Bias GMs dont automatically mean they are corrupt. TBH I would be bias towards my friends. But, in what way? I know where my limits are. I know that certain things must be dealt with in certain ways.. but that will never change the fact that im bias.
Bias GMs are corrupt no matter what you say. If you're bias towards your friends that means they are getting an advantage over everyone else creating an unfair advantage which I consider corrupt. It doesn't matter how bias you are, anything from telling information from giving items to banning for stupid reason, or anything else it's all bias and unfair.
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Dude. I wouldn't think that neither of the GMs/GODs are corrupt on this server, you might have your suspicions but without proof, don't come say shit.
Is a tool to deal with botters us pking them? wont that just increase our frags so now we will drop more items when we die? that doesnt seem like a great tool to me...
I'm a fan of the server and i'm defending the GMs in this case because you're just posting bullshit. You say you want more lore, this server is a massive war and you need a team to exit temple? Well, that's all just fucking bullshit. If you want lore, go play WoW, i'm sure they are doing what they can to make it as much as an rpgish feeling as possible, but it's not easy and you're demanding gold from a server that is being created by two people.
I personally have a hard time leaving the temple without someone trying to kill me lmfao. & Isn't it 3 people? Sport~ Flat~, and Heart~
I'm a fan of the server and i'm defending the GMs in this case because you're just posting bullshit. You say you want more lore, this server is a massive war and you need a team to exit temple? Well, that's all just fucking bullshit. If you want lore, go play WoW, i'm sure they are doing what they can to make it as much as an rpgish feeling as possible, but it's not easy and you're demanding gold from a server that is being created by two people.
I can afk on trainers with my level 50's, nobody attacks me. Guess i'm just one in a million then.
You're focusing on the PVP aspect too early, at this moment in your servers progress it shouldn't even be considered yet... First you should attempt to finish working on character development and the servers content/foundation because it clearly isn't finished from what I've seen.
If this server didn't have the title "Rise of Abaddon" pinned to it, it'd have 1/10 of the players playing here during this time. Players are here for hope of the return of the server they once loved and was known for its RPG aspects, uniqueness and character personalization.
Finish building the foundation and you can then decide whether or not your server is fit to be adding in extra, albeit, perhaps unnecessary, systems but that's not for me to decide I suppose.
Whether or not players are judging the future of the server on the servers state now, it's YOUR responsibility not to get EMOTIONAL from their feedback because it is FEEDBACK and you should be glad for it because from this feedback you can form your server to be what the OT community is looking for. From my perspective, you haven't been getting what you should from these testers.
If you're not ready for players to be testing what you've finished so far and want to build the server on your preferences, then you should hire a selected few of testers and close off the server from the community until its finished because truth be told, it's very far from being finished.
You're focusing on the PVP aspect too early, at this moment in your servers progress it shouldn't even be considered yet... First you should attempt to finish working on character development and the servers content/foundation because it clearly isn't finished from what I've seen.
If this server didn't have the title "Rise of Abaddon" pinned to it, it'd have 1/10 of the players playing here during this time. Players are here for hope of the return of the server they once loved and was known for its RPG aspects, uniqueness and character personalization.
Finish building the foundation and you can then decide whether or not your server is fit to be adding in extra, albeit, perhaps unnecessary, systems but that's not for me to decide I suppose.
Whether or not players are judging the future of the server on the servers state now, it's YOUR responsibility not to get EMOTIONAL from their feedback because it is FEEDBACK and you should be glad for it because from this feedback you can form your server to be what the OT community is looking for. From my perspective, you haven't been getting what you should from these testers.
If you're not ready for players to be testing what you've finished so far and want to build the server on your preferences, then you should hire a selected few of testers and close off the server from the community until its finished because truth be told, it's very far from being finished.
This is the same conversation I just had..
Please.. please.. PLEASE explain how we are focusing on the pvp aspect too early. All we literally did was ONE thing. Add a bounty system. So PLEASE, expand on it, since no one can. HOW have we been focusing on pvp and please explain how we haven't been working on character development and server content.. lol just unreal
And no one is getting emotional, we even consistently tell players to give feedback. Here is what you have to realize and if you can't, just don't even bother posting again.
"This server is war server, people just kill you as soon as you step outside" - That is not feedback.
Please quote any person's "feedback" were we have gotten emotional and not actually taken it into consideration or discussed.
Did I ever say the server was close in being finished? In order to get a server perfected, you need testers. When I have stated I'm not ready for players. I have no clue as to where you're getting your information from and you're just talking non-sense at the moment, just don't bother posting on this forum thread anymore.
Thanks anyways,
- HeartlessX
Besides the Elf boss, pvp is ALL you have talked about or done for the last week or so. Not going to judge how you run the server, but perhaps your time could be better used elsewhere, in the meantime disable pvp except for an arena.
Not going to get piety here, but I could show you a list of other things I have been working on for the last week, but I 'd prefer if you took my word on it.
You must remember that all three of us have FULL-TIME jobs, and other commitments outside of Tibia, with that in consideration, we've done a lot the last week.
As far us "focusing too much on PVP".. well, PVP is the CORNERSTONE of Tibia. The fact that Tibia offers open world pvp is it's biggest attraction. PVP, and how prevalent it is, also sets the pacing of the game, and controlling how prevalent PVP is, allows us to see how people progress through the game. PVP WILL be apart of RoA, and thus it massively effects the pacing of the game.
People do not PVP -just- because "there is nothing else to do", it is a HUGE gameplay element of Tibia, and is apart of the server, making it "content" as well. How a player interacts in the Gameworld, and the other people in it, is character development.
Furthermore, PVP is a base system of the server, and how it is on the server effects how quests, spells, and even monsters are handled, and made. It is impossible to make other parts of the game without taking it into consideration.
Case in point.. Take World of Warcraft. NONE of their "raids" would work, if Open World PVP was apart of the game. It would be next to impossible to beat any of the raids if Tibias base game mechanics were in.
That is also why we want to finish the base systems of the server first, so we don't have to constantly revise monsters/spells/quests/etc because we changed how one of the base systems worked.