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A thread created to share the progress of the development being made going forward to have fun discussions while working. First post is going to contain the work that's been done the last 5 days in reversing the the 7.7 origmap to have a 7.5 origmap.
It was a tedious task with alot of details that could easily been missed. It broke a bunch of moveuse features aswell as having some quests removed while some quest changed rewards. Some books also broke because of the encoding or w/e that was changed somewhere between 7.5 and 7.7
Everything needed to be taken into account, from borders, to boat details, to comparisons from cams, other servers, youtube videos and internet in general. About 5 days later. The work was completed and the 7.5 map was further downgraded to the 7.4 map by using a final cam, to restore PoH by removing dark cathedral and changing the terrain in the related area.

In addition to this. I cleaned monster.db from all creatures above version 7.4 and seeing as I have a bestiary system I also removed those monsters from bestiary. The idea now is to add custom spawns to leave the original map unharmed so it may keep its authenticity.
Instead of deleting port hope, im going to seal it off with a "smart" built in passage to the hydra spawn at the north. But the remaining area will be sealed off which will allow for teamhunts.
So the 7.5 map provided us with a pretty accurate 7.4 map to begin with. The differences missing were miniscule as the initial research mostly showed that the updates made since then were bug fixes and graphical additions up to 7.7 but in addition to that there were silent updates.Basically everything in the photo below provided by Kay is there from his discussion thread but even more details that Im sure he couldnt be bothered to mention as its quite alot.





Except for this

You could tell terrain had been changed, grass mixed with sand and what not, the carlin bank had an updated layout, boat masts were introduced between these versions, which in 7.4 was using fences instead so that also had to be taken into account in addition to very small detail changes all around buildings and all over the map such as the house south east of thais east gate and so on, trails leading to buildings out in nowhere and so on.
Looking further we get a glimpse of the past and initial drafts of quests and what Cipsoft had in mind moving forward. I've spent alot of time reversing what didnt exist in 7.5 from the 7.7 map but keeping in mind that there were things that actually did exist, but players were just not allowed access to due to it being under development lead me to check out PoI which made me want to introduce it myself in my own version
Here's the entrance to goshnars grave, looks kinda identical

Nightmare Knights cave

Entrance to dlair has a white tile bridge, instead of a wooden bridge and this is where it gets interesting..

Their initial draft of PoI looks similar, but very different. As if it was meant for this version, as a first draft


So yeah no thrones and stuff, but the initial idea was to build where they left of as the evidence shows they were in the works to introduce the quest just maybe didnt complete the last draft untill 7.9. The idea if I finish the quest is to swap out the rewards and remove soft boots for instance and adding stronger monsters.
The seals portal, looks pretty cool in this version and way different. But this is as I said probably their first draft and a raw version of it which according to me. Looks alot cooler! What makes it even more cool is that this is nothing the camtracked maps have today as these areas were completely closed off.

So looking at all of this, and the creatures they had placed on the spawn. Made me think the initial version of this was intended with weaker monsters. Maybe they just hadnt gotten around to placing the accurate monsters on the map. But the currently placed monsters may very well be placeholders for the future spawns to come which could easily be replaced with the same count as a stronger counterpart. But this could very well be a version that could be worked on to exist in 7.4 with the existing monster package or introducing additional creatures specifically for this quest with the current raw map because let's be honest, it looks dope.

Here's a short video of the little restoration I had time for today as I just completed the map itself and this is what's been done so far. The work is being performed on a private edition of cipsofts leaked files in contrary to the public one released by fusion32
So we basically have an old school version of PoI that can be built in any direction desired. I already knew PoI was there from the 7.7 leaked files, alot of people probably did. But this version just feels more exciting as you know that quest was right around the corner and had probably been worked on for a few updates to get it to this stage at 7.5 - 7.7, before coming into fruition some versions later
So which rewards do you think would be suitable for a 7.4 version of PoI? Lets discuss
It was a tedious task with alot of details that could easily been missed. It broke a bunch of moveuse features aswell as having some quests removed while some quest changed rewards. Some books also broke because of the encoding or w/e that was changed somewhere between 7.5 and 7.7
Everything needed to be taken into account, from borders, to boat details, to comparisons from cams, other servers, youtube videos and internet in general. About 5 days later. The work was completed and the 7.5 map was further downgraded to the 7.4 map by using a final cam, to restore PoH by removing dark cathedral and changing the terrain in the related area.

In addition to this. I cleaned monster.db from all creatures above version 7.4 and seeing as I have a bestiary system I also removed those monsters from bestiary. The idea now is to add custom spawns to leave the original map unharmed so it may keep its authenticity.
Instead of deleting port hope, im going to seal it off with a "smart" built in passage to the hydra spawn at the north. But the remaining area will be sealed off which will allow for teamhunts.
So the 7.5 map provided us with a pretty accurate 7.4 map to begin with. The differences missing were miniscule as the initial research mostly showed that the updates made since then were bug fixes and graphical additions up to 7.7 but in addition to that there were silent updates.Basically everything in the photo below provided by Kay is there from his discussion thread but even more details that Im sure he couldnt be bothered to mention as its quite alot.





Except for this

You could tell terrain had been changed, grass mixed with sand and what not, the carlin bank had an updated layout, boat masts were introduced between these versions, which in 7.4 was using fences instead so that also had to be taken into account in addition to very small detail changes all around buildings and all over the map such as the house south east of thais east gate and so on, trails leading to buildings out in nowhere and so on.
Looking further we get a glimpse of the past and initial drafts of quests and what Cipsoft had in mind moving forward. I've spent alot of time reversing what didnt exist in 7.5 from the 7.7 map but keeping in mind that there were things that actually did exist, but players were just not allowed access to due to it being under development lead me to check out PoI which made me want to introduce it myself in my own version
Here's the entrance to goshnars grave, looks kinda identical

Nightmare Knights cave

Entrance to dlair has a white tile bridge, instead of a wooden bridge and this is where it gets interesting..

Their initial draft of PoI looks similar, but very different. As if it was meant for this version, as a first draft


So yeah no thrones and stuff, but the initial idea was to build where they left of as the evidence shows they were in the works to introduce the quest just maybe didnt complete the last draft untill 7.9. The idea if I finish the quest is to swap out the rewards and remove soft boots for instance and adding stronger monsters.
The seals portal, looks pretty cool in this version and way different. But this is as I said probably their first draft and a raw version of it which according to me. Looks alot cooler! What makes it even more cool is that this is nothing the camtracked maps have today as these areas were completely closed off.

So looking at all of this, and the creatures they had placed on the spawn. Made me think the initial version of this was intended with weaker monsters. Maybe they just hadnt gotten around to placing the accurate monsters on the map. But the currently placed monsters may very well be placeholders for the future spawns to come which could easily be replaced with the same count as a stronger counterpart. But this could very well be a version that could be worked on to exist in 7.4 with the existing monster package or introducing additional creatures specifically for this quest with the current raw map because let's be honest, it looks dope.

Here's a short video of the little restoration I had time for today as I just completed the map itself and this is what's been done so far. The work is being performed on a private edition of cipsofts leaked files in contrary to the public one released by fusion32
So we basically have an old school version of PoI that can be built in any direction desired. I already knew PoI was there from the 7.7 leaked files, alot of people probably did. But this version just feels more exciting as you know that quest was right around the corner and had probably been worked on for a few updates to get it to this stage at 7.5 - 7.7, before coming into fruition some versions later
So which rewards do you think would be suitable for a 7.4 version of PoI? Lets discuss
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