*****************************************************
Error report - Mon May 04 19:43:54 2009
Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - May 4 2009 14:32:20
Memory load: 61
Total phys: 3112140 K available phys: 1205488 K
Start time: 4-5-2009 15:10:6
Kernel time: 0:0:20.203
User time: 0:5:8.734
Threads: 4
Exception: 0xc0000005 at eip = 0xe50cb1e0
eax = 0x1
ebx = 0x133f8e0 -> 0x153fde4
ecx = 0xe50cb1e0
edx = 0x474e5543 -> 0x919
esi = 0x501a700 -> 0x7c2dac
edi = 0x47e93d8 -> 0x432b2b00
ebp = 0x133f8f4 -> 0x133f904
esp = 0x133f8b8 -> 0x679178
efl = 0x10282
---Stack Trace---
From: 0x133f8b8 to: 0x1340000
0x133f8b8 | 0x679178 -> 0x7406f883
0x133f8bc | 0x1
0x133f8c0 | 0x1
0x133f8c4 | 0x432b2b00 -> 0x28000
0x133f8c8 | 0x474e5543 -> 0x919
0x133f8cc | 0x47e93d8 -> 0x432b2b00
0x133f8d0 | 0x133f8e0 -> 0x153fde4
0x133f8d4 | 0x133f8e8 -> 0x47e93d8
0x133f8d8 | 0x675fbd -> 0x830cc583
0x133f8dc | 0x133f89c -> 0
0x133f8e0 | 0x153fde4 -> 0x989680
0x133f8e4 | 0x133f924 -> 0x133f998
0x133f8e8 | 0x47e93d8 -> 0x432b2b00
0x133f8ec | 0x501a700 -> 0x7c2dac
0x133f8f0 | 0x4469930 -> 0x7c1368
0x133f8f4 | 0x133f904 -> 0x133f964 \\\\\\ stack frame //////
0x133f8f8 | 0x672861 -> 0xe8241c89 <-- ret
0x133f8fc | 0x47e93d8 -> 0x432b2b00
0x133f900 | 0x3c28
0x133f904 | 0x133f964 -> 0x133f9f4 \\\\\\ stack frame //////
0x133f908 | 0x6729de -> 0x90909090 <-- ret
0x133f90c | 0x47e93f8 -> 0x7c5238
0x133f910 | 0x7bc878 -> 0x7c3b68
0x133f914 | 0x677ccc -> 0x83e58955
0x133f918 | 0x3f015c -> 0xffffffff
0x133f91c | 0x18
0x133f920 | 0
0x133f924 | 0x133f998 -> 0x133fc18
0x133f928 | 0x1
0x133f92c | 0x24400
0x133f930 | 0x18
0x133f934 | 0x6400
0x133f938 | 0x3f0000 -> 0xc8
0x133f93c | 0x66c96c -> 0x8de58955
0x133f940 | 0x798924 -> 0x10d00ff
0x133f944 | 0x133f958 -> 0x4469930
0x133f948 | 0x67297c -> 0x830cc583
0x133f94c | 0x133f90c -> 0x47e93f8
0x133f950 | 0xffffffff
0x133f954 | 0x481b948 -> 0x47880b8
0x133f958 | 0x4469930 -> 0x7c1368
0x133f95c | 0x501a700 -> 0x7c2dac
0x133f960 | 0x4469930 -> 0x7c1368
0x133f964 | 0x133f9f4 -> 0x133fa14 \\\\\\ stack frame //////
0x133f968 | 0x58e513 -> 0x89904589 <-- ret
0x133f968 OutputMessagePool::getOutputMessage(Protocol*, bool)(0x58e45a)
0x133f96c | 0x3c28
0x133f970 | 0x25c09820 -> 0x332049b
0x133f974 | 0x989680 -> 0x7f8a75a1
0x133f978 | 0
0x133f97c | 0
0x133f980 | 0x2328
0x133f984 | 0x77bda1b2 -> 0xccccc3c9
0x133f988 | 0xccd0fe7 -> 0x7000300
0x133f98c | 0x10cb1e0 -> 0
0x133f9bc OutputMessagePool::getOutputMessage(Protocol*, bool)(0x58e45a)
0x133f9d0 | 0x4469930 -> 0x7c1368
0x133f9d4 | 0x133f9f4 -> 0x133fa14
0x133f9d8 | 0x5bd587 -> 0xc9c0b60f
0x133f9d8 ProtocolGame::canSee(Position const&) const(0x5bd55c)
0x133f9dc | 0x4469930 -> 0x7c1368
0x133f9e0 | 0x49b
0x133f9e4 | 0x332
0x133f9e8 | 0x4469930 -> 0x7c1368
0x133f9ec | 0x501a700 -> 0x7c2dac
0x133f9f0 | 0x4469930 -> 0x7c1368
0x133f9f4 | 0x133fa14 -> 0x133fa44 \\\\\\ stack frame //////
0x133f9f8 | 0x5b6f78 -> 0x83044389 <-- ret
0x133f9f8 Protocol::getOutputBuffer()(0x5b6f18)
0x133f9fc | 0x79b600 -> 0x79b600
0x133fa00 | 0x4469930 -> 0x7c1368
0x133fa04 | 0x1
0x133fa08 | 0x25ec84e8 -> 0x7c1548
0x133fa0c | 0x1f3f8b10 -> 0x7c26ac
0x133fa10 | 0x1f3f8b10 -> 0x7c26ac
0x133fa14 | 0x133fa44 -> 0x133faa4 \\\\\\ stack frame //////
0x133fa18 | 0x5c3777 -> 0xc085c389 <-- ret
0x133fa18 ProtocolGame::sendCreatureInvisible(Creature const*)(0x5c374a)
0x133fa1c | 0x4469930 -> 0x7c1368
0x133fa20 | 0x501a700 -> 0x7c2dac
0x133fa24 | 0x3b266788 -> 0x41dd0880
0x133fa28 | 0x481b938 -> 0x88b8
0x133fa2c | 0x5
0x133fa30 | 0x66c96c -> 0x8de58955
0x133fa34 | 0x40596d60 -> 0x30006
0x133fa38 | 0x1f3f8b10 -> 0x7c26ac
0x133fa3c | 0x501a700 -> 0x7c2dac
0x133fa40 | 0x3b266788 -> 0x41dd0880
0x133fa44 | 0x133faa4 -> 0x133fac4 \\\\\\ stack frame //////
0x133fa48 | 0x497b5d -> 0x8bc4458b <-- ret
0x133fa48 Game::internalCreatureChangeVisible(Creature*, bool)(0x497a90)
0x133fa4c | 0x4469930 -> 0x7c1368
0x133fa50 | 0x501a700 -> 0x7c2dac
0x133fa54 | 0x4ad
0x133fa58 | 0x3f0000 -> 0xc8
0x133fa5c | 0x133f858 -> 0
0x133fa60 | 0x3b266788 -> 0x41dd0880
0x133fa64 | 0x3a7
0x133fa68 | 0xcdc36f8 -> 0xcdc3710
0x133fa80 | 0xffc403a7
0x133fa84 | 0x1
0x133fa88 | 0x501a700 -> 0x7c2dac
0x133fa8c | 0x20
0x133fa90 | 0x20
0x133fa94 | 0x133faf4 -> 0x133fb04
0x133fa98 | 0x501a700 -> 0x7c2dac
0x133fa9c | 0x80
0x133faa0 | 0x501a700 -> 0x7c2dac
0x133faa4 | 0x133fac4 -> 0x133fae4 \\\\\\ stack frame //////
0x133faa8 | 0x454362 -> 0x1ba <-- ret
0x133faa8 ConditionInvisible::startCondition(Creature*)(0x454328)
0x133faac | 0x7ca0a0 -> 0x7b16ff0
0x133fab0 | 0x501a700 -> 0x7c2dac
0x133fab4 | 0
0x133fab8 | 0x501a700 -> 0x7c2dac
0x133fabc | 0x80
0x133fac0 | 0x501a700 -> 0x7c2dac
0x133fac4 | 0x133fae4 -> 0x133fb04 \\\\\\ stack frame //////
0x133fac8 | 0x46a00c -> 0x3174c084 <-- ret
0x133fac8 Creature::addCondition(Condition*)(0x469f92)
0x133facc | 0x40596d68 -> 0x7c1bc8
0x133fad0 | 0x501a700 -> 0x7c2dac
0x133fad4 | 0
0x133fad8 | 0x67297c -> 0x830cc583
0x133fadc | 0x133fa9c -> 0x80
0x133fae0 | 0x501a700 -> 0x7c2dac
0x133fae4 | 0x133fb04 -> 0x133fb34 \\\\\\ stack frame //////
0x133fae8 | 0x46a07f -> 0xba <-- ret
0x133fae8 Creature::addCombatCondition(Condition*)(0x46a05e)
0x133faec | 0x501a700 -> 0x7c2dac
0x133faf0 | 0x40596d68 -> 0x7c1bc8
0x133faf4 | 0x133fb04 -> 0x133fb34
0x133faf8 | 0x71d596 -> 0x36c800c7
0x133fafc | 0x40596d68 -> 0x7c1bc8
0x133fb00 | 0x501a700 -> 0x7c2dac
0x133fb04 | 0x133fb34 -> 0x133fb64 \\\\\\ stack frame //////
0x133fb08 | 0x42eb4d -> 0xff34588 <-- ret
0x133fb08 Combat::CombatConditionFunc(Creature*, Creature*, CombatParams const&, void*)(0x42eada)
0x133fb0c | 0x501a700 -> 0x7c2dac
0x133fb10 | 0x40596d68 -> 0x7c1bc8
0x133fb14 | 0x40001a09 -> 0
0x133fb18 | 0x133fb4c -> 0x1fde85d0
0x133fb1c | 0x54c40a -> 0x8b186d8d
0x133fb1c Map::getSpectators(Position const&)(0x54c148)
0x133fb20 | 0x133fa8c -> 0x20
0x133fb24 | 0x33fb34
0x133fb28 | 0x469ba20 -> 0x467af90
0x133fb2c | 0x501a700 -> 0x7c2dac
0x133fb30 | 0x501a700 -> 0x7c2dac
0x133fb34 | 0x133fb64 -> 0x133fb94 \\\\\\ stack frame //////
0x133fb38 | 0x42ebe4 -> 0xc2444c7 <-- ret
0x133fb38 Combat::CombatNullFunc(Creature*, Creature*, CombatParams const&, void*)(0x42ebb4)
0x133fb3c | 0x501a700 -> 0x7c2dac
0x133fb40 | 0x501a700 -> 0x7c2dac
0x133fb44 | 0x469ba20 -> 0x467af90
0x133fb48 | 0
0x133fb4c | 0x1fde85d0 -> 0x7c26ac
0x133fb50 | 0
0x133fb54 | 0x133fbb4 -> 0x133fbd4
0x133fb58 | 0x3b266788 -> 0x41dd0880
0x133fb5c | 0x501a700 -> 0x7c2dac
0x133fb60 | 0x469ba20 -> 0x467af90
0x133fb64 | 0x133fb94 -> 0x133fbc4 \\\\\\ stack frame //////
0x133fb68 | 0x42fbad -> 0x3489068b <-- ret
0x133fb68 Combat::doCombatDefault(Creature*, Creature*, CombatParams const&)(0x42fb30)
0x133fb6c | 0x501a700 -> 0x7c2dac
0x133fb70 | 0x501a700 -> 0x7c2dac
0x133fb74 | 0x469ba20 -> 0x467af90
0x133fb78 | 0
0x133fb7c | 0x121
0x133fb80 | 0xcba32a3 -> 0x801e000
0x133fb84 | 0x77bda1b2 -> 0xccccc3c9
0x133fb88 | 0x469ba20 -> 0x467af90
0x133fb8c | 0x501a700 -> 0x7c2dac
0x133fb90 | 0x501a700 -> 0x7c2dac
0x133fb94 | 0x133fbc4 -> 0x133fca4 \\\\\\ stack frame //////
0x133fb98 | 0x42f5c2 -> 0x8bf45d8b <-- ret
0x133fb98 Combat::doCombat(Creature*, Creature*) const(0x42f522)
0x133fb9c | 0x501a700 -> 0x7c2dac
0x133fba0 | 0x501a700 -> 0x7c2dac
0x133fba4 | 0x469ba20 -> 0x467af90
0x133fba8 | 0
0x133fbac | 0x1fde85d0 -> 0x7c26ac
0x133fbb0 | 0x3e8
0x133fbb4 | 0x133fbd4 -> 0x501a700
0x133fbb8 | 0x469b7e0 -> 0x469afa0
0x133fbbc | 0x469b7e8 -> 0x469ab40
0x133fbc0 | 0x501a700 -> 0x7c2dac
0x133fbc4 | 0x133fca4 -> 0x133fcf4 \\\\\\ stack frame //////
0x133fbc8 | 0x5e8728 -> 0xff7085c7 <-- ret
0x133fbc8 CombatSpell::castSpell(Creature*, Creature*)(0x5e8178)
0x133fbcc | 0x469ba20 -> 0x467af90
0x133fbd0 | 0x501a700 -> 0x7c2dac
0x133fbd4 | 0x501a700 -> 0x7c2dac
0x133fbd8 | 0x5a360f -> 0x8bf45d8b
0x133fbd8 Player::onThink(unsigned int)(0x5a31bc)
0x133fbdc | 0x133fc08 -> 0x466b16
0x133fbe0 | 0x3e8
0x133fbe4 | 0x187d
0x133fbe8 | 0x7
0x133fbec Map::getSpectators(Position const&)(0x54c148)
0x133fc08 Creature::addEventWalk()(0x466662)
0x133fc2c Player::onThink(unsigned int)(0x5a31bc)
0x133fc3c CombatSpell::castSpell(Creature*, Creature*)(0x5e8178)
0x133fc68 rand24b()(0x6006cc)
0x133fc78 random_range(int, int, DistributionType_t)(0x6007ce)
0x133fc80 | 0x66c96c -> 0x8de58955
0x133fc84 | 0x78ebc0 -> 0x801ffff
0x133fc88 | 0x133fcdc -> 0x501a700
0x133fc8c | 0x466859 -> 0x8b186d8d
0x133fc8c Creature::addEventWalk()(0x466662)
0x133fc90 | 0x133fc0c -> 0x133fc68
0x133fc94 | 0x133fca4 -> 0x133fcf4
0x133fc98 | 0x469b7e0 -> 0x469afa0
0x133fc9c | 0x469b7e8 -> 0x469ab40
0x133fca0 | 0x501a700 -> 0x7c2dac
0x133fca4 | 0x133fcf4 -> 0x133fd14 \\\\\\ stack frame //////
0x133fca8 | 0x55259c -> 0x978b1b8b <-- ret
0x133fca8 Monster::onThinkDefense(unsigned int)(0x5524f2)
0x133fcac | 0x469ab30 -> 0x7c0e48
0x133fcb0 | 0x501a700 -> 0x7c2dac
0x133fcb4 | 0x501a700 -> 0x7c2dac
0x133fcb8 | 0x55445e -> 0x1ba
0x133fcb8 Monster::inDespawnRange(Position const&)(0x5543e2)
0x133fcbc | 0x79b880 -> 0x79b880
0x133fcc0 | 0x501a950 -> 0x3300492
0x133fcc4 | 0x32
0x133fcc8 | 0x25c09820 -> 0x332049b
0x133fcd0 | 0x3e8
0x133fcd4 | 0x133fcf4 -> 0x133fd14
0x133fcd8 | 0x5544d5 -> 0x83c0b60f
0x133fcd8 Monster::despawn()(0x5544b4)
0x133fcdc | 0x501a700 -> 0x7c2dac
0x133fce0 | 0x25c09820 -> 0x332049b
0x133fce4 | 0x2
0x133fce8 | 0x501a700 -> 0x7c2dac
0x133fcec | 0x3e8
0x133fcf0 | 0
0x133fcf4 | 0x133fd14 -> 0x133fe34 \\\\\\ stack frame //////
0x133fcf8 | 0x55206b -> 0x5b10c483 <-- ret
0x133fcf8 Monster::onThink(unsigned int)(0x551e8c)
0x133fcfc | 0x501a700 -> 0x7c2dac
0x133fd00 | 0x3e8
0x133fd04 | 0x1fde8850 -> 0x131f2720
0x133fd08 | 0x1fde85d0 -> 0x7c26ac
0x133fd0c | 0x7ca1dc -> 0x13190f98
0x133fd10 | 0x3a7
0x133fd14 | 0x133fe34 -> 0x133fe44 \\\\\\ stack frame //////
0x133fd18 | 0x4977f9 -> 0xff089d8b <-- ret
0x133fd18 Game::checkCreatures()(0x497276)
0x133fd1c | 0x501a700 -> 0x7c2dac
0x133fd20 | 0x3e8
0x133fd24 | 0x2
0x133fd28 | 0x7ca0a0 -> 0x7b16ff0
0x133fd2c | 0x79fe9f40 -> 0x79b81c
0x133fd30 | 0x14d
0x133fd34 | 0x79fe9f40 -> 0x79b81c
0x133fd38 | 0xdc
0x133fd6c Creature::addEventWalk()(0x466662)
0x133fd9c Game::checkCreatures()(0x497276)
0x133fdb0 Game::checkCreatures()(0x497276)
0x133fdcc Game::checkCreatures()(0x497276)
0x133fddc Game::checkCreatures()(0x497276)
0x133fdec Game::checkCreatures()(0x497276)
0x133fdfc Game::checkCreatures()(0x497276)
0x133fe08 Game::checkCreatureWalk(unsigned int)(0x497092)
0x133fe10 | 0x497276 -> 0x57e58955
0x133fe10 Game::checkCreatures()(0x497276)
0x133fe14 | 0
0x133fe18 | 0x7ca0a0 -> 0x7b16ff0
0x133fe1c | 0x7ca0a0 -> 0x7b16ff0
0x133fe20 | 0x10017085 -> 0xff042474
0x133fe24 | 0x133fe44 -> 0x133fee4
0x133fe28 | 0x7ca0a0 -> 0x7b16ff0
0x133fe2c | 0xaa
0x133fe30 | 0
0x133fe34 | 0x133fe44 -> 0x133fee4 \\\\\\ stack frame //////
0x133fe38 | 0x6f0710 -> 0x5b04c483 <-- ret
0x133fe3c | 0x7ca0a0 -> 0x7b16ff0
0x133fe40 | 0x3fcca0 -> 0x9fcc
0x133fe44 | 0x133fee4 -> 0x133ff84 \\\\\\ stack frame //////
0x133fe48 | 0x72293f -> 0x8984458d <-- ret
0x133fe4c | 0x86cb094 -> 0x497276
0x133fe50 | 0
0x133fe54 | 0x133fee4 -> 0x133ff84
0x133fe58 | 0x18
0x133fe5c | 0x3
0x133fe60 | 0x1fe80
0x133fe64 | 0x86cb090 -> 0x79b7dc
0x133fe68 | 0x153fde4 -> 0x989680
0x133fea8 OutputMessagePool::startExecutionFrame()(0x58da12)
0x133fec0 | 0xffffffff
0x133fec4 | 0x3a7
0x133fec8 | 0
0x133fecc | 0x49ff295a -> 0xe228007c
0x133fed0 | 0xffc403a7
0x133fed4 | 0x1330001
0x133fed8 | 0x3fcca0 -> 0x9fcc
0x133fedc | 0xaa
0x133fee0 | 0
0x133fee4 | 0x133ff84 -> 0x133ffb8 \\\\\\ stack frame //////
0x133fee8 | 0x5f7dbc -> 0x898c558b <-- ret
0x133fee8 Dispatcher::dispatcherThread(void*)(0x5f7c12)
0x133feec | 0x86cb090 -> 0x79b7dc
0x133fef0 | 0x13e7ac94 -> 0x497276
0x133fef4 | 0x2
0x133fef8 | 0xac38cbf0
0x133fefc | 0x7c9f9c -> 0x5ba60960
0x133ff00 | 0
0x133ff04 | 0x13e7ac90 -> 0x79b7dc
0x133ff08 | 0x13e7ac90 -> 0x79b7dc
0x133ff3c Dispatcher::dispatcherThread(void*)(0x5f7c12)
0x133ff60 | 0x133ffa8 -> 0x133ffdc
0x133ff64 | 0x47562c -> 0x57e58955
0x133ff64 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x47562c)
0x133ff68 | 0xe192fb00
0x133ff6c | 0x133ff50 -> 0xffc400aa
0x133ff70 | 0
0x133ff74 | 0x133ffa8 -> 0x133ffdc
0x133ff78 | 0x3fcca0 -> 0x9fcc
0x133ff7c | 0x3fcdd0 -> 0x8c28
0x133ff80 | 0
0x133ff84 | 0x133ffb8 -> 0x133ffec \\\\\\ stack frame //////
0x133ff88 | 0x77bcb3ca -> 0xff4fe859 <-- ret
0x133ff8c | 0x7c9f80 -> 0x2477a8
0x133ff90 | 0
0x133ff94 | 0
0x133ff98 | 0x3fcca0 -> 0x9fcc
0x133ff9c | 0x1
0x133ffa0 | 0x133ff90 -> 0
0x133ffa4 | 0x8082e047
0x133ffa8 | 0x133ffdc -> 0xffffffff
0x133ffac | 0x77bc6c74 -> 0x83ec8b55
0x133ffb0 | 0x77ba4138 -> 0xffffffff
0x133ffb4 | 0
0x133ffb8 | 0x133ffec -> 0 \\\\\\ stack frame //////
0x133ffbc | 0x77e64829 -> 0xb0c2e850 <-- ret
0x133ffc0 | 0x3fcca0 -> 0x9fcc
0x133ffc4 | 0
0x133ffc8 | 0
0x133ffcc | 0x3fcca0 -> 0x9fcc
0x133ffd0 | 0
0x133ffd4 | 0x133ffc4 -> 0
0x133ffd8 | 0x80833180
0x133ffdc | 0xffffffff
0x133ffe0 | 0x77e61a60 -> 0x83ec8b55
0x133ffe4 | 0x77e64830 -> 0xffffffff
0x133ffe8 | 0
0x133ffec | 0 \\\\\\ stack frame //////
0x133fff0 | 0 <-- ret
0x133fff4 | 0x77bcb35a -> 0x38680c6a
0x133fff8 | 0x3fcca0 -> 0x9fcc
0x133fffc | 0
*****************************************************