brunolopes
New Member
- Joined
- Nov 8, 2009
- Messages
- 49
- Reaction score
- 1
Hello,
I am developing a quest in my server...
"When the player talk with the NPC, he request a favour. This favour is kill the wolf boss in Wolf's Cavern."
What I want: When the wolf boss die, change the value of a Storage. For when the player kill him and talk with the NPC, he (the NPC) already know that the monster died.
Can someone help me with this? I will rep+ :$
My OTserv is 8.54
Sorry for my bad english.
I am developing a quest in my server...
"When the player talk with the NPC, he request a favour. This favour is kill the wolf boss in Wolf's Cavern."
What I want: When the wolf boss die, change the value of a Storage. For when the player kill him and talk with the NPC, he (the NPC) already know that the monster died.
Can someone help me with this? I will rep+ :$
My OTserv is 8.54
Sorry for my bad english.
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