Hi guys. I have big problem. ( I using TFS 0.3.6 )
because when I upgrade +1/2/3/4/5/6/etc... infinite distance weapon damage still same.
weapons.xml
<distance id="2389" event="function" value="default"/>
items.xml
<item id="2389" name="kunai">
<attribute key="attack" value="3"/>
<attribute key="weapontype" value="accuracy"/>
<attribute key="shoottype" value="energyball"/>
<attribute key="weight" value="10000"/>
<attribute key="range" value="5"/>
<attribute key="slottype" value="two-handed"/>
<attribute key="maxhitchance" value="100" />
<attribute key="hitchance" value="100" />
</item>
because when I upgrade +1/2/3/4/5/6/etc... infinite distance weapon damage still same.
weapons.xml
<distance id="2389" event="function" value="default"/>
items.xml
<item id="2389" name="kunai">
<attribute key="attack" value="3"/>
<attribute key="weapontype" value="accuracy"/>
<attribute key="shoottype" value="energyball"/>
<attribute key="weight" value="10000"/>
<attribute key="range" value="5"/>
<attribute key="slottype" value="two-handed"/>
<attribute key="maxhitchance" value="100" />
<attribute key="hitchance" value="100" />
</item>