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[US] [7.4] Imperianic VOIP - ANTILAG - ANDROID [11/22/2020, Sunday 19:00 UTC]

Server Website/AAC
https://www.imperianic.com
Server Address
server.imperianic.com
Server Port
7177
Client Protocol
7
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imperianic

imperianic

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I think that @Iryont was wrong, he said that the server would die in few weeks but died in one week and you still didn't remove the Medivia's stuffs?​

very funny lol GIF


View attachment 51700

thanks for F5 on my thread iryont
threaten your players with banishment if stream my server is not a fair competition xD
imperianic is a seasoned server, its our 6th edition? you are welcome to play
 

White911

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Would a highrate be out of the question? There's a large amount of players that are tired of lowrates man.. We want to play and have fun, not die to a GFB combo and lose 4 hours of work and whatnot.. It's getting old man, not saying that your OT is not any good, it's actually a GREAT server, but you should maybe consider a highrate at some point man
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I would rather play a highrate that resets 10x and donate every single time then to have to play a lowrate where I have to buy runes off people in market because I can't keep up with work and runemaking all the time and stuff.. And I'm sure I'm not the only one haha, I know alot of teams that think the same way
 
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imperianic

imperianic

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Would a highrate be out of the question? There's a large amount of players that are tired of lowrates man.. We want to play and have fun, not die to a GFB combo and lose 4 hours of work and whatnot.. It's getting old man, not saying that your OT is not any good, it's actually a GREAT server, but you should maybe consider a highrate at some point man
Post automatically merged:

I would rather play a highrate that resets 10x and donate every single time then to have to play a lowrate where I have to buy runes off people in market because I can't keep up with work and runemaking all the time and stuff.. And I'm sure I'm not the only one haha, I know alot of teams that think the same way

trust me, I really understand your point, because I was a player like you and I don't have time on my personal life for dedicate myself on a OTS
but the fact is that lowering experience rates will not make server hard as you think, this is almost the same rates on last server, you can check on last thread
imperianic has a fast respawn rate, new hunting spots with better exp than tombs, and we allow macros for runemaking
btw the regeneration is higher since we have a boots on shop that gives you 2 more points mana/2s
last edition with these rates we got level 100 on 10-12 days, and I think thats a really nice level to PVP
we also have a random daily event that gives you 5% more exp / if you have a guild with 5 more members online, more 5% exp (to encourage guildwars), and if you are premium more 10% exp, total 20% more
makes more sense now?
 
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imperianic

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now less sense bro,
Mana boots from shop ? can u show what we can get from shop ?
Hate P2W

We have only 2 items on shop and all of them can be obtained on shop and are weaker than game items

Boots 1MP/2s 15 speed (less than BOH)
Ring 2MP/2s and light (less than ROH)

Total 3MP/2s, its a facility for donators but not fully p2w xD
 

Fremmed

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trust me, I really understand your point, because I was a player like you and I don't have time on my personal life for dedicate myself on a OTS
but the fact is that lowering experience rates will not make server hard as you think, this is almost the same rates on last server, you can check on last thread
imperianic has a fast respawn rate, new hunting spots with better exp than tombs, and we allow macros for runemaking
btw the regeneration is higher since we have a boots on shop that gives you 2 more points mana/2s
last edition with these rates we got level 100 on 10-12 days, and I think thats a really nice level to PVP
we also have a random daily event that gives you 5% more exp / if you have a guild with 5 more members online, more 5% exp (to encourage guildwars), and if you are premium more 10% exp, total 20% more
makes more sense now?
With high rate we mean higher exp rate up to lvl 100.
1-8 》 50x
8-20 》25x
20-40 》15x
40-60 》10x
60-80 》8x
80-100》5x
100-120》2x
120+ 》 1x
 
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imperianic

imperianic

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What about djinns / rashid ? You have to make them ? Or You can buy in premium shop ?

both ways, you can make quest or buy on shop

With high rate we mean higher exp rate up to lvl 100.
1-8 》 50x
8-20 》25x
20-40 》15x
40-60 》10x
60-80 》8x
80-100》5x
100-120》2x
120+ 》 1x

don't you prefer low level fights?
btw i'll think about it!
 

sacrificee

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maybe make tasks repeatable for lets say 50% of reward or something

i mean after making it available times for normal rewards
 
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Wziumm

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I understand outfits on shop, djins and rashid allso, premium too but i can't agree with items on shop
that's fcking p2w. Some ppl will spend about 50 dollars for premiums and ring/boots for runemakers + main
That's a bit too much... We wont join to imperianic.
I understand you have to earn, im open to buy premium but not this
That s***t make about 2x faster exp for items owners

Thats more than 50% boost from shop xD
 
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akabaka

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seems like the owner wants to make a quick buck and reload server a month from now for another quick buck
 
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maybe make tasks repeatable for lets say 50% of reward or something

i mean after making it available times for normal rewards
tasks are repeatable, every task has a repetition number, and good exp reward

I understand outfits on shop, djins and rashid allso, premium too but i can't agree with items on shop
that's fcking p2w. Some ppl will spend about 50 dollars for premiums and ring/boots for runemakers + main
That's a bit too much... We wont join to imperianic.
I understand you have to earn, im open to buy premium but not this
That s***t make about 2x faster exp for items owners

Thats more than 50% boost from shop xD

premiums just give outfit + houses, free accounts has everything
i understand your point, btw like i said every item are able to get into game

seems like the owner wants to make a quick buck and reload server a month from now for another quick buck

no i dont wanna make a "quick buck", its our 7th server, its seasoned since Realistic
last Realistic we kept online for 8 MONTHS, with 0 players, paying every month for around 10 servers (its how we protect + exitlag proxy system service)
so, its not for quick buck, if you check our client it has A LOT of custom features and investment, we are the only and first to do this VOIP system for talk with players on screen, and it costs a lot of money
 

Aquanamenta

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But why You cant give up those boots / rings from shop ??

since it is possible to get them in the game lets everyone have equal chances
 
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imperianic

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But why You cant give up those boots / rings from shop ??

since it is possible to get them in the game lets everyone have equal chances

not @Aquanamenta , its where we make money for paying devel, designer, spriter, host, proxy services, dedicated servers
hope you understand, and sad to know that you wont play because of this
thanks for understanding
 
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imperianic

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u will never get lowrate with tombs available

it's what im saying, its not a fully low rate
imperianic is a mid rate server, regen + new hunt spots + new monsters + repeatable exp tasks
 
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divulgação 2.png

We are happy to have almost 500 registered players in our database, this season with be the best from Imperianic project!

We have changed some things and here's the full changelog from last season:

1. The new banishment time for player killing is now 5 days, and also avaiable on site for buying unban scroll;
2. Voice system in BETA version, you are now able to talk by voice (3D) with players on your screen if you want;
3. Guilds now only work if it has at least 5 members;
4. Random daily events for experience (5 to 15% more experience), skills and magic level (5 to 15% more skills and magic level) and loot (10 to 20% more loot). Every server start will set a random daily event;
5. Balance on some creatures with low experience and high damage, like Daraman Castle;
6. Reduction on AOE spells is now 10% per damaged player, to maximum 40% reduction;
7. Ranged monsters now has 1500 MS of thinking time, so they are less agressive than last version that was 1000 MS;
8. New hunting places, monsters and items added to server;
9. Fixed training items to low damage and make it efficient for training for a long time;
10. Fixed party shields while sharing experience;
11. New quest added on Giant Pythons;
12. Added 12 new daily bosses with random time respawn that has a 50% of drop a rare item;
13. The system to avoid killing low levels on guildwars is now working if you are at least level 70, maker has at least 50% of your level and minimum 3 guild members on your screen.

See you tomorrow, regards!
 

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