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[USA] Zoltyum (V2) | Custom RPG MAP | Low Exp | 9.86

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Anyone wanna come WAR on this? lag free and stable. Server is great. Map awesome..just need more people to fool around with.
 
Patch Notes 2.0

General Update


Bye bye Erock, Hello Varock!, our new NPC varock will provide a much more interesting and fair task experience to the new players aswell as to the experienced players, Visit him and begin an awesome new journey!
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A new task NPC is now available
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New zones are available, explore them and find awesome surprises!

The sandstone scorpions have appeared in the Rogalnir Tombs!
Beware these creatures are not easy to kill!
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The Elnnor elves are now guardian Kahv'du nahr's domain, this special race of elves is quite strong, do not underestimate them!

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Fishing System Update


We have decided to buff our current fishing system to make it way more interesting for all the citizens of Zoltyum...

From now on the following non-bosses monsters will be fishable starting from skills 10 to skills 80
(this list goes from low to high in the skill requirement)
*Fish
*Northern Pike
*Tortoise
*Thornback Tortoise
*Water Elemental
*Quara Constrictor
*Quara Pincher
*Sea Serpent
*Quara Predator
*Deepling Guard
*Deepling Warrior
*Deepling Elite
*Aqua Demon

Skills 80+ Bosses
*Hydros
*Jaws
*Dr. Octaganopus
*Kraken
*Blastoise
*Leviathan (skills 120+ EXTREMELY RARE, may loot donations)

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Fun Monster Egg Sytem Update

As suggested by many of our current players, we have decided to slightly increase the rate of monster eggs drop.

Bosses Rework

Since the boss system was working already but was a little simple for the players to beat them, we have decided to rework this bosses and add a little bit more challenge at the moment of fighting them.

The reworked Bosses are:
*Thorin
*Rift Brood
*Deathstrike
*Dracola
*IronFrost

New Bosses Added:
*Medusa Queen
*Legolas

Spell Fixes

The Following Spells damage was slightly nerfed due to the massive damage output they were doing at low-mid levels.

*Eternal Winter
*Hell's Core
*Rage of the Skies
*Wrath of Nature

To compensate the damage nerf we have decided to lower the cooldown of these spells from 20 seconds to 15 seconds.

General Fixes

*Serveral visual (map) bugs were fixed.
*Some healing spells received a small but fair buff
*Dialog of some NPCs improved
*Missing Items on the creature products npc Black Witch were added.
*The NPC rashid now buys way more items.
*The loot, attack and behavior of several monsters has been improved and fixed.
*Damage of the fishing monster jaws highly reduced and fixed
*In the Pits of Inferno Quest it is no longer needed to activate the 14 levers, from now on players can skip that part now.
* Demon Helmet quest has been fixed
*Annihilator quest level requirement door has been lowered from 125 to 100.
 
Awesome OT! it's one of the best i played so far.
everyone who loves good tibia servers has got to play this one!!

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Some pictures of the first major raid in Zoltyum

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Could you make trainers a non-pvp zone, so afk players won't get killed. thanks
 
It's better that trainers are a pvp zone. teach you to afk to make easy gains.
 
If you don't like the fact trainers are a pvp zone please feel free to search for a house as beds do wonders on this server.
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7 atk on that vs the 10 atk on donation. Not exactly close, I'd say 8 or 9 would be close :p
That's not the best in-game tho...

A lot of higher level quest with better rewards are available.
 
7 atk on that vs the 10 atk on donation. Not exactly close, I'd say 8 or 9 would be close :p
Yeha alan...wand ar egetting fix and be based on lvl and ml. Also,that crossbow you see in the quest isn't the best available. GM confirmed me it was not even close to what you can get ingame. I think what you get ingame might even get better then donation.
 
Testing out ambient light with otc client.
But that hit. Bow attack / spell (Combo)
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