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lag

  1. A

    Lag on 8.6 servers on old client? ( top end pc)

    Hey! Ive been having issues with lag on the old client 8.6. Since i love elfbot and want nostalgia I dont want to play on the new OTclient. I have been reading some threads about this but have no direct answer if there is any solution. Anyone up to helping a fellow brother out? :)
  2. ZeroSkyer

    C++ Canary CPU

    Hey there! Do any of you have an idea about what could be causing this? I've noticed that when I summon a large number of rats and then use UE to kill them, the CPU usage goes up. My perf top
  3. Addams

    C++ High CPU Usage classicAttackSpeed

    I have been trying this for a few days but still cannot find a fix, so in the meantime, I am trying myself. I decided to post this here in case someone has a solution. CPU is going up to 80% by just one function, using TFS 1.4.2 with many commits of 1.5. I have classicAttackSpeed = true in my...
  4. A

    Lag Linux 18.04

    I have otx 2.0, my linux is laging a lot I went to check the processes and there is a call libstdc++.so.6.0.25 that is consuming 50~60% of the cpu, I will leave a print
  5. namco

    OTClient A lot of "Could not send satistics" messages on Terminal

    It gives me a lot of these messages on the Terminal. Any clues on what the freak is up? Also, my client is lagging sometimes, are those "failed connections" causing the lags? Absolutely no errors, not on compilation nor executables, client/server-side.
  6. D

    8.6 Tibia low fps

    Hey guys just downloaded tibia 8.6 and I have a really good computer that should be able to run tibia with atleast 1000 fps, but somehow I only get 30 even with unlimited and so on, have you guys ever encounter the same problem? And does anyone know a fix, please help!
  7. J

    OTClient Screen render freezing while keyboard walking

    Hello, I'm using 772 client (edubart otclient) with Nostalrius server (772) When I walking on otclient using keyboard happens small cuts for each walking SQM: Another example on different ground: But on click map (autowalk) this work very well: I tested keyboard walking on otclientv8 and...
  8. S

    High CPU/RAM usage after 8h+

    Hello everyone! I'm facing a problem that I don't know how to solve by myself anymore. I'm running a Global TFS 1.2 server in a Xeon E-2286G 8vCPU 4Ghz/8GB RAM dedicated VPS and the server used to have just ~100 players. Since I've put it on Otservlist, we started to get ~200 players and since...
  9. Ü

    Linux VPS LAG

    Hello everyone, yesterday I bought a VPS RAM 3 at OVH with the following specifications - 4vCore(s) 2GHz 24GB RAM HDD My server is version 10.100+ When my players reach 30, there are terrible freezes !!! Impossible to control them, when I check the consumption of ram and cpu this normal even...
  10. chupaescadatri

    TFS 0.X keep walking if you drop connection

    Is it possible to make the player continue walking even if the connection fails? and if the connection comes back, does it only update its location on the map? for example player was x = 0 y = 0 z = 7 and the connection dropped he walked to x = 8 and = 4 z = 7 hence the connection came back...
  11. Theofar

    OTHire + OTClient

    Hello, is it possible use OTC + OTH? I'm having some "lag" issues, like little rollback on movements, and I know that OTC was developed to work with TFS.
  12. H

    Help, 100% consumer cpu debian

    I have a server of poketibia, until with enough players, a long time it does not fall, however these times is having a problem of 100% consumption in the cpu by the distro, I'm sure it is someone abusing some bug, and probably very simple , I have already fixed two bugs that made the CPU have a...
  13. G

    OTClient lag movement

    anybody can help me? watch >> look the "lag" and "freeze" on movement
  14. I

    Windows Monsters lagging/appear to be dashing

    I'm having troubles with TFS 1.3 using 7.4 map/sprites. Monsters appear to be dashing when approaching the target, check recording: https://i.gyazo.com/276e94b77add6042f7c0d1663645bb64.mp4 This appear on both OTClient and Tibia 7.72 client(7.4 spr) When pushing a creature around me they move...
  15. FabianuH

    VPS/Dedicated server lag with walking

    Hello OTlanders! I rented one dedicated server (i7, 16 gb ram, 250 mbps) and one virtual private server (2,4 ghz, 4 gb ram, 100 mbps); I compiling server in dedicated and VPS, and have lag with walking in both. I dont install anything after compiling servers... I changed the operating...
  16. Serene

    Game freezes when loot is being sold by mass quantity in backpacks to NPC

    Hello Otland friends, I have a problem in my server that I believe is a recurrence in majority of TFS, however I believe that not a lot of people know about this bug, or else it would've been fixed. I didnt find any topic regarding this, thats why I'm posting here. When a player sell loot to...
  17. elias27122

    Windows lag, is it the packs fault? How's this pack?

    I downloaded this ages ago from here and back then enjoyed running around on it. But now when i tried using it again my character stop every 4 tile and often just freezes. it's supposed to be a realmap but how well done it is i have no idea. Is this because this pack just suck or have i done...
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