I agree 100 procent that we are missing a lot of players since its so difficult to start a new server. Even to play with just friends...It's dying for sure, I think mostly the commercialized nature of OT to blame, many thousands of people quit OTs when they became overly commercialized and many still do all the time. The only people left are people that enjoy those 2 week war servers that play with their wallets or the legitimate few who play those custom servers and can tolerate the abhorrent p2w.
Also probably the fact that people have and always will be scared of wasting time on OTs that don't stay online 'forever', I think this issue accumulates and gets worse over time and it's boring after 10 years playing new OTs all the time as inevitably the 'forever online' servers do a reset or never come back online even as little as once per year, is still 10+ resets to many of us.
Maybe also the lack of acceptable download and run servers doesn't help either. I know for sure today it's harder to turn an OT online, we have weird ISPs and routers that block our shit and even then most simple server needs you to setup a website and database which is lightyears ahead of what used to be available in terms of complexity compared to what used to be available and then it's not even ready to run at all and will be riddled with unacceptable bugs. Even starting an ot "for fun with friends" is not possible today for 99% of people.
There's also the lack of a non toxic general forum for OT so fresh blood is kind of rare. You come to otland with enthusiasm and leave an hour later with a sore bottom and an STI.
Recently I've came back to Tibia / OT after having a break. It has been close to a decade. There were problems setting up a local development environment due to builds failing of TFS,OTClient,RME (followed the official tutorials). Either due to outdated packages, or additional parameters you need to use. The information to fix this is around on the forums, but it's all scattered. I started writing a guide how to fix problems that may occur, and I have documented it. Decided to do everything on an Ubuntu VM for now, which seems to work well enough for what I want to do with it. Not sure if im allowed to share the link to archbee (alternative to GitBook), because that post got rejected. Assuming that's because of the link.I agree 100 procent that we are missing a lot of players since its so difficult to start a new server. Even to play with just friends...
Is there anybody working on it being easier for people to get into making open tibia servers? I mean just the tutorials alone are very bad..
Can you list one?Either due to outdated packages, or additional parameters you need to use
Botting was always a part of this game and nothing changed recently.a lot of them seem to be bots.
more like wasted and half-dead with its face in a gutterOpen tibia is not dead. It's just asleep
For OTClient, there was the issue with PhysFS. Building only worked specifying -DUSE_STATIC_LIBS=OFFCan you list one?
There are tons of comprehensives tutorials on how to run your server and all you need is a pair of hands and the ability to read English.
You can just get Cipsoft client/OTCv8 and RME release and you are ready to go.For OTClient, there was the issue with PhysFS. Building only worked specifying -DUSE_STATIC_LIBS=OFF
For RME you needed to get wxWidgets 3.1.4 or higher? and build yourself. Like I said, this information is either available somewhere on the forums or in case of wxWidgets, I found it in an issue on Github. Depends on your ability to search, which differs heavily per person. People that are new will probably search a few things, but will also give up quickly after that if solutions don't work or they dont find the correct information fast enough. Solutions to small problems should just be documented somewhere in the official docs aswell in my opinion, instead of having to traverse a ton of threads.
Solutions to small problems should just be documented somewhere in the official docs aswell in my opinion, instead of having to traverse a ton of threads.
I should document small problems somewhere if I find it usefull
You can just get Cipsoft client/OTCv8 and RME release and you are ready to go.
The thing is that it's quite hard to just spoonfeed new users with a server because hosting one is quite complex and it requires (at least) the aforementioned ability to search, so that's not like you can just skip the initial process and you are fine.
Besides, this is the wrong attitude
Correct attitude
Well the thing is that it's became more complex due to security and and modern(ish) standards mostly I believe so it can't really get easier. What could improve is the tutorial and general information though for sure and some good updated FAQs and troubleshooting guides.I agree 100 procent that we are missing a lot of players since its so difficult to start a new server. Even to play with just friends...
Is there anybody working on it being easier for people to get into making open tibia servers? I mean just the tutorials alone are very bad..