· name (name of the item)
· article (article behind the name, for example "a tree" or "an armor")
· plural (name in plural)
· type
key values
magicfield
depot
mailbox
trashholder
teleport
door
bed
· description
· runespellname
· weight
· showcount
· armor
· defense
· extradefense (or extradef)
· attack
· extraattack (or extraatk)
· attackspeed (in miliseconds, so 1000 = 1 sec)
· rotateto
· moveable (or movable)
· blockprojectile
· allowpickupable
· floorchange
key values
down
north
south
west
east
· corpsetype
key values
venom
blood
undead
fire
energy
· containersize
· fluidsource
· writeable (or writable)
key values
canWriteText = 0 for no, 1 for yes.
canReadText = 0 for no, 1 for yes.
· maxtextlen (or maxtextlength)
· writeonceitemid
· worth
· forceserialize (or forceserialization or forcesave)
· leveldoor
· weapontype
key values
sword
club
axe
shield
distance
wand (or rod)
ammunition
fist
· slottype
key values
head
body
legs
feet
backpack
two-handed
necklace
ring
ammo
hand
· ammotype
· shoottype
· effect
· range
· stopduration
· decayto
· transformequipto
· transformdeequipto
· duration
· showduration
key values
0 = Doest show.
1 = Shows.
· charges
· showcharges (same key values as showduration)
· breakchance
key values
Min 0, max 100.
0 = Never breaks.
100 = Breaks in 1st hit.
You can use any value between 0-100, being the number you choose the % chance of breaking.
· ammoaction
· hitchance
key values
Min 0, Max 100.
· maxhitchance (same key values as hit chance)
· preventloss
key values
0 = Doesnt prevent loss.
1 = Prevents loss.
· preventdrop (same as above)
· invisible
key values
1 = Invisible.
· speed
· healthgain
· healthticks (in miliseconds, so 1000 = 1 second)
· managain
· manaticks (same as healthticks)
· manashield
key values
1 = Activates manashield.
· skillsword (these ones increase the respective skill depending on the number you put as value)
· skillaxe
· skillclub
· skilldist
· skillfish
· skillshield
· skillfist
· maxhealthpoints (same as skills, but increases your max HP depending on the value you choose)
· maxhealthpercent (same as above but increases it in PERCENTAGE, note that the value you will write must be AMOUNTYOUWANT+100, because 100 is 100% = the total HP you have, so if you want to add 50% HP, you must set the value to 150, [B]not[/B] 50%, putting 50% will cut the total HP to half)
· maxmanapoints (same structure as maxhealthpoints)
· maxmanapercent (same structure as maxhealthpercent)
· soulpoints (same as above)
· soulpercent (same structure as maxhealthpercent *not sure bout this one though*)
· magiclevelpoints (the number you put on value here will be the amount of Magic Levels added)
· magiclevelpercent (same as above but in percentage, and it has same structure as maxhealthpercent, value = AMOUNT+100)
· absorbpercentall (the number you put is the % of damage it will absorb, from ALL types of attacks)
· absorbpercentelements (the number you put is the % of damage it will absorb, from attacks based on ELEMENTS)
· absorbpercentmagic (the number you put is the % of damage it will absorb, from all attacks based on MAGIC)
· absorbpercentenergy (same as above but from energy atks)
· absorbpercentfire (at this point you probably understood how these work)
· absorbpercentpoison (or absorbpercentearth)
· absorbpercentice
· absorbpercentholy
· absorbpercentdeath
· absorbpercentlifedrain
· absorbpercentmanadrain
· absorbpercentdrown
· absorbpercentphysical (physical = melee-related damages I guess?)
· absorbpercenthealing
· absorbpercentundefined (dont ask, no idea what this is, Im guessing the dmgs that dont fit on the other categories)
· suppressshock (or suppressenergy) (1 = removes ENERGY condition)
· suppressburn (or suppressfire) (same for FIRE condition)
· suppresspoison (or suppressearth) (you got it)
· suppressfreeze (or suppressice)
· suppressdazzle (or suppressholy)
· suppresscurse (or suppressdeath)
· suppressdrown
· suppressphysical
· suppresshaste
· suppressparalyze
· suppressdrunk
· suppressregeneration
· suppresssoul
· suppressoutfit
· suppressinvisible
· suppressinfight (Im guessing this means it removes the "battle" lock for logging out)
· suppressexhaust
· suppressmuted
· suppresspacified
· suppresslight
· suppressattributes
· suppressmanashield
· field
key values
fire
energy
earth (or poison)
ice (or freezing)
holy (or dazzled)
death (or cursed)
drown
physical
ticks (these are extra "subvalues" for the fields dmg itself)
count
start
damage
· elementphysical (These are the weapons with elemental damages, like poison dagger, etc. The value you put is the amount of atk on that element)
· elementfire
· elementenergy
· elementearth
· elementice
· elementholy
· elementdeath
· elementlifedrain
· elementmanadrain
· elementhealing
· elementundefined
· replaceable (or replacable)
· partnerdirection
· maletransformto (transforms you to male)
· femaletransformto (same as above but to female)
· transformto (not sure)