dropz
Active Member
- Joined
- May 4, 2022
- Messages
- 48
- Reaction score
- 25
yoyo everyone,
i hope u guys are good.
i came to ask some help in a issue that im having in tfs 1.2 (Nostalrius engine).
idk why, but im getting laggy in localhost, i believe that could be something that i changed in src code or sort type of lua event that occurs in a specific space of time, this is weird cuz my tfs engine wich is running inside a WSL in win10 dont return any type of error log;
i was trying find a way to enable a "debug mode" or something like that, but without success yet.
all the custom lua scripts that was running in globalevents or creaturescripts got disabled, but the issue keeps.
by any chance are u guys already faced this trouble or know how to deal with it?
in the begin and end the lag happens.
thanks in advance.
i hope u guys are good.
i came to ask some help in a issue that im having in tfs 1.2 (Nostalrius engine).
idk why, but im getting laggy in localhost, i believe that could be something that i changed in src code or sort type of lua event that occurs in a specific space of time, this is weird cuz my tfs engine wich is running inside a WSL in win10 dont return any type of error log;
i was trying find a way to enable a "debug mode" or something like that, but without success yet.
all the custom lua scripts that was running in globalevents or creaturescripts got disabled, but the issue keeps.
by any chance are u guys already faced this trouble or know how to deal with it?
thanks in advance.