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This thread, as the title explains is a thread dedicated to Titan Kingdoms.
I'm notorious for walls of text, so I'm going to attempt to keep the original post simple and concise.
If you have any suggestions/ideas for new content/systems you'd like to see you can post them below.
This main post will contain mostly progress updates, and maybe a couple of links to specific posts.
I will try to update the below sections weekly with any updates/progress we've made.
Discord link: discordapp.com/invite/mjk7ZE3
Quick info:
Titan Kingdoms is a 9.6 Custom OpenTibia project.
The scope of changes from Real Tibia is too large to explain in this forum post.
You can go to here to download the client, and here to create an account.
Log in and look around if you wish, however we are in Alpha.
There is no real content for players at the moment.
Open the QuestLog for a miniature wiki of new/current systems.
Old and expecially new players to the server will want to review this section from time to time.
Below change_log's are copy-pasted from our discord. (only the last 4 weeks of changes will be kept here.)
Feel free to ask any questions down below.
Updated the change_log's.
Next update for this thread scheduled for 01/26/2017.
As always, feel free to ask any questions and/or discuss things below.
Still trudging away.
We got a bit side tracked and weren't updating our change_logs.
Rest assured, updates are still flowing through.
Autoloot system is just around the corner.
Just wanted to give a quick bump to say that this is definitely a discussion thread, and we're not really trying to advertise Titan Kingdoms.
When I bump every Friday with a small picture or gif of new content, it's just so you guys can see that the project is still being worked on.
Constructive criticism and discussion of various idea's and content that we are creating will always be appreciated, and I'd love to answer any questions you guys have.
Cheers as always,
Xikini
I'm notorious for walls of text, so I'm going to attempt to keep the original post simple and concise.
If you have any suggestions/ideas for new content/systems you'd like to see you can post them below.
This main post will contain mostly progress updates, and maybe a couple of links to specific posts.
I will try to update the below sections weekly with any updates/progress we've made.
Discord link: discordapp.com/invite/mjk7ZE3
Quick info:
Titan Kingdoms is a 9.6 Custom OpenTibia project.
The scope of changes from Real Tibia is too large to explain in this forum post.
You can go to here to download the client, and here to create an account.
Log in and look around if you wish, however we are in Alpha.
There is no real content for players at the moment.
Open the QuestLog for a miniature wiki of new/current systems.
Old and expecially new players to the server will want to review this section from time to time.
Below change_log's are copy-pasted from our discord. (only the last 4 weeks of changes will be kept here.)
Feel free to ask any questions down below.
Werewolf's change_log
01/26/2018
--► Next scheduled update to this thread.
1/10/2018
--► Added 97 Scripted Street lights
--► Updated the client, Smaller and faster to download.
--► New Icon For Discord Server
1/9/2018
--► Bug testing
--► Preposed exciting trap idea
--► Created dagger weapon art 5
--► Created Claw weapon art 1
--► Created 1Hsword weapon art 1
--► Created 1Haxe weapon art 1
--► Created 1Hclub weapon art 1
--► Created Wand weapon art 1
1/8/2018
--► Completed a newly discussed damage modifier. Designed for Higher damage early-game, and balanced damage more end-game
--► Heavily modded claw weapons to accommodate for large early game damage count, weapons attack speed has been slowed. (Is still the fastest attacking weapon, x2 faster then daggers. (dagger is the second fastest weapons.)
07/01/2018
--► Created this thread
Xikini's change_log
01/26/2018
--► Next scheduled update to this thread.
01/12/2018
--► Created offline messaging feature.
01/11/2018
--► Created Spreadsheet for the Distribution System.
--► Updated more information into the Quest Log.
01/10/2018
--► DOT's no longer work on NPC's.
--► DOT's can no longer affect gods.
--► God's cannot damage players with DOT's anymore.
--► DOT's now show in player's status bar.
01/09/2018
--► Created apply_dot_area_in_direction, for use is any script.
--► Created apply_dot_area_on_position, for use is any script.
01/08/2018
--► Rescripted the god awful citizen tile.
--► Rescripted the "Examine Area" skill.
01/07/2018
--► Created this thread
Updated the change_log's.
Next update for this thread scheduled for 01/26/2017.
As always, feel free to ask any questions and/or discuss things below.
Still trudging away.
We got a bit side tracked and weren't updating our change_logs.
Rest assured, updates are still flowing through.
Autoloot system is just around the corner.
Just wanted to give a quick bump to say that this is definitely a discussion thread, and we're not really trying to advertise Titan Kingdoms.
When I bump every Friday with a small picture or gif of new content, it's just so you guys can see that the project is still being worked on.
Constructive criticism and discussion of various idea's and content that we are creating will always be appreciated, and I'd love to answer any questions you guys have.
Cheers as always,
Xikini
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