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When player ded doesn't appear ded human.

Bufo

-.-'
Joined
Jul 30, 2010
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P(R)OLAND
As this way as in the topic when the player ded for him lv is falling for him a table appears you are ded teleport to temple but doesn't appear ded human on the earth... So it more or less looks:
beztytuuoc.png

I will still add that in the console table of 0 mistakes and I am using TFS 0.4 trunk.r3862
Please for fast help
 
Um no
Code:
	<event type="login" name="PlayerLogin" event="script" value="login.lua"/>
	<event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/>
	<event type="receivemail" name="Mail" event="script" value="mail.lua"/>
	<event type="reportbug" name="SaveReportBug" script="reportbug.lua"/>
	<event type="think" name="Idle" event="script" value="idle.lua"/>
	<event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/>

	<event type="kill" name="TopFrags" event="script" value="topfrags.lua"/>

	<event type="logout" name="demonOakLogout" event="script" value="demonOakLogout.lua"/>
	<event type="death" name="demonOakDeath" event="script" value="demonOakDeath.lua"/> 
	<event type="login" name="PlayerLogin2" event="script" value="login2.lua"/>
	
	<event type="death" name="inquisitionPortals" script="inquisitionPortals.lua"/>
	<event type="advance" name="advance" event="script" value="advance.lua"/>
	<event type="advance" name="Advanced" event="script" value="advanced.lua"/>
	<event type="outfit" name="Addons" event="script"  value="outfits.lua"/>
	<event type="login" name="AddonsLogin" event="script" value="outfits.lua"/>

I must add something ?
 
Maybe fail in death scripts? :p

demonOakDeath:
Code:
function onDeath(cid, corpse)
        if getPlayerStorageValue(cid, 36901) > 0 and getPlayerStorageValue(cid, 35700) < 1 then
                doPlayerSetStorageValue(cid, 36901, 0)
        end
        return TRUE
end

inquisitionPortals:
Code:
function onDeath(cid, corpse, killer)

registerCreatureEvent(cid, "inquisitionPortals")

local creaturename = getCreatureName(cid)

--- positions where the teleports will be created:

local ushuriel_in_pos = {x=246, y=351, z=12, stackpos=2}
local annihilon_in_pos = {x=637, y=472, z=13, stackpos=2}
local hellgorak_in_pos = {x=335, y=581, z=10, stackpos=2}
local madareth_in_pos = {x=340, y=460, z=13, stackpos=2}
local zugurosh_in_pos = {x=390, y=525, z=13, stackpos=2}
local brothers_in_pos = {x=505, y=345, z=13, stackpos=1}

--- positions where the teleports will be teleported you:

local ushuriel_to_pos = {x=172, y=559, z=13, stackpos=1}
local annihilon_to_pos = {x=294, y=681, z=13, stackpos=1}
local hellgorak_to_pos = {x=255, y=467, z=13, stackpos=1}
local madareth_to_pos = {x=287, y=365, z=13, stackpos=1}
local zugurosh_to_pos = {x=314, y=474, z=13, stackpos=1}
local brothers_to_pos = {x=408, y=413, z=13, stackpos=1}

local time_to_pass = 180 -- in seconds
local tpID = 5023
local doEffect = CONST_ME_ENERGYHIT
local message = "You now have 3 minutes to exit this room through the teleporter. It will bring you to the next room only during his time or the teleporter will disappear."

if creaturename == 'Ushuriel' then

teleport = doCreateTeleport(tpID, ushuriel_to_pos, ushuriel_in_pos)

doSendMagicEffect(ushuriel_in_pos, doEffect)

doCreatureSay(cid, message, TALKTYPE_ORANGE_1)

addEvent(removeTeleportInUshurielWard, (1000*time_to_pass))

elseif creaturename == 'Annihilon' then

teleport = doCreateTeleport(tpID, annihilon_to_pos, annihilon_in_pos)

doSendMagicEffect(annihilon_in_pos, doEffect)

doCreatureSay(cid, message, TALKTYPE_ORANGE_1)

addEvent(removeTeleportInAnnihilonWard, (1000*time_to_pass))

elseif creaturename == 'Madareth' then

teleport = doCreateTeleport(tpID, madareth_to_pos, madareth_in_pos)

doSendMagicEffect(madareth_in_pos, doEffect)

doCreatureSay(cid, message, TALKTYPE_ORANGE_1)

addEvent(removeTeleportInMadarethWard, (1000*time_to_pass))

elseif creaturename == 'Hellgorak' then

teleport = doCreateTeleport(tpID, hellgorak_to_pos, hellgorak_in_pos)

doSendMagicEffect(hellgorak_in_pos, doEffect)

doCreatureSay(cid, message, TALKTYPE_ORANGE_1)

addEvent(removeTeleportInHellgorakWard, (1000*time_to_pass))

elseif creaturename == 'Zugurosh' then

teleport = doCreateTeleport(tpID, zugurosh_to_pos, zugurosh_in_pos)

doSendMagicEffect(zugurosh_in_pos, doEffect)

doCreatureSay(cid, message, TALKTYPE_ORANGE_1)

addEvent(removeTeleportInZuguroshWard, (1000*time_to_pass))

elseif creaturename == 'Latrivan' then

teleport = doCreateTeleport(tpID, brothers_to_pos, brothers_in_pos)

doSendMagicEffect(brothers_in_pos, doEffect)

doCreatureSay(cid, message, TALKTYPE_ORANGE_1)

addEvent(removeTeleportInBrothersWard, (1000*time_to_pass))

end
end

function removeTeleportInUshurielWard()
if getThingfromPos({x=246, y=351, z=12, stackpos=1}).itemid == 5023 then
doRemoveItem(getThingfromPos({x=246, y=351, z=12, stackpos=1}).uid,1)
doSendMagicEffect({x=246, y=351, z=12, stackpos=1}, CONST_ME_POFF)
return TRUE
end
end

function removeTeleportInAnnihilonWard()
if getThingfromPos({x=637, y=472, z=13, stackpos=1}).itemid == 5023 then
doRemoveItem(getThingfromPos({x=637, y=472, z=13, stackpos=1}).uid,1)
doSendMagicEffect({x=637, y=472, z=13, stackpos=1}, CONST_ME_POFF)
return TRUE
end
end

function removeTeleportInHellgorakWard()
if getThingfromPos({x=335, y=581, z=10, stackpos=1}).itemid == 5023 then
doRemoveItem(getThingfromPos({x=335, y=581, z=10, stackpos=1}).uid,1)
doSendMagicEffect({x=335, y=581, z=10, stackpos=1}, CONST_ME_POFF)
return TRUE
end
end

function removeTeleportInMadarethWard()
if getThingfromPos({x=340, y=460, z=13, stackpos=1}).itemid == 5023 then
doRemoveItem(getThingfromPos({x=340, y=460, z=13, stackpos=1}).uid,1)
doSendMagicEffect({x=340, y=460, z=13, stackpos=1}, CONST_ME_POFF)
return TRUE
end
end

function removeTeleportInZuguroshWard()
if getThingfromPos({x=390, y=525, z=13, stackpos=1}).itemid == 5023 then
doRemoveItem(getThingfromPos({x=390, y=525, z=13, stackpos=1}).uid,1)
doSendMagicEffect({x=390, y=525, z=13, stackpos=1}, CONST_ME_POFF)
return TRUE
end
end

function removeTeleportInBrothersWard()
if getThingfromPos({x=505, y=345, z=13, stackpos=1}).itemid == 5023 then
doRemoveItem(getThingfromPos({x=505, y=345, z=13, stackpos=1}).uid,1)
doSendMagicEffect({x=505, y=345, z=13, stackpos=1}, CONST_ME_POFF)
return TRUE
end
end

I don't know ...
 
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