5 then
talk_state = 0
if getPlayerItemCount(cid,5892) >= 1 and getPlayerItemCount(cid,5880) >= 100 then
addon = getPlayerStorageValue(cid,30001)
if addon == -1 then
if doPlayerTakeItem(cid,5892,1) == 0 and doPlayerTakeItem(cid,5880,100) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 131, 1)
doPlayerAddOutfit(cid, 139, 1)
setPlayerStorageValue(cid,30001,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'second knight addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5893) >= 100 and getPlayerItemCount(cid,5924) >= 1 and getPlayerItemCount(cid,5885) >= 1 and getPlayerItemCount(cid,5887) >= 1 then
npcHandler:say('Did you bring me 100 behemoth fangs, the damaged steel helmet, warrior\'s sweat, and royal steel?', cid)
talk_state = 6
else
npcHandler:say('I need 100 behemoth fangs, a damaged steel helmet, warrior\'s sweat and royal steel, to give you the second knight addon. Come back when you have them.', cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 6 then
talk_state = 0
if getPlayerItemCount(cid,5893) >= 100 and getPlayerItemCount(cid,5924) >= 1 and getPlayerItemCount(cid,5885) >= 1 and getPlayerItemCount(cid,5887) >= 1 then
addon = getPlayerStorageValue(cid,30002)
if addon == -1 then
if doPlayerTakeItem(cid,5893,100) == 0 and doPlayerTakeItem(cid,5924,1) == 0 and doPlayerTakeItem(cid,5885,1) == 0 and doPlayerTakeItem(cid,5887,1) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 131, 2)
doPlayerAddOutfit(cid, 139, 2)
setPlayerStorageValue(cid,30002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'first mage addon') then
if isPremium(cid) then
if getPlayerSex(cid) == 0 then
if getPlayerItemCount(cid,5958) >= 1 then
npcHandler:say("Did you bring me a winning lottery ticket?", cid)
talk_state = 7
else
npcHandler:say("I need a winning lottery ticket, to give you the first mage addon. Come back when you have it.", cid)
talk_state = 0
end
elseif getPlayerSex(cid) == 1 then
if getPlayerItemCount(cid,2181) >= 1 and getPlayerItemCount(cid,2182) >= 1 and getPlayerItemCount(cid,2183) >= 1 and getPlayerItemCount(cid,2185) >= 1 and getPlayerItemCount(cid,2186) >= 1 and getPlayerItemCount(cid,2187) >= 1 and getPlayerItemCount(cid,2188) >= 1 and getPlayerItemCount(cid,2189) >= 1 and getPlayerItemCount(cid,2190) >= 1 and getPlayerItemCount(cid,2191) >= 1 and getPlayerItemCount(cid,5904) >= 10 and getPlayerItemCount(cid,2193) >= 20 then
npcHandler:say("Did you bring me all the wands and rods, 10 magic sulphors, and 20 ankhs?", cid)
talk_state = 7
else
npcHandler:say("I need all kind of wands and rods, 10 magic sulphurs, and 20 ankhs, to give you the first mage addon. Come back when you have it.", cid)
talk_state = 0
end
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 7 then
talk_state = 0
if getPlayerSex(cid) == 0 then
if getPlayerItemCount(cid,5958) >= 1 then
addon = getPlayerStorageValue(cid,40001)
if addon == -1 then
if doPlayerTakeItem(cid,5958,1) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 141, 1)
setPlayerStorageValue(cid,40001,1)
end
else
selfSay(addon_have_already)
end
else
selfSay(addon_have_not_items)
end
elseif getPlayerSex(cid) == 1 then
if getPlayerItemCount(cid,2181) >= 1 and getPlayerItemCount(cid,2182) >= 1 and getPlayerItemCount(cid,2183) >= 1 and getPlayerItemCount(cid,2185) >= 1 and getPlayerItemCount(cid,2186) >= 1 and getPlayerItemCount(cid,2187) >= 1 and getPlayerItemCount(cid,2188) >= 1 and getPlayerItemCount(cid,2189) >= 1 and getPlayerItemCount(cid,2190) >= 1 and getPlayerItemCount(cid,2191) >= 1 and getPlayerItemCount(cid,5904) >= 10 and getPlayerItemCount(cid,2193) >= 20 then
addon = getPlayerStorageValue(cid,40001)
if addon == -1 then
if doPlayerTakeItem(cid,2181,1) == 0 and doPlayerTakeItem(cid,2182,1) == 0 and doPlayerTakeItem(cid,2183,1) == 0 and doPlayerTakeItem(cid,2185,1) == 0 and doPlayerTakeItem(cid,2186,1) == 0 and doPlayerTakeItem(cid,2187,1) == 0 and doPlayerTakeItem(cid,2188,1) == 0 and doPlayerTakeItem(cid,2189,1) == 0 and doPlayerTakeItem(cid,2190,1) == 0 and doPlayerTakeItem(cid,2191,1) == 0 and doPlayerTakeItem(cid,5904,10) == 0 and doPlayerTakeItem(cid,2193,20) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 130, 1)
setPlayerStorageValue(cid,40001,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'second mage addon') then
if isPremium(cid) then
if getPlayerSex(cid) == 0 then
if getPlayerItemCount(cid,5894) >= 70 and getPlayerItemCount(cid,5911) >= 20 and getPlayerItemCount(cid,5883) >= 40 and getPlayerItemCount(cid,5922) >= 35 and getPlayerItemCount(cid,5886) >= 10 and getPlayerItemCount(cid,5881) >= 60 and getPlayerItemCount(cid,5882) >= 40 and getPlayerItemCount(cid,5904) >= 15 and getPlayerItemCount(cid,5905) >= 30 then
npcHandler:say("Did you bring me 70 bat wings, 20 red pieces of cloth, 40 ape fur, 35 holy orchid, 10 spools of spider silk yarn, 60 lizard scales, 40 red dragon scales, 15 magic sulphurs and 30 vampire dusts?", cid)
talk_state = 8
else
npcHandler:say("I need 70 bat wings, 20 red pieces of cloth, 40 ape fur, 35 holy orchid, 10 spools of spider silk yarn, 60 lizard scales, 40 red dragon scales, 15 magic sulphurs and 30 vampire dusts, to give you the second mage addon. Come back when you have it.", cid)
talk_state = 0
end
elseif getPlayerSex(cid) == 1 then
if getPlayerItemCount(cid,5903) >= 1 then
npcHandler:say("Did you bring me the magician hat?", cid)
talk_state = 8
else
npcHandler:say("I need a magician hat to give you the second mage addon. Come back when you have it.", cid)
talk_state = 0
end
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 8 then
talk_state = 0
if getPlayerSex(cid) == 0 then
if getPlayerItemCount(cid,5894) >= 70 and getPlayerItemCount(cid,5911) >= 20 and getPlayerItemCount(cid,5883) >= 40 and getPlayerItemCount(cid,5922) >= 35 and getPlayerItemCount(cid,5886) >= 10 and getPlayerItemCount(cid,5881) >= 60 and getPlayerItemCount(cid,5882) >= 40 and getPlayerItemCount(cid,5904) >= 15 and getPlayerItemCount(cid,5905) >= 30 then
addon = getPlayerStorageValue(cid,40002)
if addon == -1 then
if doPlayerTakeItem(cid,5894,70) and doPlayerTakeItem(cid,5911,20) and doPlayerTakeItem(cid,5883,40) and doPlayerTakeItem(cid,5922,35) and doPlayerTakeItem(cid,5886,10) and doPlayerTakeItem(cid,5881,60) and doPlayerTakeItem(cid,5882,40) and doPlayerTakeItem(cid,5904,15) and doPlayerTakeItem(cid,5905,30) then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 141, 2)
setPlayerStorageValue(cid,40002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
elseif getPlayerSex(cid) == 1 then
if getPlayerItemCount(cid,2323) >= 1 then
addon = getPlayerStorageValue(cid,40002)
if addon == -1 then
if doPlayerTakeItem(cid,2323,1) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 130, 2)
setPlayerStorageValue(cid,40002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'first summoner addon') then
if isPremium(cid) then
if getPlayerSex(cid) == 1 then
if getPlayerItemCount(cid,5958) >= 1 then
npcHandler:say("Did you bring me a winning lottery ticket?", cid)
talk_state = 9
else
npcHandler:say("I need a winning lottery ticket, to give you the first summoner addon. Come back when you have it.", cid)
talk_state = 0
end
elseif getPlayerSex(cid) == 0 then
if getPlayerItemCount(cid,2181) >= 1 and getPlayerItemCount(cid,2182) >= 1 and getPlayerItemCount(cid,2183) >= 1 and getPlayerItemCount(cid,2185) >= 1 and getPlayerItemCount(cid,2186) >= 1 and getPlayerItemCount(cid,2187) >= 1 and getPlayerItemCount(cid,2188) >= 1 and getPlayerItemCount(cid,2189) >= 1 and getPlayerItemCount(cid,2190) >= 1 and getPlayerItemCount(cid,2191) >= 1 and getPlayerItemCount(cid,5904) >= 10 and getPlayerItemCount(cid,2193) >= 20 then
npcHandler:say("Did you bring me all the wands and rods, 10 magic sulphors, and 20 ankhs?", cid)
talk_state = 9
else
npcHandler:say("I need all kind of wands and rods, 10 magic sulphurs, and 20 ankhs, to give you the first summoner addon. Come back when you have it.", cid)
talk_state = 0
end
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 9 then
talk_state = 0
if getPlayerSex(cid) == 1 then
if getPlayerItemCount(cid,5958) >= 1 then
addon = getPlayerStorageValue(cid,50001)
if addon == -1 then
if doPlayerTakeItem(cid,5958,1) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 133, 1)
setPlayerStorageValue(cid,50001,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
elseif getPlayerSex(cid) == 0 then
if getPlayerItemCount(cid,2181) >= 1 and getPlayerItemCount(cid,2182) >= 1 and getPlayerItemCount(cid,2183) >= 1 and getPlayerItemCount(cid,2185) >= 1 and getPlayerItemCount(cid,2186) >= 1 and getPlayerItemCount(cid,2187) >= 1 and getPlayerItemCount(cid,2188) >= 1 and getPlayerItemCount(cid,2189) >= 1 and getPlayerItemCount(cid,2190) >= 1 and getPlayerItemCount(cid,2191) >= 1 and getPlayerItemCount(cid,5904) >= 10 and getPlayerItemCount(cid,2193) >= 20 then
addon = getPlayerStorageValue(cid,50001)
if addon == -1 then
if doPlayerTakeItem(cid,2181,1) == 0 and doPlayerTakeItem(cid,2182,1) == 0 and doPlayerTakeItem(cid,2183,1) == 0 and doPlayerTakeItem(cid,2185,1) == 0 and doPlayerTakeItem(cid,2186,1) == 0 and doPlayerTakeItem(cid,2187,1) == 0 and doPlayerTakeItem(cid,2188,1) == 0 and doPlayerTakeItem(cid,2189,1) == 0 and doPlayerTakeItem(cid,2190,1) == 0 and doPlayerTakeItem(cid,2191,1) == 0 and doPlayerTakeItem(cid,5904,10) == 0 and doPlayerTakeItem(cid,2193,20) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 138, 1)
setPlayerStorageValue(cid,50001,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'second summoner addon') then
if isPremium(cid) then
if getPlayerSex(cid) == 1 then
if getPlayerItemCount(cid,5894) >= 70 and getPlayerItemCount(cid,5911) >= 20 and getPlayerItemCount(cid,5883) >= 40 and getPlayerItemCount(cid,5922) >= 35 and getPlayerItemCount(cid,5886) >= 10 and getPlayerItemCount(cid,5881) >= 60 and getPlayerItemCount(cid,5882) >= 40 and getPlayerItemCount(cid,5904) >= 15 and getPlayerItemCount(cid,5905) >= 30 then
npcHandler:say("Did you bring me 70 bat wings, 20 red pieces of cloth, 40 ape fur, 35 holy orchid, 10 spools of spider silk yarn, 60 lizard scales, 40 red dragon scales, 15 magic sulphurs and 30 vampire dusts?", cid)
talk_state = 10
else
npcHandler:say("I need 70 bat wings, 20 red pieces of cloth, 40 ape fur, 35 holy orchid, 10 spools of spider silk yarn, 60 lizard scales, 40 red dragon scales, 15 magic sulphurs and 30 vampire dusts, to give you the second summoner addon. Come back when you have it.", cid)
talk_state = 0
end
elseif getPlayerSex(cid) == 0 then
if getPlayerItemCount(cid,5903) >= 1 then
npcHandler:say("Did you bring me the Ferumbrass\' hat?", cid)
talk_state = 10
else
npcHandler:say("I need the famous Ferumbrass\' hat, to give you the second summoner addon. Come back when you have it.", cid)
talk_state = 0
end
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 10 then
talk_state = 0
if getPlayerSex(cid) == 1 then
if getPlayerItemCount(cid,5894) >= 70 and getPlayerItemCount(cid,5911) >= 20 and getPlayerItemCount(cid,5883) >= 40 and getPlayerItemCount(cid,5922) >= 35 and getPlayerItemCount(cid,5886) >= 10 and getPlayerItemCount(cid,5881) >= 60 and getPlayerItemCount(cid,5882) >= 40 and getPlayerItemCount(cid,5904) >= 15 and getPlayerItemCount(cid,5905) >= 30 then
addon = getPlayerStorageValue(cid,50002)
if addon == -1 then
if doPlayerTakeItem(cid,5894,70) and doPlayerTakeItem(cid,5911,20) and doPlayerTakeItem(cid,5883,40) and doPlayerTakeItem(cid,5922,35) and doPlayerTakeItem(cid,5886,10) and doPlayerTakeItem(cid,5881,60) and doPlayerTakeItem(cid,5882,40) and doPlayerTakeItem(cid,5904,15) and doPlayerTakeItem(cid,5905,30) then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 133, 2)
setPlayerStorageValue(cid,50002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
elseif getPlayerSex(cid) == 0 then
if getPlayerItemCount(cid,5903) >= 1 then
addon = getPlayerStorageValue(cid,50002)
if addon == -1 then
if doPlayerTakeItem(cid,5903,1) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 138, 2)
setPlayerStorageValue(cid,50002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'first barbarian addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5884) >= 1 and getPlayerItemCount(cid,5885) >= 1 and getPlayerItemCount(cid,5911) >= 50 and getPlayerItemCount(cid,5910) >= 50 and getPlayerItemCount(cid,5886) >= 10 then
npcHandler:say("Did you bring me the fighting spirit, the warrior\'s sweat, 50 red pieces of cloth, 50 green pieces of cloth and 10 spider silk yarns?", cid)
talk_state = 11
else
npcHandler:say("I need fighting spirit, warrior\'s sweat, 50 red pieces of cloth, 50 green pieces of cloth and 10 spider silk yarns, to give you the first barbarian addon. Come back when you have them.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 11 then
talk_state = 0
if getPlayerItemCount(cid,5884) >= 1 and getPlayerItemCount(cid,5885) >= 1 and getPlayerItemCount(cid,5911) >= 50 and getPlayerItemCount(cid,5910) >= 50 and getPlayerItemCount(cid,5886) >= 10 then
addon = getPlayerStorageValue(cid,60001)
if addon == -1 then
if doPlayerTakeItem(cid,5884,1) == 0 and doPlayerTakeItem(cid,5885,1) == 0 and doPlayerTakeItem(cid,5911,50) == 0 and doPlayerTakeItem(cid,5910,50) == 0 and doPlayerTakeItem(cid,5886,10) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 143, 2)
doPlayerAddOutfit(cid, 147, 2)
setPlayerStorageValue(cid,60001,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'second barbarian addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5880) >= 100 and getPlayerItemCount(cid,5892) >= 1 and getPlayerItemCount(cid,5893) >= 50 and getPlayerItemCount(cid,5876) >= 50 then
npcHandler:say("Did you bring me 100 iron ore, 1 chunk of crude iron, 50 behemoth fangs and 50 lizard leathers?", cid)
talk_state = 12
else
npcHandler:say("I need 100 iron ore, 1 chunk of crude iron, 50 behemoth fangs and 50 lizard leathers, to give you the second barbarian addon. Come back when you have them.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 12 then
talk_state = 0
if getPlayerItemCount(cid,5880) >= 100 and getPlayerItemCount(cid,5892) >= 1 and getPlayerItemCount(cid,5893) >= 50 and getPlayerItemCount(cid,5876) >= 50 then
addon = getPlayerStorageValue(cid,60002)
if addon == -1 then
if doPlayerTakeItem(cid,5880,100) == 0 and doPlayerTakeItem(cid,5892,1) == 0 and doPlayerTakeItem(cid,5893,50) == 0 and doPlayerTakeItem(cid,5876,50) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 143, 1)
doPlayerAddOutfit(cid, 147, 1)
setPlayerStorageValue(cid,60002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'first druid addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5897) >= 50 and getPlayerItemCount(cid,5896) >= 50 then
npcHandler:say("Did you bring me 50 wolf paws and 50 bear paws?", cid)
talk_state = 13
else
npcHandler:say("I need 50 wolf paws and 50 bear paws, to give you the first druid addon. Come back when you have them.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 13 then
talk_state = 0
if getPlayerItemCount(cid,5897) >= 50 and getPlayerItemCount(cid,5896) >= 50 then
addon = getPlayerStorageValue(cid,70001)
if addon == -1 then
if doPlayerTakeItem(cid,5897,50) == 0 and doPlayerTakeItem(cid,5896,50) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 144, 1)
doPlayerAddOutfit(cid, 148, 1)
setPlayerStorageValue(cid,70001,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'second druid addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5937) >= 1 and getPlayerItemCount(cid,5938) >= 1 and getPlayerItemCount(cid,5906) >= 100 and getPlayerItemCount(cid,5942) >= 1 and getPlayerItemCount(cid,5940) >= 1 then
npcHandler:say("Did you bring me 100 demon dusts?", cid)
talk_state = 14
else
npcHandler:say("I need 100 demon dusts to give you the second druid addon. Come back when you have them.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 14 then
talk_state = 0
if getPlayerItemCount(cid,5906) >= 100 then
addon = getPlayerStorageValue(cid,70002)
if addon == -1 then
if doPlayerTakeItem(cid,5906,100) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 144, 2)
doPlayerAddOutfit(cid, 148, 2)
setPlayerStorageValue(cid,70002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'first nobleman addon') then
if isPremium(cid) then
if player_money >= 150000 then
npcHandler:say("Did you bring me 150000 gold coins?", cid)
talk_state = 15
else
npcHandler:say("I need 150000 gold coins, to give you the first nobleman addon. Come back when you have them.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 15 then
talk_state = 0
if player_money >= 150000 then
addon = getPlayerStorageValue(cid,80001)
if addon == -1 then
if pay(cid,150000) then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 132, 1)
doPlayerAddOutfit(cid, 140, 1)
setPlayerStorageValue(cid,80001,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'second nobleman addon') then
if isPremium(cid) then
if player_money >= 150000 then
npcHandler:say("Did you bring me 150000 gold coins?", cid)
talk_state = 16
else
npcHandler:say("I need 150000 gold coins, to give you the second nobleman addon. Come back when you have them.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 16 then
talk_state = 0
if player_money >= 150000 then
addon = getPlayerStorageValue(cid,80002)
if addon == -1 then
if pay(cid,150000) then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 132, 2)
doPlayerAddOutfit(cid, 140, 2)
setPlayerStorageValue(cid,80002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'first oriental addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5945) >= 1 then
npcHandler:say("Did you bring me the mermaid comb?", cid)
talk_state = 17
else
npcHandler:say("I need a mermaid comb, to give you the first oriental addon. Come back when you have it.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 17 then
talk_state = 0
if getPlayerItemCount(cid,5945) >= 1 then
addon = getPlayerStorageValue(cid,90001)
if addon == -1 then
if doPlayerTakeItem(cid,5945,1) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 146, 1)
doPlayerAddOutfit(cid, 150, 1)
setPlayerStorageValue(cid,90001,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'second oriental addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5883) >= 100 and getPlayerItemCount(cid,5895) >= 100 and getPlayerItemCount(cid,5891) >= 2 and getPlayerItemCount(cid,5912) >= 100 then
npcHandler:say("Did you bring me 100 ape furs, 100 fish fins, 2 enchanted chicken wings and 100 blue pieces of cloth?", cid)
talk_state = 18
else
npcHandler:say("I need 100 ape furs, 100 fish fins, 2 enchanted chicken wings and 100 blue pieces of cloth, to give you the second oriental addon. Come back when you have them.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 18 then
talk_state = 0
if getPlayerItemCount(cid,5883) >= 100 and getPlayerItemCount(cid,5895) >= 100 and getPlayerItemCount(cid,5891) >= 2 and getPlayerItemCount(cid,5912) >= 100 then
addon = getPlayerStorageValue(cid,90002)
if addon == -1 then
if doPlayerTakeItem(cid,5883,100) == 0 and doPlayerTakeItem(cid,5895,100) == 0 and doPlayerTakeItem(cid,5891,2) == 0 and doPlayerTakeItem(cid,5912,100) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 146, 2)
doPlayerAddOutfit(cid, 150, 2)
setPlayerStorageValue(cid,90002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'first warrior addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5925) >= 100 and getPlayerItemCount(cid,5899) >= 100 and getPlayerItemCount(cid,5884) >= 1 and getPlayerItemCount(cid,5919) >= 1 then
npcHandler:say("Did you bring me 100 hardened bones, 100 turtle shells, fighting spirit and a dragon claw?", cid)
talk_state = 19
else
npcHandler:say("I need 100 hardened bones, 100 turtle shells, fighting spirit and a dragon claw, to give you the first warrior addon. Come back when you have it.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 19 then
talk_state = 0
if getPlayerItemCount(cid,5925) >= 100 and getPlayerItemCount(cid,5899) >= 100 and getPlayerItemCount(cid,5884) >= 1 and getPlayerItemCount(cid,5919) >= 1 then
addon = getPlayerStorageValue(cid,100001)
if addon == -1 then
if doPlayerTakeItem(cid,5925,100) == 0 and doPlayerTakeItem(cid,5899,100) == 0 and doPlayerTakeItem(cid,5884,1) == 0 and doPlayerTakeItem(cid,5919,1) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 134, 1)
doPlayerAddOutfit(cid, 142, 1)
setPlayerStorageValue(cid,100001,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'second warrior addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5887) >= 1 and getPlayerItemCount(cid,5880) >= 100 then
npcHandler:say("Did you bring me 100 iron ores and royal steel?", cid)
talk_state = 20
else
npcHandler:say("I need 100 iron ores and royal steel, to give you the second warrior addon. Come back when you have them.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 20 then
talk_state = 0
if getPlayerItemCount(cid,5887) >= 1 and getPlayerItemCount(cid,5880) >= 100 then
addon = getPlayerStorageValue(cid,100002)
if addon == -1 then
if doPlayerTakeItem(cid,5887,1) == 0 and doPlayerTakeItem(cid,5880,100) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 134, 2)
doPlayerAddOutfit(cid, 142, 2)
setPlayerStorageValue(cid,100002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'first wizard addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,2488) >= 1 and getPlayerItemCount(cid,2123) >= 1 and getPlayerItemCount(cid,2492) >= 1 and getPlayerItemCount(cid,2536) >= 1 then
npcHandler:say("Did you bring me a medusa shield, a dragon scale mail, a ring of the sky and crown legs?", cid)
talk_state = 21
else
npcHandler:say("I need a medusa shield, a dragon scale mail, a ring od the sky and crown legs, to give you the first wizard addon. Come back when you have it.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 21 then
talk_state = 0
if getPlayerItemCount(cid,2488) >= 1 and getPlayerItemCount(cid,2123) >= 1 and getPlayerItemCount(cid,2492) >= 1 and getPlayerItemCount(cid,2536) >= 1 then
addon = getPlayerStorageValue(cid,110001)
if addon == -1 then
if doPlayerTakeItem(cid,2488,1) == 0 and doPlayerTakeItem(cid,2123,1) == 0 and doPlayerTakeItem(cid,2492,1) == 0 and doPlayerTakeItem(cid,2536,1) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 145, 2)
doPlayerAddOutfit(cid, 149, 2)
setPlayerStorageValue(cid,110001,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'second wizard addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5922) >= 50 and getPlayerStorageValue(cid,110001) then
npcHandler:say("Did you bring me 50 holy orchids?", cid)
talk_state = 22
else
npcHandler:say("I need 50 holy orchids and you must have a skull mask or a snake tiara, to give you the second wizard addon. Come back when you have them.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 22 then
talk_state = 0
if getPlayerItemCount(cid,5922) >= 50 then
addon = getPlayerStorageValue(cid,110002)
if addon == -1 then
if doPlayerTakeItem(cid,5922,50) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 145, 1)
doPlayerAddOutfit(cid, 149, 1)
setPlayerStorageValue(cid,110002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'first assassin addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5898) >= 30 and getPlayerItemCount(cid,5882) >= 10 and getPlayerItemCount(cid,5881) >= 30 and getPlayerItemCount(cid,5895) >= 20 and getPlayerItemCount(cid,5905) >= 20 and getPlayerItemCount(cid,5906) >= 10 and getPlayerItemCount(cid,5885) >= 1 then
npcHandler:say("Did you bring me 30 beholder eyes, 10 red dragon scales, 30 lizard scales, 20 fish fins, 20 vampire dusts, 10 demon dusts and Warrior\'s sweat?", cid)
talk_state = 23
else
npcHandler:say("I need 30 beholder eyes, 10 red dragon scales, 30 lizard scales, 20 fish fins, 20 vampire dusts, 10 demon dusts and Warrior\'s sweat, to give you the first assassin addon. Come back when you have it.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 23 then
talk_state = 0
if getPlayerItemCount(cid,5898) >= 30 and getPlayerItemCount(cid,5882) >= 10 and getPlayerItemCount(cid,5881) >= 30 and getPlayerItemCount(cid,5895) >= 20 and getPlayerItemCount(cid,5905) >= 20 and getPlayerItemCount(cid,5906) >= 10 and getPlayerItemCount(cid,5885) >= 1 then
addon = getPlayerStorageValue(cid,120001)
if addon == -1 then
if doPlayerTakeItem(cid,5898,30) == 0 and doPlayerTakeItem(cid,5882,10) == 0 and doPlayerTakeItem(cid,5881,30) == 0 and doPlayerTakeItem(cid,5895,20) == 0 and doPlayerTakeItem(cid,5905,20) == 0 and doPlayerTakeItem(cid,5906,10) == 0 and doPlayerTakeItem(cid,5885,1) then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 152, 1)
doPlayerAddOutfit(cid, 156, 1)
setPlayerStorageValue(cid,120001,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'second assassin addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5909) >= 50 and getPlayerItemCount(cid,5910) >= 50 and getPlayerItemCount(cid,5911) >= 50 and getPlayerItemCount(cid,5912) >= 50 and getPlayerItemCount(cid,5913) >= 50 and getPlayerItemCount(cid,5914) >= 50 and getPlayerItemCount(cid,5886) >= 10 then
npcHandler:say("Did you bring me 50 blue piece of cloth, 50 green piece of cloth, 50 red piece of cloth, 50 brown piece of cloth, 50 yellow piece of cloth, 50 white piece of cloth and 10 spider silk yarns?", cid)
talk_state = 24
else
npcHandler:say("I need 50 blue piece of cloth, 50 green piece of cloth, 50 red piece of cloth, 50 brown piece of cloth, 50 yellow piece of cloth, 50 white piece of cloth and 10 spider silk yarns, to give you the second assassin addon. Come back when you have them.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 24 then
talk_state = 0
if getPlayerItemCount(cid,5909) >= 50 and getPlayerItemCount(cid,5910) >= 50 and getPlayerItemCount(cid,5911) >= 50 and getPlayerItemCount(cid,5912) >= 50 and getPlayerItemCount(cid,5913) >= 50 and getPlayerItemCount(cid,5914) >= 50 and getPlayerItemCount(cid,5886) >= 10 then
addon = getPlayerStorageValue(cid,120002)
if addon == -1 then
if doPlayerTakeItem(cid,5909,50) == 0 and doPlayerTakeItem(cid,5910,50) == 0 and doPlayerTakeItem(cid,5911,50) == 0 and doPlayerTakeItem(cid,5912,50) == 0 and doPlayerTakeItem(cid,5913,50) == 0 and doPlayerTakeItem(cid,5914,50) == 0 and doPlayerTakeItem(cid,5886,10) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 152, 2)
doPlayerAddOutfit(cid, 156, 2)
setPlayerStorageValue(cid,120002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'first beggar addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,5883) >= 100 and player_money >= 20000 then
npcHandler:say("Did you bring me 100 ape furs and 20000 gold coins?", cid)
talk_state = 25
else
npcHandler:say("I need 100 ape furs and 20000 gold coins, to give you the first beggar addon. Come back when you have it.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 25 then
talk_state = 0
if getPlayerItemCount(cid,5883) >= 100 and player_money >= 20000 then
addon = getPlayerStorageValue(cid,130001)
if addon == -1 then
if doPlayerTakeItem(cid,5883,100) == 0 and pay(cid,20000) then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 153, 1)
doPlayerAddOutfit(cid, 157, 1)
setPlayerStorageValue(cid,130001,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'second beggar addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,6107) >= 1 then
npcHandler:say("Did you bring me Simon\'s favourite staff?", cid)
talk_state = 26
else
npcHandler:say("I need Simon\'s favourite staff, to give you the second beggar addon. Come back when you have them.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 26 then
talk_state = 0
if getPlayerItemCount(cid,6107) >= 1 then
addon = getPlayerStorageValue(cid,130002)
if addon == -1 then
if doPlayerTakeItem(cid,6107,1) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 153, 2)
doPlayerAddOutfit(cid, 157, 2)
setPlayerStorageValue(cid,130002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'first pirate addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,6126) >= 100 and getPlayerItemCount(cid,6097) >= 100 and getPlayerItemCount(cid,6098) >= 100 then
npcHandler:say("Did you bring me 100 eye patches, 100 peg legs and 100 hooks?", cid)
talk_state = 27
else
npcHandler:say("I need 100 eye patches, 100 peg legs and 100 hooks, to give you the first pirate addon. Come back when you have it.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 27 then
talk_state = 0
if getPlayerItemCount(cid,6126) >= 100 and getPlayerItemCount(cid,6097) >= 100 and getPlayerItemCount(cid,6098) >= 100 then
addon = getPlayerStorageValue(cid,140001)
if addon == -1 then
if doPlayerTakeItem(cid,6126,100) == 0 and doPlayerTakeItem(cid,6097,100) == 0 and doPlayerTakeItem(cid,6098,100) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 151, 1)
doPlayerAddOutfit(cid, 155, 1)
setPlayerStorageValue(cid,140001,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'second pirate addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,2385) >= 1 and getPlayerItemCount(cid,6098) >= 1 and getPlayerItemCount(cid,6095) >= 1 and getPlayerItemCount(cid,6096) >= 1 then
npcHandler:say("Did you bring me a sabre, an eye patch, a pirate shirt, and a pirate hat??", cid)
talk_state = 28
else
npcHandler:say("I need a sabre, an eye patch, a pirate shirt, a pirate hat, to give you the second pirate addon. Come back when you have them.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 28 then
talk_state = 0
if getPlayerItemCount(cid,2385) >= 1 and getPlayerItemCount(cid,6098) >= 1 and getPlayerItemCount(cid,6095) >= 1 and getPlayerItemCount(cid,6096) >= 1 then
addon = getPlayerStorageValue(cid,140002)
if addon == -1 then
if doPlayerTakeItem(cid,2385,1) == 0 and doPlayerTakeItem(cid,6098,1) == 0 and doPlayerTakeItem(cid,6095,1) == 0 and doPlayerTakeItem(cid,6096,1) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 151, 2)
doPlayerAddOutfit(cid, 155, 2)
setPlayerStorageValue(cid,140002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'first shaman addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,3955) >= 5 and getPlayerItemCount(cid,5015) >= 1 then
npcHandler:say("Did you bring me 5 dworc vodoo dolls and a mandrake?", cid)
talk_state = 29
else
npcHandler:say("I need 5 dworc vodoo dolls and a mandrake, to give you the first shaman addon. Come back when you have it.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 29 then
talk_state = 0
if getPlayerItemCount(cid,3955) >= 5 and getPlayerItemCount(cid,5015) >= 1 then
addon = getPlayerStorageValue(cid,150001)
if addon == -1 then
if doPlayerTakeItem(cid,3955,5) == 0 and doPlayerTakeItem(cid,5015,1) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 154, 1)
doPlayerAddOutfit(cid, 158, 1)
setPlayerStorageValue(cid,150001,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'second shaman addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,3966) >= 5 and getPlayerItemCount(cid,3967) >= 5 then
npcHandler:say("Did you bring me 5 banana staffs and 5 tribal masks?", cid)
talk_state = 30
else
npcHandler:say("I need 5 banana staffs and 5 tribal masks, to give you the second shaman addon. Come back when you have them.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 30 then
talk_state = 0
if getPlayerItemCount(cid,3966) >= 5 and getPlayerItemCount(cid,3967) >= 5 then
addon = getPlayerStorageValue(cid,150002)
if addon == -1 then
if doPlayerTakeItem(cid,3966,5) == 0 and doPlayerTakeItem(cid,3967,5) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 154, 2)
doPlayerAddOutfit(cid, 158, 2)
setPlayerStorageValue(cid,150002,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'first norseman addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,7290) >= 5 then
npcHandler:say("Excellent, Did you bring me 5 shard?", cid)
talk_state = 31
else
npcHandler:say("I need 5 shard, to give you the first norseman addon. Come back when you have them.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 31 then
talk_state = 0
if getPlayerItemCount(cid,7290) >= 5 then
addon = getPlayerStorageValue(cid,150003)
if addon == -1 then
if doPlayerTakeItem(cid,7290,5) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 251, 1)
doPlayerAddOutfit(cid, 252, 1)
setPlayerStorageValue(cid,150003,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ addon ------------------------------------------------
elseif msgcontains(msg, 'second norseman addon') then
if isPremium(cid) then
if getPlayerItemCount(cid,7290) >= 10 then
npcHandler:say("Did you bring me 10 shard?", cid)
talk_state = 32
else
npcHandler:say("I need 10 shard, to give you the second norseman addon. Come back when you have them.", cid)
talk_state = 0
end
else
npcHandler:say(addon_need_premium)
talk_state = 0
end
------------------------------------------------ confirm yes ------------------------------------------------
elseif msgcontains(msg, 'yes') and talk_state == 32 then
talk_state = 0
if getPlayerItemCount(cid,7290) >= 10 then
addon = getPlayerStorageValue(cid,150004)
if addon == -1 then
if doPlayerTakeItem(cid,7290,10) == 0 then
npcHandler:say(addon_give)
doPlayerAddOutfit(cid, 251, 2)
doPlayerAddOutfit(cid, 252, 2)
setPlayerStorageValue(cid,150004,1)
end
else
npcHandler:say(addon_have_already)
end
else
npcHandler:say(addon_have_not_items)
end
------------------------------------------------ confirm no ------------------------------------------------
elseif msgcontains(msg, 'no') and (talk_state >= 1 and talk_state <= 34) then
npcHandler:say("Ok then...", cid)
talk_state = 0
end
-- Place all your code in here. Remember that hi, bye and all that stuff is already handled by the npcsystem, so you do not have to take care of that yourself.
return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
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