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[USA][7.4] Tibiara | Real Engine 7.4 | 1x Long Term | Hardcore | Smooth Client | 14th March

Server Website/AAC
https://tibiara.com
Server Address
tibiara.com
Server Port
7171
Client Protocol
7.4
He simply just stated that we have some SPECIFIC 7.4 stuff that others do not have.
oh so its just a mysterious specific 7.4 stuff not entire server i got it


whats so unique then? insanely powerfull full defence or yellow skull bug or lack of premmy scroll/pig/rose ingame (will be changed soon)? i know! it must be lack of rule enforcement just like a good old 7.4 tibia people runemake with taskers around city and dying fully afk while fishing by lured orc warrior or valkyrie it actually feels like old tibia
 
whats so unique then? insanely powerfull full defence or yellow skull bug or lack of premmy scroll/pig/rose ingame (will be changed soon)? i know! it must be lack of rule enforcement just like a good old 7.4 tibia people runemake with taskers around city and dying fully afk while fishing by lured orc warrior or valkyrie it actually feels like old tibia
We have reinforced our bot detections and will soon release the exile page, a lot of people have been banned for using macros and bot software to play.

About combat; I’m sorry you’re used to OrshabaalOTs with modern combat tibia formulas. Tibiara is not modern Tibia. As a knight you will be able to deal damage to full defense mages when you reach about 55/60 skills.
 
You know that bugs that exist can be fixed right? xD all you have to do is report them to us like a normal player... Yellow skull bug fix will go live soon.
You see, in the deleted discussion I explained to you the difference between using actual cip engine and creating an OT to mimic it, remember? Shortly, in the latter you're gonna have way more possibilities of adding custom systems and such (thanks to open code), but it will never be 100% accurate to cip engine. I said that you would encounter various bugs, inaccuracies and details endlessly. See what I meant now?

Of course you will fix them, but you can never assume that this was the last one. You've already had plenty of them since the start and there will always be more and more. Why? Because it's NOT cip engine! People wouldn't be mocking you for those things, if you hadn't argued so hard that it was "100% cipsoft code" in the first place. If you just said that it was an attempt to replicate cip engine, which it is, but not actual cip server as you claimed and argued, it would be totally understandable that there might be some bugs or inaccuracies. But if you say that it's "real cipsoft engine", and then repeat it over and over, they have the right to expect that, don't they? 🤷‍♂️

The same applies to "we're more accurate than Tibiantis" that you also keep repeating. Even if have one or two details that are more accurate to 7.4, which is surely possible, but at the same time ten others are wrong - you cannot say that you're more accurate because of that one thing (and tell people to ignore all the others). I mean, you can, but it's just false.
 
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We have reinforced our bot detections and will soon release the exile page, a lot of people have been banned for using macros and bot software to play.

About combat; I’m sorry you’re used to OrshabaalOTs with modern combat tibia formulas. Tibiara is not modern Tibia. As a knight you will be able to deal damage to full defense mages when you reach about 55/60 skills.
you are actually worse with 7.4 tibia than i thought what skill would be bare minimum for 31 knight? 25? 35? obviously he had ATLEAST 55 skill because thats what u will get by melee rotworms with barbarian axe even closer to 60 if u hunt on monsters with some defence
 
You see, in the deleted discussion I explained to you the difference between using actual cip engine and creating an OT to mimic it, remember? Shortly, in the latter you're gonna have way more possibilities of adding custom systems and such (thanks to open code), but it will never be 100% accurate to cip engine. I said that you would encounter various bugs, inaccuracies and details endlessly. See what I meant now? Of course you will fix them, but you can never assume that this was the last one. You've already had plenty of them since the start and there will always be more and more. Why? Because it's NOT cip engine! People wouldn't be mocking you for those things, if you hadn't argued so hard that it was "100% cipsoft code" in the first place. If you just said that it was an attempt to replicate cip engine, which it is, but not actual cip server as you claimed and argued, it would be totally understandable that there might be some bugs. But if you say that it's "real cipsoft engine" they have the right to expect that, don't they? 🤷‍♂️
And I thought we were in agreement and its all been settled already? Why bring it up again? We have changed our positions regarding this havent we? People have gotten to know us and the server by now. Why do you keep feeling the need to point out the exact same thing twice? We get it you guys are using the leaked binary and are perfect.

Incase anyone else is wondering since its so damn important for Kay that everyone knows:

Tibiantis strictly use the leaked binary and is somehow modifying it thats why they are stuck in 2006. Sure its perfect 7.7 (yes you are missing certain 7.4 mechanics deal with it) but you cant expect so much more from it.

Tibiara is based off of decompiled code from binary and has been made into its own source code. We have our issues for now but we keep improving and will go our own way and are perfectly capable to do so.

Are you happy now? Or do you wish to add more to it?
 
I believe the mechanic of banning all accounts involving a single person should not exist for the greater safety of players and existing guilds.
Since many members of some war guilds use characters belonging to other members of their own guild.


Another thing that bothers me a lot is that I don't see a way to purchase premiums within the server other than by paying. This is something that should be fixed as soon as possible and urgently.

Otherwise, I like the future Tibiara is showing; it just needs some minor details to be on par with other great 7.4 servers.
 
Another thing that bothers me a lot is that I don't see a way to purchase premiums within the server other than by paying. This is something that should be fixed as soon as possible and urgently.

Otherwise, I like the future Tibiara is showing; it just needs some minor details to be on par with other great 7.4 servers.
Hello OyaYansa, we are implementing premium scrolls, the system is ready and was tested, very soon we will make the announcement in them being purchase-able in the store.

We will continue to implement more payment options available for everyone!
 
And I thought we were in agreement and its all been settled already? Why bring it up again? We have changed our positions regarding this havent we? People have gotten to know us and the server by now. Why do you keep feeling the need to point out the exact same thing twice? We get it you guys are using the leaked binary and are perfect.

Incase anyone else is wondering since its so damn important for Kay that everyone knows:

Tibiantis strictly use the leaked binary and is somehow modifying it thats why they are stuck in 2006. Sure its perfect 7.7 (yes you are missing certain 7.4 mechanics deal with it) but you cant expect so much more from it.

Tibiara is based off of decompiled code from binary and has been made into its own source code. We have our issues for now but we keep improving and will go our own way and are perfectly capable to do so.

Are you happy now? Or do you wish to add more to it?
I don't get it why you feel so offended. You have no issue comparing yourself to Tibiantis all the time (which you said you wouldn't do anymore, but you're still doing it), but when someone else does it you have to get salty? And that's even though my comparison was completely fair, stripped of emotions and focused purely on facts (unlike yours). I made it clear that both approaches (using cip engine vs trying to replicate its mechanics) have their pros and cons and I never said that one was better or worse overall. It depends on what one's goal is.

I only said that it's misleading to claim one to be another. And you haven't changed your position regarding this. Ezzz still claims openly that it's cipsoft engine (not an attempt to replicate it), and you still advertise it as such. I mean "you" as a team, not your person.

As for the "missing certain 7.4 mechanics" - I don't really have to "deal with it", because I never said that Tibiantis was 100% accurate to 7.4. Despite using cip engine, I always say that it only replicates the 7.4 mechanics - as closely as possible or as closely and no one has ever done before, but obviously not literally 100% accurately. Sure, there are details that we could have missed or just left intentionally, and probably more differencies that no one knows about, and I never claimed otherwise. No one will ever have the real 7.4 engine, unless you steal it from cipsoft (if they even still have it).

So, there is no reason for me to get mad over that, and there is no reason for you to get mad over the fact that Tibiara is an OT and not cip engine as you claimed, but you still do get mad.
 
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I don't get it why you feel so offended. You have no issue comparing yourself to Tibiantis all the time (which you said you wouldn't do anymore, but you're still doing it), but when someone else does it you have to get salty? And that's even though my comparison was completely fair, stripped of emotions and focused purely on facts (unlike yours). I made it clear that both approaches (using cip engine vs trying to replicate its mechanics) have their pros and cons and I never said that one was better or worse overall. I only said that it's misleading to claim one to be another. And you haven't changed your position regarding this. Ezzz still claims openly that it's cipsoft engine (not an attempt to replicate it), and you still advertise it as such.

As for the "missing certain 7.4 mechanics", I don't really have to "deal with it", because I never said that Tibiantis was 100% accurate to 7.4. I always say that it only replicates the 7.4 mechanics - as closely as possible or as closely and no one has ever done before, but obviously not literally 100% accurately. Sure, there are details that we could have missed or just left intentionally, and probably more differencies that no one knows about, and I never claimed otherwise. No one will ever have the real 7.4 engine, unless you steal it from cipsoft (if they even still have it).

So, there is no reason for me to get mad over that, and there is no reason for you to get mad over the fact that Tibiara is an OT and not cip engine as you claimed, but you still do get mad.
I am not mad nor am I offended, A little bit annoyed yes, cause I just felt like stuff is getting a lil bit repetitive by now. Anyway it wont matter what I answer, you and others will keep pointing out the same thing over and over again even thought its pretty clear whats what and what our goal/vision is. So im just gonna drop it here and continue working on our project instead.

Best of luck to you and your server :)
 
I am not mad nor am I offended, A little bit annoyed yes, cause I just felt like stuff is getting a lil bit repetitive by now. Anyway it wont matter what I answer, you and others will keep pointing out the same thing over and over again even thought its pretty clear whats what and what our goal/vision is. So im just gonna drop it here and continue working on our project instead.

Best of luck to you and your server :)
It is a bit repetitive, yes, and I just explained to you why. Because Ezzz still claims openly and literally that he has "100% cip code, not a replication", which is hilarious. As long as he does that people will be mocking you for every minor bug or inaccuracy that comes to the light. If Ezzz weren't so much in denial, you would've knocked this argument out of their hands. So yes, in this case it doesn't really matter what you [Rawesh] answer, because it's the other part of your team that still says otherwise.
 
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how come that
View attachment 91005

but looking at ur bug fixes it looks more like its build on tfs cuz u are fixing bugs which wouldnt exist on 7.72 files unless you add them on purpose like you did with that push bug

View attachment 91006

just to later fix that and make ur server look more authentic kinda weird but w/e just another server made by ezzz this time its the real one reversed engineered i guess
Professorek I have to disagree with you, because this bug occurs in the tarball.

For proof I'm posting user kay's post, because I don't have time to install the engine from the tarball and record it.


// edit
I didn't notice that Danger replied to you with basically the same thing. ^^
 
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Professorek I have to disagree with you, because this bug occurs in the tarball.

For proof I'm posting user kay's post, because I don't have time to install the engine from the tarball and record it.


// edit
I didn't notice that Danger replied to you with basically the same thing. ^^
yes but thing is they are not using real cipsoft files but they want to look like they are actually using them thats why they added this bug to their server record gyazo and post that they fix it

dont you think its kinda misleading?
 
It is a bit repetitive, yes, and I just explained to you why. Because Ezzz still claims openly and literally that he has "100% cip code, not a replication", which is hilarious. As long as he does that people will be mocking you for every minor bug or inaccuracy that comes to the light. If Ezzz weren't so much in denial, you would've knocked this argument out of their hands. So yes, in this case it doesn't really matter what you [Rawesh] answer, because it's the other part of your team that still says otherwise.
Kay, it’s amusing how you keep clinging to minor issues as if they somehow invalidate the immense work that went into fully reversing the engine. Unlike simply running with a leaked binary, I took the time to actually understand and reconstruct the entire system from the ground up—something that takes significantly more skill and effort.

You’re free to mock all you like, but the fact remains: this is not just a ‘replication’—it’s a complete rebuild based on actual analysis and understanding of the original code. If small bugs were enough to discredit any project, then by your logic, even the original developers wouldn’t have been ‘real’ because patches exist.

But hey, if dismissing hard work makes you feel better about your approach, go right ahead. The people who actually know what goes into reversing an entire engine see the difference.
 
Kay, it’s amusing how you keep clinging to minor issues as if they somehow invalidate the immense work that went into fully reversing the engine. Unlike simply running with a leaked binary, I took the time to actually understand and reconstruct the entire system from the ground up—something that takes significantly more skill and effort.

You’re free to mock all you like, but the fact remains: this is not just a ‘replication’—it’s a complete rebuild based on actual analysis and understanding of the original code. If small bugs were enough to discredit any project, then by your logic, even the original developers wouldn’t have been ‘real’ because patches exist.

But hey, if dismissing hard work makes you feel better about your approach, go right ahead. The people who actually know what goes into reversing an entire engine see the difference.
I never "dismissed your hard work", you're just delusional. If it's an attempt to replicate the whole cip server, some bugs are expected and shouldn't make a reason to mock it, everyone understands that. I personally said that you could have done hell a lot of good work, and minor bugs or inaccuracies are totally understandable in this regard.

The problem is that you keep denying that it's only an attempt to replicate cip engine, even though everyone here already realizes that it is (including your co-workers). Instead, you still claim that it's "100% cip code" and "the real thing", which is completely misleading for other people. And by that, you also deny the whole reason why people should even be understanding for possible bugs.

You argue so hard that you have "100% cip code!! the real cip server, not a clone, not a replication!! 100% accurate!!!", and you get so offended and mad when it's questioned. But when there's a crash or bug that wasn't present in cip server, you say "please understand".

So no, I never dismissed or denied your work. It's quite the opposite at this point, you're now trying to discredit our work by implying that it didn't require skill and effort, even though you very well know how complicated it is to make far-reaching changes to compiled binary, and what's more - even though you actually many times learned how cip server worked FROM MY POSTS (e.g.). The same goes for the old Tibia mechanics, you also got to know about many of them from my posts and my own explanation, but somehow it didn't require skill and effort on our part. 🤡

If I really wanted to mock you, I could have brought up all the other times when you also claimed to have had "100% cip server code", and all the announcements and big words from you, which always turned out to be false when you later suddenly came up with yet another "even more accurate" server. Over the past few years, you've provided way more than enough ground to do so. But I never did that, and I never in any way attacked or criticized your work. All I did here was to point out the crucial difference between running cip engine and creating an OT intended to mimic/replicate it. I did that with all respect and fairness, and only after you said about 50 times that your server was "like Tibiantis". Once again, I had never publicly said anything bad about you or any of your projects. But since I clearly cannot expect the same honesty from you, from now I won't care anymore.

Here, dear @Rawesh you have the reason why people are probably going to continue to mock you for every minor issue. That reason is the attitude of Ezzz, whose ego clearly got the better of him. I honestly feel sorry for the rest of your team.
 
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Kay, it’s amusing how you keep clinging to minor issues as if they somehow invalidate the immense work that went into fully reversing the engine. Unlike simply running with a leaked binary, I took the time to actually understand and reconstruct the entire system from the ground up—something that takes significantly more skill and effort.

You’re free to mock all you like, but the fact remains: this is not just a ‘replication’—it’s a complete rebuild based on actual analysis and understanding of the original code. If small bugs were enough to discredit any project, then by your logic, even the original developers wouldn’t have been ‘real’ because patches exist.

But hey, if dismissing hard work makes you feel better about your approach, go right ahead. The people who actually know what goes into reversing an entire engine see the difference.
So why you expecting anything that differs from original?

Feedback & Testing

If you notice anything that differs from the original 7.4 version, please report it.
 
oh so its just a mysterious specific 7.4 stuff not entire server i got it

whats so unique then? insanely powerfull full defence or yellow skull bug or lack of premmy scroll/pig/rose ingame (will be changed soon)? i know! it must be lack of rule enforcement just like a good old 7.4 tibia people runemake with taskers around city and dying fully afk while fishing by lured orc warrior or valkyrie it actually feels like old tibia
Just curious, how much should cyclops hit approximately compared to on Tibiara?
To be clear I haven't tried Tibiara, I'm just curious what kind of margins we believe they got this wrong.

After some tests on my own server, using Kay's own posted damage formulas, here's the actual results: if you take much less than 30 damage/min as a knight with 60 shielding and p set dwarven shield, then it's probably inaccurate. Which is an average of 1 damage every attack (2 seconds).
If in doubt I can also test on local cip server, in case somehow this is a bug with my server, but it shouldn't be.
 
So why you expecting anything that differs from original?
Cause it was not the 7.4 version that was leaked. It was 7.7. This request is strictly related to 7.4 behaviours that we might not know of that others do.
 
So the yellow skull bug was due to version difference? Or the parcel bug? Or double field damage? Or summons not disappearing, and UHs being used through walls?

So far, all the bugs that you've had after the release were only result of inaccurate mimicking/replicating/recreating of cip engine. Nothing related to version difference.
How come, if - according to Ezzz - you had "100% cip code, not replication"?

Recreating the whole cip server is a huge challenge, everyone with two brain cells can realize that and people would really understand that some bugs might occur, even crashes. But it's not the bugs that are your problem. It's that one clown in your team who's been telling everyone whoppers for years.
 
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So the yellow skull bug was due to version difference? Or the parcel bug? Or double field damage? Or summons not disappearing, and UHs being used through walls?

So far, all the bugs that you've had were the result of inaccurate mimicking/replicating/recreating of cip engine, nothing related strictly to 7.4.
How come, if - according to Ezzz - you have "100% cip code, not replication"?

Recreating the whole cip server is a huge challenge, everyone with two brain cells can realize that. People would really understand that some bugs might occur, even crashes. But it's not the bugs that are your problem. It's that one clown in your team who's been telling everyone whoppers for years.
Did you actually read what I responded to? Or are you just running on repeat at the moment?

He asked why we expected something to differ if it was cipsoft code and I simply explained that the ORIGINAL REQUEST which he qouted was for 7.4 details that we might have overlooked or didn't know about. I'm not arguing with you about us being perfect or not, or if we are 100% cipsoft or not, obviously we've had our issues and that ship has sailed.

You already made your point man let it go now 🤣
 
Did you actually read what I responded to? Or are you just running on repeat at the moment?

He asked why we expected something to differ if it was cipsoft code and I simply explained that the ORIGINAL REQUEST which he qouted was for 7.4 details that we might have overlooked or didn't know about. I'm not arguing with you about us being perfect or not, obviously we've had our issues.
But that's what I mean, you didn't expect anything else to differ from the cipsoft engine, because Ezzz told you he had "100% cip code". So, how did those bugs appear there after all? They are not related to version difference, are they?

You already made your point man let it go now 🤣
Why? Ezzz likes to comment on my work so much (despite using it), but I cannot comment on his? You all like pointing out all the crucial mechanics that we are allegedly missing, but I am not allowed to do the same?
 
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