...
*****************************************************
Error report - Tue Dec 09 02:12:26 2008
Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Dec 1 2008 08:16:01
Memory load: 26
Total phys: 2097151 K available phys: 2097151 K
Start time: 9-12-2008 7:11:39
Kernel time: 0:0:11.93
User time: 0:0:28.93
Threads: 5
Exception: 0xc0000005 at eip = 0x6422d6(Tile:
ostRemoveNotification(Thing*, int, bool, cylinderlink_t) - 0x642266)
eax = 0x20004 -> 0x7b8
ebx = 0x27845f8 -> 0x27857c8
ecx = 0
edx = 0x7b8
esi = 0x1fa3dbb0 -> 0x81a694
edi = 0x1c0fcb0 -> 0x2785318
ebp = 0x1c0fcc0 -> 0x1c0fd10
esp = 0x1c0fc88 -> 0x20004
efl = 0x10212
---Stack Trace---
From: 0x1c0fc88 to: 0x1c10000
0x1c0fc88 | 0x20004 -> 0x7b8
0x1c0fc8c | 0x1fa3db4c -> 0x2ec
0x1c0fc90 | 0xf70000 -> 0xc8
0x1c0fc94 | 0x7da150 -> 0x9090c3c9
0x1c0fc98 | 0x304c260 -> 0x2e2dde8
0x1c0fc9c | 0x48
0x1c0fca0 | 0
0x1c0fca4 | 0x2784e58 -> 0
0x1c0fca8 | 0x1db00
0x1c0fcac | 0x1fa3db18 -> 0x81bcec
0x1c0fcb0 | 0x2785318 -> 0x2aaea70
0x1c0fcb4 | 0x1fa3db98 -> 0x81a5cc
0x1c0fcb8 | 0x1fa3db18 -> 0x81bcec
0x1c0fcbc | 0x5e3
0x1c0fcc0 | 0x1c0fd10 -> 0x1c0fd40 \\\\\\ stack frame //////
0x1c0fcc4 | 0x47017a -> 0xc43b70f <-- ret
0x1c0fcc4 Game::transformItem(Item*, unsigned short, int)(0x46fe9c)
0x1c0fcc8 | 0x1fa3db18 -> 0x81bcec
0x1c0fccc | 0x1fa3dbb0 -> 0x81a694
0x1c0fcd0 | 0x3
0x1c0fcd4 | 0
0x1c0fcd8 | 0
0x1c0fcdc | 0
0x1c0fce0 | 0x1fb5c650 -> 0xf70190
0x1c0fce4 | 0x1fb5c638 -> 0x2785be0
0x1c0fce8 | 0x7edba0 -> 0x81d628
0x1c0fcec | 0
0x1c0fcf0 | 0x1c0fd20 -> 0x5e3
0x1c0fcf4 | 0x1da8e40 -> 0x81cfd8
0x1c0fcf8 | 0x1da8ca8 -> 0x81cfd8
0x1c0fcfc | 0x3
0x1c0fd00 | 0x821260 -> 0x81bb68
0x1c0fd04 | 0x1fa3db98 -> 0x81a5cc
0x1c0fd08 | 0x821260 -> 0x81bb68
0x1c0fd0c | 0
0x1c0fd10 | 0x1c0fd40 -> 0x1c0fe40 \\\\\\ stack frame //////
0x1c0fd14 | 0x484c5a -> 0x4244489 <-- ret
0x1c0fd14 Game::internalDecayItem(Item*)(0x484c16)
0x1c0fd18 | 0x821260 -> 0x81bb68
0x1c0fd1c | 0x1fa3db98 -> 0x81a5cc
0x1c0fd20 | 0x5e3
0x1c0fd24 | 0xffffffff
0x1c0fd28 | 0x1fb5c638 -> 0x2785be0
0x1c0fd2c | 0x20000 -> 0x1000
0x1c0fd30 | 0x821260 -> 0x81bb68
0x1c0fd34 | 0xfa
0x1c0fd38 | 0x8213b4 -> 0x8213b4
0x1c0fd3c | 0x1b5
0x1c0fd40 | 0x1c0fe40 -> 0x1c0fe50 \\\\\\ stack frame //////
0x1c0fd44 | 0x4852b5 -> 0xb8 <-- ret
0x1c0fd44 Game::checkDecay()(0x484cea)
0x1c0fd48 | 0x821260 -> 0x81bb68
0x1c0fd4c | 0x1fa3db98 -> 0x81a5cc
0x1c0fd50 | 0xffffc180
0x1c0fd54 | 0x821260 -> 0x81bb68
0x1c0fd58 | 0
0x1c0fd5c | 0x1c0fe1c -> 0x484cea
0x1c0fd60 | 0x1
0x1c0fd64 | 0x821260 -> 0x81bb68
0x1c0fdd8 Game::checkDecay()(0x484cea)
0x1c0fdfc Game::checkDecay()(0x484cea)
0x1c0fe08 Game::checkDecay()(0x484cea)
0x1c0fe1c | 0x484cea -> 0x57e58955
0x1c0fe1c Game::checkDecay()(0x484cea)
0x1c0fe20 | 0
0x1c0fe24 | 0x821260 -> 0x81bb68
0x1c0fe28 | 0x18
0x1c0fe2c | 0xffffffff
0x1c0fe30 | 0x77c2c2e3 -> 0xccccccc3
0x1c0fe34 | 0x821260 -> 0x81bb68
0x1c0fe38 | 0x1d4
0x1c0fe3c | 0x28
0x1c0fe40 | 0x1c0fe50 -> 0x1c0fef0 \\\\\\ stack frame //////
0x1c0fe44 | 0x73f014 -> 0x5b04c483 <-- ret
0x1c0fe48 | 0x821260 -> 0x81bb68
0x1c0fe4c | 0x13faed8 -> 0x8d5b7ff5
0x1c0fe50 | 0x1c0fef0 -> 0x1c0ff80 \\\\\\ stack frame //////
0x1c0fe54 | 0x77476f -> 0x8984458d <-- ret
0x1c0fe58 | 0x33cf5e0 -> 0x484cea
0x1c0fe5c | 0x1c0fe90 -> 0x7e8b5c
0x1c0fe60 | 0x1c0fef0 -> 0x1c0ff80
0x1c0fe64 | 0x5aed4c -> 0x8bf45d8b
0x1c0fe64 OutputMessagePool::sendAll()(0x5aeb14)
0x1c0fe68 | 0x1fe94
0x1c0fe6c | 0x3
0x1c0fe70 | 0x33cf5dc -> 0x7eda3c
0x1c0fe74 | 0x1a0f7b4 -> 0x40049200
0x1c0feb4 OutputMessagePool::startExecutionFrame()(0x5ae4c6)
0x1c0fecc | 0x12c01b5 -> 0
0x1c0fed0 | 0x77c20000 -> 0xe85077c1
0x1c0fed4 | 0x6cea0d -> 0x9090c3c9
0x1c0fed8 | 0x212fbe30 -> 0x282afb8
0x1c0fedc | 0x7c802600 -> 0x90000cc2
0x1c0fee0 | 0x1c0fef0 -> 0x1c0ff80
0x1c0fee4 | 0x13faed8 -> 0x8d5b7ff5
0x1c0fee8 | 0x1d4
0x1c0feec | 0x28
0x1c0fef0 | 0x1c0ff80 -> 0x1c0ffb4 \\\\\\ stack frame //////
0x1c0fef4 | 0x63c8a4 -> 0x907d83 <-- ret
0x1c0fef4 Dispatcher::dispatcherThread(void*)(0x63c588)
0x1c0fef8 | 0x33cf5dc -> 0x7eda3c
0x1c0fefc | 0xffffffff
0x1c0ff00 | 0xf70000 -> 0xc8
0x1c0ff04 | 0xbadb0d00
0x1c0ff08 | 0x1
0x1c0ff0c | 0
0x1c0ff10 | 0x33cf5d8 -> 0x81af38
0x1c0ff14 | 0x1a0f9a4 -> 0xffffffff
0x1c0ff38 Dispatcher::dispatcherThread(void*)(0x63c588)
0x1c0ff5c | 0x1c0ffa4 -> 0x1c0ffdc
0x1c0ff60 | 0x45ded0 -> 0x57e58955
0x1c0ff60 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x45ded0)
0x1c0ff64 | 0x804ff8c4
0x1c0ff68 | 0x1c0ff4c -> 0x12c01d4
0x1c0ff6c | 0x89c2e3fc
0x1c0ff70 | 0x1c0ffa4 -> 0x1c0ffdc
0x1c0ff74 | 0x13faed8 -> 0x8d5b7ff5
0x1c0ff78 | 0xf752c8 -> 0xd94
0x1c0ff7c | 0x28
0x1c0ff80 | 0x1c0ffb4 -> 0x1c0ffec \\\\\\ stack frame //////
0x1c0ff84 | 0x77c3a243 -> 0xff4be859 <-- ret
0x1c0ff88 | 0
0x1c0ff8c | 0x28
0x1c0ff90 | 0x28
0x1c0ff94 | 0x13faed8 -> 0x8d5b7ff5
0x1c0ff98 | 0
0x1c0ff9c | 0x1c0ff8c -> 0x28
0x1c0ffa0 | 0
0x1c0ffa4 | 0x1c0ffdc -> 0xffffffff
0x1c0ffa8 | 0x77c35c94 -> 0x83ec8b55
0x1c0ffac | 0x77c140c8 -> 0xffffffff
0x1c0ffb0 | 0
0x1c0ffb4 | 0x1c0ffec -> 0 \\\\\\ stack frame //////
0x1c0ffb8 | 0x7c80b713 -> 0x9cfe850 <-- ret
0x1c0ffbc | 0x13faed8 -> 0x8d5b7ff5
0x1c0ffc0 | 0x28
0x1c0ffc4 | 0x28
0x1c0ffc8 | 0x13faed8 -> 0x8d5b7ff5
0x1c0ffcc | 0x7ffdb000 -> 0x1c0f8cc
0x1c0ffd0 | 0x8a667600
0x1c0ffd4 | 0x1c0ffc0 -> 0x28
0x1c0ffd8 | 0x8999b750
0x1c0ffdc | 0xffffffff
0x1c0ffe0 | 0x7c839ac0 -> 0x83ec8b55
0x1c0ffe4 | 0x7c80b720 -> 0xffffffff
0x1c0ffe8 | 0
0x1c0ffec | 0 \\\\\\ stack frame //////
0x1c0fff0 | 0 <-- ret
0x1c0fff4 | 0x77c3a1d7 -> 0xc8680c6a
0x1c0fff8 | 0x13faed8 -> 0x8d5b7ff5
0x1c0fffc | 0
*****************************************************