his*@fabian766 today announced her departure from the forum. We lost another great programmer.
It seems that I was already predicting the future when I created this topic.
You marking me to say total bullshit, you should at least be fair. I never said the solution is "leave it". I told you should stop saying what other people should be doing and start helping by yourself. While we have empty heads that all they know to do is to SPAM SUPPORT FORUM, then create a suggestion thread telling what other people should implement (that they are not helping to make happen) while they are totally clueless, nothing changes.@fabian766 today announced her departure from the forum. We lost another great programmer.
It seems that I was already predicting the future when I created this topic.
let`s continue to follow @Peonso solutions:
in addition to the ready-made phrases he got from google, his solution is: "let's leave it as is".
meanwhile some people who do nothing useful (peonso), are still here, just doing your part to criticize anyone who tries to find a solution
He can't help in any way, as you said, he is one of those people that only requests, never offers.You marking me to say total bullshit, you should at least be fair. I never said the solution is "leave it". I told you should stop saying what other people should be doing and start helping by yourself. While we have empty heads that all they know do is to SPAM SUPPORT FORUM, them create a suggestion thread telling what other people should implement (that they are not helping to make happen) while they are totally clueless, nothing changes.
You came here, wrote bullshit, YOU DID NOT HELP AT ALL TO IMPLEMENT ANYTHING, NOT EVEN OUR NAIVE IDEA. Guess what, nothing changed. And it wasn't because I said "leave it as is" (that I never actually said), it's because @roriscrave never did any thing to actually help.
Go spam support forum, stop being a nuisance by marking me.
Hello @Don DanielloThis happens already but privately behind the scenes. No one wants to spend their own hard earned dollars for leachers who contribute nothing. You will never get around leachers in an open source community, its just something you have to accept. In my experience, good programmers have been exchanging good sources and code behind the threads of OTLand and TFS github for a while now. Need more incentives on OTLand to encourage people to release more stuff imo.
Ive suggested the idea of using OTLand donations to further development on TFS before. I would gladly donate monthly to ensure Good Stable development is happening on the main repository. The only reason I do not donate now is I have no idea how the donation money is being applied currently. This applies to the OTC repo as well. You can still take a % for yourself no one would care @Don Daniello .
Make OTLand donations public, allow people to see where the money is going and start using it for TFS/OTC development. I would GLADLY donate 5-25$/m. Now compound that by 20-100 people? There's your development funds..
This could also potentially attract more talented developers who would want to work for $$.
If you think this idea wont work and there wont be enough funds, simply make a poll and find out. Im sure a lot of people would donate like myself. I owe a lot to OTLAND, and I would happily give back.
Bounty boards exist for a reason.
It was done, in fact. Maybe not exactly the way it's being proposed right now (and that's not exactly settled) but there was a variation of it - Bountyource. We've had quite a few bounties available there, with $100+ bounties, some placed by members of the Staff here if I remember correctly.i dont think i have ever seen an OTland staff member comment on why it cant be done
Yes.Is it a time thing?
Yes.Is it the handling of money?
Yes.is it the lack of man power/resourcing to set somthing like this up?
Probably no, things that make sense I have no problem setting up.is it to big of an upfront cost to fund the initial set up?
Definitely, if there exists a solution, I'd like to know about it.Does research need to be done on a donation system that works effectively for our community?
Let's skip the important part for now and I'll try to answer your questions.
It was done, in fact. Maybe not exactly the way it's being proposed right now (and that's not exactly settled) but there was a variation of it - Bountyource. We've had quite a few bounties available there, with $100+ bounties, some placed by members of the Staff here if I remember correctly.
The problem, besides what Bountysource pulled off trying to eat the money with ToS change, is that it didn't actually attract contributors. I can't say no bounty was ever claimed but I haven't seen one fulfilled/claimed. Now, we'll never know, because otland/forgottenserver was delisted from Bountysource and I don't really know why - I just hope the unclaimed bounties were refunded.
What I gather from this is that developers who are capable of solving difficult problems - the type that people would like to put a bounty on - do so without this monetary motivation. We have, after all, fixed many "big problems" in the years since the bounties were posted - there were contributors to code for free but no contributors to take the bounty, isn't that at least odd?
Probably no, things that make sense I have no problem setting up.
Definitely, if there exists a solution, I'd like to know about it.
Now, onto the important part I mentioned at the beginning. You probably noticed Mark's Moving Forward post. I was planning to write a bit more about it but in case it's not obvious yet - Otland is not a place to talk about money. We're not here to make money, pay money, etc. If money is your motivation, get a job and get paid well with the skills you learned here. This is an open sharing community and I worry that introducing "paid developers" who get "donations" will give people the wrong impression.
Maybe instead, we could come up with a method of project governance that does not include money but instead fixes issues, such as long review time, abandoned and piling up PRs, issues, lack of reviewers or lack of clear development plan.
The problem with otland forgottenserver is: main contributors do not fix tfs sources. There are MANY open issues that are not solved for a very long time. In few I spotted comment from otland contributors "please open a pull request" (I read it as: do it so we don't have to and we will decide whether you lost time).
There is insane amount of bugs that can be easily spotted while hosting live server with players. Also security vulnerabilities or outdated security: sha1 passwords! It feels like this project is basically abandoned.
plus: nobody is using official tfs server anymore. There are many better alternatives.
They are not forced, but still they are "otland contributors". If they do not feel like wanting to contribute, they should leave and let other willing to help. This position is not obligatory.I have said this before, but the contributors are not forced to upload PRs or w/e they are there to help with approving PRs.
Github = everyone can help, if you feel an issue has been open for way to long you can create a PR to fix that issue.
It was a diffrent story when TFS used the SVN where you had to donate (premium ACC) to get access to the latest changes and where you had X devs per project (ex 0.4) that worked on adding / fixing everything.
If you found these bugs have you reported them? Most of the dev team (me included) don't host a server, so none of us can find those problems / bugs and therefore rely on users actually reporting them and not just writing a forum post "there are problems with this server"
How is it abandoned? And what do you feel is a "better alternative"?
I'm guessing you think the BR TFS is that and they also use sha1 for PW encryptions, idk if there are more repos out there that are actively deved.
Ref BR sha1: opentibiabr/otservbr-global (https://github.com/opentibiabr/otservbr-global/blob/ed01cb2e61b4226877e28c144486d6a7179df172/src/iologindata.cpp#L44)
There is an on-going attempt to fix this, that is part of the tfs 1.4 milestone.There is major problem with checkSightLine (on rl it works completly different).
Can you explain this better and/or provide video?When you add items to multipage container while being on page 2 you see a bug (bad iteration).
open depot, put (page size+5) items, go to page 2, add item/move last item to depot to page 2, look at (page size+1) itemThere is an on-going attempt to fix this, that is part of the tfs 1.4 milestone.
Can you explain this better and/or provide video?
I tested this interaction based on your description and cannot find an issue.
my solution for a problem stated above is:lmao. I just don't get it.
Can someone translate for me?
I really want to understand this.
Not all But at some point you just stop caring.But all of you just keep shit for yourself and don't bother to create issue which takes 2 min of your very "busy" life.
commented on Oct 31, 2019
As I said there are a lot of issues which are not being fixed. For me creating an issue with proper explanation takes longer than solving an issue by myself. Additionally, when I or someone else propose a fix otland team debates few months whether it should be merged or not, because “you don’t get it”. Of course some bugs are hard to reproduce or to explain, but I feel like you don’t even try to dig deeper. You just give up.If we had the support from "server owners" then maybe tfs could move forward . But all of you just keep shit for yourself and don't bother to create issue which takes 2 min of your very "busy" life.
Things you mentioned like some pagination was never reported, sight line is known from long time, it's just not as easy to fix as go and change two lines of code.
Also "there is insane amount of bugs" doesn't help anyone, you are just complaining at this point without even contributing with them.
So stop being a hypocrite and if you are so sure of these bugs maybe help the "otland developers" and contribute with them?