7.4/7.6, every later version is the same, but casualized, with lower and lower skill ceilings.
PS: What the fuck, are you out of your mind? Is easier = better for PVP nowadays? xD
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Not necessarily. I played 7.6, never played 7.72, so if I said 7.6, then be sure 7.6 is what I meant. I know you weren't talking about me, but in general this case could apply to anyone. Don't assume.If someone says that 7.6 was the best, he probably has 7.72 in mind, right?
You're 100% right on this, but OP asked specifically about the PvP mechanics not game content, no game would survive without new content, especially Tibia since as yourself said there's no level cap, but this doesn't change the fact that 7.4 PvP was much more dependant on the player skill. I don't know exactly how is PvP nowadays but I saw in a video recently that now is possible to equip rings and amulets using hotkeys, such changes is what I think it is unnecessary, not new monsters/items/areas etc.I see some people don't take into consideration that tibia doesn't have a level cap... and that is why living in the past is not possible, if cipsoft didn't added stronger monsters/items/areas/spells/systems, what would they do?
cipsoft had to update, to change... not saying what they did was perfect, but certainly, necessary or the game would die...
> levels of randoms skyrocketed without a single drop of blood
low level assholes were protected by frag limit
high sorc lost the ultimate power of laying entire cities to waste single handed
unlimited level cap wasn't an issue until they limited killing and death loss... tibia wasn't dying but blooming in pvp freedom!I see some people don't take into consideration that tibia doesn't have a level cap... and that is why living in the past is not possible, if cipsoft didn't added stronger monsters/items/areas/spells/systems, what would they do?
cipsoft had to update, to change... not saying what they did was perfect, but certainly, necessary or the game would die...