local cls = Tile(toPosition)
if cls and not cls:getHouse() then
if cls:hasFlag(TILESTATE_PROTECTIONZONE) then
item:remove()
end
return false
end
local item_exceptions = {} -- exclude items for not clean
function onAddItem(item, tile, pos)
if not isInArray(item_exceptions, item.itemid) then
item:remove()
end
return true
end
Please read the rules; Rules for the Support board
#1, #5
Hello,
Is it possible to action or movement to a tile, when the player drops an item with 30 seconds the item disappears? tfs 1.2
Why did my post move?I asked you to read the rules;
Ref:
1. Invalid Title:
- Describe your problem in the title. A title that doesn’t describe the content of the thread is seen as an invalid title.
Examples of invalid titles:
- Help please
- I need help
- Problem
- Error
- A few questions
- Help with this bug
- Best titles are what you typed in search to find a solution for your problem, but anything related to the problem already makes it a valid title.
- Also addressing specific users in the thread title, eg "Limos help please", is not allowed.
5. Incomplete Problem Description:
- Post as much useful information as possible. If the problem is about something on your server, post the server version and client version. Also always post the errors you get and the scripts with the problems.
sorry for my ignorance tfs 1.2
Why did my post move?
Request for Suport board ?
local cls = Tile(toPosition)
if cls and not cls:getHouse() then
if cls:hasFlag(TILESTATE_PROTECTIONZONE) then
item:remove()
end
return false
end
local item_exceptions = {} -- exclude items for not clean
function onAddItem(item, tile, pos)
if not isInArray(item_exceptions, item.itemid) then
item:remove()
end
return true
end