function onDeath(cid, corpse, deathList)
if isPlayer(deathList[1]) then
local item = doAddContainerItem(corpse.uid, 5943, 1)
doItemSetAttribute(item, "description", "This is the heart of "..getPlayerName(cid).." killed at Level "..getPlayerLevel(cid).." by "..getPlayerName(deathList[1])..".")
doPlayerSendTextMessage(deathList[1], MESSAGE_STATUS_CONSOLE_ORANGE, "You killed " .. getCreatureName(cid) .. ".")
doSendMagicEffect(getPlayerPosition(deathList[1]), CONST_ME_MAGIC_BLUE)
end
return true
end