not even the slightest amount of truth, jealousy is not a good colour3/4 Rune Makers xD
not even the slightest amount of truth, jealousy is not a good colour3/4 Rune Makers xD
one day we'll reach this place..In less than a one day, it took you to create over 100 accounts! Thanks you for the trust, and see you 04/04/2020!
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maybe if gm kay stops being odklejus and realizes 80% of his server are vennies trying to make pennies....one day we'll reach this place..
start doing content updates? outside of war there isnt really a point to play for most of the higher levels and it showsAnd ? What the problem? What you think that he should do with this that some pll make monet on tibiantis?
+1 this is why you're my favourite tibia streameragain quality>quantity of update one spawn not enought tested might destroy economy for weeks
economy is kinda destroyed since server start due to the fact that there are no djinns only some shitty npcs at aruthang. if new spawns means new monsters dropping CC's then it would be destroyed, otherwise it's kinda hard to fail atm. I don't think there ever will be an update on Tibiantis such as Abukir for example, they seem in my opinion to not care that much of content at allagain quality>quantity of update one spawn not enought tested might destroy economy for weeks
and if u had djinns u would buy giant sword or skull staff for npc price + few k now because people hunt behes or wrls as pg spot anyway eventually sds/explo price would go up then and not balanced spawn might have huge impact on players level gain + rune price who care about giant sword price when we have almost 200 mage?economy is kinda destroyed since server start due to the fact that there are no djinns only some shitty npcs at aruthang. if new spawns means new monsters dropping CC's then it would be destroyed, otherwise it's kinda hard to fail atm. I don't think there ever will be an update on Tibiantis such as Abukir for example, they seem in my opinion to not care that much of content at all
we are different. I like when it's a long long way to a spawn as I'm used to in other games I play (for example Mortal Online). It's an aspect I like about Medivia and new places, also makes it alot more fun to explore. Maybe that's why I hate yalahar for example or ankh where all the spawns are 30 seconds away. I'm the type of player that wish there was only 1 or 2 boats in main land tbh and walk from there to the citiesand if u had djinns u would buy giant sword or skull staff for npc price + few k now because people hunt behes or wrls as pg spot anyway eventually sds/explo price would go up then and not balanced spawn might have huge impact on players level gain + rune price who care about giant sword price when we have almost 200 mage?
abukir? oh yeah nothing as good as new huge island with just couple of spawns really far far away from city so everybody have enought time to x-log in case of sneak
maybe serpentine tomb update on tibiantis? perfectly balanced and tested forgula bonus points for 15minutes walking to kill 30 knight on mutated rats
OR MAYBE COLDRIDGE ahhh yeah nothing as good as gfbking entire screen of super profitable orc berserkers
no sorry i prefer small islands like aruthang couple of spawns for mid lvls not bad/op not fucking 1k sqms from city so its almost impossible to sneak ppl during war also not splitting player base around 293492 cities/islands so u can atleast met somebody in thais depot
do u realise that this heavily affect pvp and wars? + going 15min to a spawn just to realise its already taken and you're 5 on list :kekwwe are different. I like when it's a long long way to a spawn as I'm used to in other games I play (for example Mortal Online). It's an aspect I like about Medivia and new places, also makes it alot more fun to explore. Maybe that's why I hate yalahar for example or ankh where all the spawns are 30 seconds away. I'm the type of player that wish there was only 1 or 2 boats in main land tbh and walk from there to the cities
link plz+1 this is why you're my favourite tibia streamer
* Edron exists *we are different. I like when it's a long long way to a spawn as I'm used to in other games I play (for example Mortal Online). It's an aspect I like about Medivia and new places, also makes it alot more fun to explore. Maybe that's why I hate yalahar for example or ankh where all the spawns are 30 seconds away. I'm the type of player that wish there was only 1 or 2 boats in main land tbh and walk from there to the cities