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Colossus Boss Quest

The problem is you're only limited to Players, I'm pretty sure that's why you summoned your demon.
It might be a workable solution for a specific boss like this, but in general cases, this is a problem with the Combat system.
It definitely should not be limited to Players only, but to all creatures.
 
The problem is you're only limited to Players, I'm pretty sure that's why you summoned your demon.
It might be a workable solution for a specific boss like this, but in general cases, this is a problem with the Combat system.
It definitely should not be limited to Players only, but to all creatures.
The demon is for testing. Since i'm in GM and the mosters can't see me. So thats why i summoned the Demon. But true the combat is limited but i got around it :p Maybe not the best way, but until someone fix it.
 
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I'm pretty much near the end of the code.

Features:
  • Push creatures when hitting the fists!
  • 3 random moves, with configurable chances!
  • Up to only 200+ lines!
  • Very easy to configure. No posistions need to be set on the lua!
  • Optimized and reusing functions. For best preformence.
 
Movement + damage scripts are fairly basic and over done. Possibly some better AI, or additional effects. Honestly due to Tibias system and the programs you're using, you're limited anyways.
 
AI is no problem and can easily be done with creativity and knowledge, additional sprites and effects may be limited to a certain extent.
What programs are you talking about, by the way? You really don't need anything more than a text editor.
 
As Evan metioned. The additional sprites and effects are limited and also i don't want step outside the boundaries which will cause bad performance for the server. Aslo the code, is made so it will be release to public. So i don't want to complicate things. The meaning of this release, is that people can adapt it and may applay it on other ideas. Also it's because i want advertise TFS 1.x series and show them that alot of things is possible :p But i've proven that with my other projects aswell. Which are purley based on 1.x
 
AI is no problem and can easily be done with creativity and knowledge, additional sprites and effects may be limited to a certain extent.
What programs are you talking about, by the way? You really don't need anything more than a text editor.
So what was the point of this thread then, if it can be so easily done? Its amazing how fast the butt hurt robots come out of sleep-mode when you say ONE negative thing about something they support LOL. Dude you think this script is good or something? Sure the concept is ok, far from original though, and definately not unique. Sure, to code in ANY language you pretty much just need to know the fundamentals like IF statements, and FOR loops, etc. But when it comes down to it, if you wanna stick with Tibia's system and concept's then you're limited to waht you can do OBVIOUSLY. Programs I may refer to are programs that essentially are handed down to the community that are generally non changing. If you really have something negative to say still, then you probbaly dont know what you're talking about.
 
I don't even know what to say to this post, you're just being condescending for no apparent reason.
I have absolutely nothing against your opinions, you originally said you were expecting better, I was honestly curious as to what you were expecting, that's all.
Printer has already stated the point of this thread, I already stated the point of my version way back. The point is to be innovative with the technology you have provided to you.
 
k my bad i apologize. im used to hostility. I can be blamed, along with the rest of tibia
 
k my bad i apologize. im used to hostility. I can be blamed, along with the rest of tibia
You should stop writing after your first comment. Since i partially agreed on that. But now see your self as a "victim" and attacked @Evan for no reason.
 
Anyways was just saying that the idea is cool and all, but if you have the time I wouldnt mind judging a better version.
 
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