Bassam421
Lockout RPG/PVP Owner
Nice work :O
Sorry if the question is so obvious, but haven't found it anywhere. When I try to load map with RME (2.2) it says that I need to show him 8.20-8.31 tibia.spr and .dat. However, making empty 9.60 map works without problems. What's the matter?
Hey, I am using 64bit version of 2.14 Mystic Spirit(compiled Aug 27) and encounter quite big problem. After my character on account of type = 5 attacks monster server freezes. It cuts out connection with client, but does not report logging off character. TFS servers start to rapidly leak memory up(it loads 30-50mb of data per sec into ram). Other characters also lose connection. However character can move up to 1 tile before freeze-wait until kick.
This does happen on both GUI and Console version of server. I am using Acer Aspire 7750G with windows 7(I can check soon if similar thing does happen in linux), and use Uniserv(I setted up everything following this guide) and Znote AAC(so it did some changes in db but i doubt they could do anything like this).
local uid = doCreateItemEx(1945, 1)
doSetItemText(uid, " TEST ")
doPlayerAddItemEx(cid, uid)
local uid = doPlayerAddItem(cid, 1945)
doSetItemText(uid, " TEST ")
Item no Found
Tataturen i have found a big problem, i don't know why i can't pass itens by reference in scripting
Look what I was trying to do:
PHP:local uid = doCreateItemEx(1945, 1) doSetItemText(uid, " TEST ") doPlayerAddItemEx(cid, uid)
also tryed this:
PHP:local uid = doPlayerAddItem(cid, 1945) doSetItemText(uid, " TEST ")
Could you help me fixing it?
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But also i still can do this:
local uid = doCreateItemEx(1945, 1)
print(getThing(uid).itemid) -- return 1945
print(getThing(uid).itemid) -- return 70001
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I forget to tell you that i'm getting
Hm, the db.executeQuery function doesn't work? Or was it renamed?
Bump this!!!
Sorry, i fixed it was my falt !!
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By the way thanks Talaturen for the great job !!
The only thing that the 0.2 needs is a way better to set attributes but it is a great distro
It's db.query, not db.executeQuery.
I will check that before the next release to make sure it's not happening, that should not happen. Are you using MySQL or SQLite?
I might add the get/set attributes Lua functions for 0.2.16. They won't make it into 0.2.15.
doTargetCombatCondition(cid, creature.uid, condition, 0)