I had an idea and I'd like to see what you guys think.
What if we made Tier 2 monsters.
Basically it would be the exact same Tier 1 Monsters but with Higher Stats. (Maybe 10x hp, 2x damage, speed and defense) that gave better loot chances for Tier Items BUT the same experience as the Tier 1 Monsters
Then made a 2nd hunting area Inside of the Tier 1 Spawn where you could hunt these Tier 2 Monsters.
Basically you would get very slow experience but better loot.
We could even make Tier 3 Monsters and make these even harder than tier 2, but make them give BOTH better experience AND loot. (So hard you'd have to hunt them as a team).
Basically I had this idea because we don't have many hunting areas really, so if we just made each hunting area much bigger I think it would give players much more choices of what to hunt.
Tier 1 Monster - Normal Difficulty, Normal Loot, Normal Experience
Tier 2 Monster - Hard Difficulty, Better Loot, Normal Experience
Tier 3 Monster - Extreme Difficulty (Party Suggested), Great Loot, Great Experience.
What do you guys think?