------ DDoS protection
------ By Mock
------ Require Lua socket
local conf = {
check_website1 = 'http://www.google.com/', ---- First website
check_website2 = 'http://pt.wikipedia.org/', ---- Second website
ifoff = { --- If this 2 websites was offline
kickall = true, --- Kick all players?
save = true, --- Save server?
closeserver = true, --- Exit server?
}
}
--[[
This script every X seconds will check if google is online,
if google is off it will check wikipedia, if wikipedia is
off too is because your net is verry overloaded (DDoS attack)
or your connection is down. If all this is off this script
will kick all players, save server and close server.
]]
function onThink(interval, lastExecution)
assert(socket,'Please install socket!')
assert(socket.http,'Please install socket.http')
local re,info,kind = pcall(socket.http.request,conf.check_website1)
if not info or re == false then
print('::Google is off?\a')
if conf.check_website2 and conf.check_website2 ~= '' and conf.check_website2:len() > 6 then
local re,info,kind = pcall(socket.http.request,conf.check_website2)
if not info or re == false then
print('::We are under attack or you connection is offline!\a\a')
if conf.ifoff.kickall == true then
for i,b in pairs(getOnlinePlayers()) do
doRemoveCreature(b)
end
end
if conf.ifoff.save == true then
saveServer()
end
if conf.ifoff.closeserver == true then
os.sleep(2)
os.exit()
end
end
end
end
return TRUE
end
no lol..you got a ddos script? (dno if it works)
Sry mate i thought it was something else lol
well it looks like thisLUA:------ DDoS protection ------ By Mock ------ Require Lua socket local conf = { check_website1 = 'http://www.google.com/', ---- First website check_website2 = 'http://pt.wikipedia.org/', ---- Second website ifoff = { --- If this 2 websites was offline kickall = true, --- Kick all players? save = true, --- Save server? closeserver = true, --- Exit server? } } --[[ This script every X seconds will check if google is online, if google is off it will check wikipedia, if wikipedia is off too is because your net is verry overloaded (DDoS attack) or your connection is down. If all this is off this script will kick all players, save server and close server. ]] function onThink(interval, lastExecution) assert(socket,'Please install socket!') assert(socket.http,'Please install socket.http') local re,info,kind = pcall(socket.http.request,conf.check_website1) if not info or re == false then print('::Google is off?\a') if conf.check_website2 and conf.check_website2 ~= '' and conf.check_website2:len() > 6 then local re,info,kind = pcall(socket.http.request,conf.check_website2) if not info or re == false then print('::We are under attack or you connection is offline!\a\a') if conf.ifoff.kickall == true then for i,b in pairs(getOnlinePlayers()) do doRemoveCreature(b) end end if conf.ifoff.save == true then saveServer() end if conf.ifoff.closeserver == true then os.sleep(2) os.exit() end end end end return TRUE end
doesnt rly protect you against ddos but anyway.
Why the need of talking in third person? ;-]!I think you will lose all players if you don't block he ;///DD
My net isn't bad but Maybe his is faster.. And no, I do not wish to switch to linux, there must be some way to block his IP ?Fix a properly Linux box and you should be able to restrict your connection easier. However if your net is bad theres not much to do.
word..Why the need of talking in third person? ;-]!