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[USA][7.4] Tibiara | Real Engine 7.4 | 1x Long Term | Hardcore | Smooth Client | 14th March

Server Website/AAC
https://tibiara.com
Server Address
tibiara.com
Server Port
7171
Client Protocol
7.4
What about now? XD
Interesting you're following us like a a hawk and wait til something happens to spread your hate... You must be a very miserable human being to enjoy others getting ddos attacked. Do something productive with your life instead.
 
Interesting you're following us like a a hawk and wait til something happens to spread your hate... You must be a very miserable human being to enjoy others getting ddos attacked. Do something productive with your life instead.
Sorry, not my problem you can't handle those attacks and now ur mad :( good server still crashing
 
Sorry, not my problem you can't handle those attacks and now ur mad :( good server still crashing
Tibiara wont be crashing anytime soon ;)
You can be all jealous you like, we will continue to grow and earn people's confidence in our game server.
 
Sorry, not my problem you can't handle those attacks and now ur mad :( good server still crashing
No, but you can control not being a pos when it affects hundreds of players who are simply just trying to have fun. Any human with 1% of logical sense would never laugh or support something like ddos attacks. Also it didn't crash, we got ddos'd. Again you're here for what the 13th time spreading misinformation and just pure hate.
 
I wonder how it is possible u get 150 people at one time and now 0 players online?
 
I wonder how it is possible u get 150 people at one time and now 0 players online?
Our game server reboots within seconds, so by the time the game server is down due to server save, and it begins to boot up, our querymanager cleans up the online player's table for it to be up to date, since CipSoft updates the online player list every 5 minutes.
 
Again 0 ppl? Crash?
We didn't crash or anything! Maintenance!
We're moving to a new server with more server capabilities.
We should be up and running in a couple more minutes.
 
Why would someone force so many ddos attacks on a single low profile server? not sure how this works... is it the same guy droping bombs on all OTs? x'd makes no sense at all, whats the source of many unjustifed ddos bombs? serious question kek
 
We didn't crash or anything! Maintenance!
🤡🤡🤡

This is a great project you've got here, but the real question is—will it end up like Brutera?
Knowing how honest you are, I’d say there's a good chance. 😉
 
Why would someone force so many ddos attacks on a single low profile server? not sure how this works... is it the same guy droping bombs on all OTs? x'd makes no sense at all, whats the source of many unjustifed ddos bombs? serious question kek
Well, we're unsure! But we are managing as hard as we can. We recently moved the game server into a better dedicated with much better server capabilities and also deployed more proxies 🤓
 
Well, we're unsure! But we are managing as hard as we can. We recently moved the game server into a better dedicated with much better server capabilities and also deployed more proxies 🤓
You're scaling vertically — meaningful achievement! We can’t wait for the next surprise crash you call “maintenance”! 🤓

P.S. Have you finally learned why forcefully copying a unique pointer is a bad idea, or is that still a forbidden topic for you?
Figuring that out might just help you avoid more "maintenance."
🤭
 
You're scaling vertically — meaningful achievement! We can’t wait for the next surprise crash you call “maintenance”! 🤓

P.S. Have you finally learned why forcefully copying a unique pointer is a bad idea, or is that still a forbidden topic for you?
Figuring that out might just help you avoid more "maintenance."
🤭
Thanks for your interest in my work! Scaling vertically has been an exciting challenge, and like any ambitious project, it comes with its share of learning opportunities. 😄
 
theres unjustified frag for killing yellow skulled people lmao


full defence is literally broken you are almost immune to physical damage even with 40 shielding/melee fighting and 25 defence



thats weird 30 knight is doing so little dmg against low lvl druid with 16 shielding dwarven shield scale armor CHAIN legs soldier helmet scarf that you can basically make more uhs during fight than you use lol
 
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theres unjustified frag for killing yellow skulled people lmao


full defence is literally broken you are almost immune to physical damage even with 40 shielding/melee fighting and 25 defence



thats weird 30 knight is doing so little dmg against low lvl druid with 16 shielding dwarven shield scale armor CHAIN legs soldier helmet scarf that you can basically make more uhs during fight than you use lol
You know that bugs that exist can be fixed right? xD all you have to do is report them to us like a normal player... Yellow skull bug fix will go live soon.

As for the other "bug" we will investigate and fix if it's indeed incorrect.

Profesorek you can just report bugs directly to us and we will fix them, you are literally on our discord talking actively man, just tell us there or report them to us in pm, there is no reason to act like things aren't fixable or that we aren't actively listening and fixing stuff. Anyway thank you for reporting I guess...
 
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You know that bugs that exist can be fixed right? xD all you have to do is report them to us like a normal player... Yellow skull bug fix will go live soon.

As for the other "bug" we will investigate and fix if it's indeed incorrect.

Profesorek you can just report bugs directly to us and we will fix them, you are literally on our discord talking actively man, just tell us there or report them to us in pm, there is no reason to act like things aren't fixable or that we aren't actively listening and fixing stuff. Anyway thank you for reporting I guess...
it was reported already so i posted it here so ppl know whats going on theres no reason to hide such bugs when your friend claim this

1743339805464.webp


aaaand this
1743339906786.webp

its time to make server save every 2 hours
 
Just because of a crash, it’s not fair to claim that we’re less accurate than Tibiantis. In fact, our map is closer to the 7.4 version, and so are our mechanics. There’s nothing wrong with stating that. I have a lot of respect for Kay and the work he’s done, but that’s simply the way it is.
yea unjustified kill for yellow skull is true 7.4 mechanic you are right


being completly immune to cyclops damage as long as you tank only two monsters at once on 45 shielding with dwarven shield p set also feels 7.4
 
yea unjustified kill for yellow skull is true 7.4 mechanic you are right


being completly immune to cyclops damage as long as you tank only two monsters at once on 45 shielding with dwarven shield p set also feels 7.4
Yellow skull bug had nothing to do with specific 7.4 mechanics. Yellow skull is yellow skull no matter what protocol. It has been patched anyway so let it go perhaps?


We will investigate that other issue as well and if it’s incorrect it will be fixed.

He simply just stated that we have some SPECIFIC 7.4 stuff that others do not have.
 
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