The purpose of this thread is to create a constructive conversation between the developers of
Delyria and the players in order to make the best server possible. Keep in mind that we will
reject/report all destructive criticism, if you are not interested in the server then please keep it
to yourself.
______________________________________________________________________
Introduction
The target with Delyria is to set a new standard to Evolution servers, where challenging
elements are long-term and as consistent as possible - with this in mind the rates will be
slightly lower than "your regular Evolution", they will resemble the real tibian servers. If you
think that a low-rated Evolution server sounds boring, keep in mind that everything is very
close at hand since there are teleports to spawns, quests and shops and therefore the gameplay
is quite rapid compared to a real tibian server.
Besides that we hope to be able to keep items valuable & original, we have also created an
unique character-attribute system in order to add another dimension to the gameplay. If you
think this is something for you, then continue reading.
Launch(BETA)/Development
The development started roughly two weeks ago(check thread date), we have already been
able to create alot of content and we hope to have a BETA available in approximately 1-2
months - the purpose of the BETA is to get a good player perspective of the server, so if you
are interested in playing the BETA just leave a post below. The server will be hosted in central
Europe.
Features
Please post what you think about a server like this, and what you would like to see in it? Remember, all feedback is good feedback aslong as its constructive.
Delyria and the players in order to make the best server possible. Keep in mind that we will
reject/report all destructive criticism, if you are not interested in the server then please keep it
to yourself.
______________________________________________________________________
Introduction
The target with Delyria is to set a new standard to Evolution servers, where challenging
elements are long-term and as consistent as possible - with this in mind the rates will be
slightly lower than "your regular Evolution", they will resemble the real tibian servers. If you
think that a low-rated Evolution server sounds boring, keep in mind that everything is very
close at hand since there are teleports to spawns, quests and shops and therefore the gameplay
is quite rapid compared to a real tibian server.
Besides that we hope to be able to keep items valuable & original, we have also created an
unique character-attribute system in order to add another dimension to the gameplay. If you
think this is something for you, then continue reading.
Launch(BETA)/Development
The development started roughly two weeks ago(check thread date), we have already been
able to create alot of content and we hope to have a BETA available in approximately 1-2
months - the purpose of the BETA is to get a good player perspective of the server, so if you
are interested in playing the BETA just leave a post below. The server will be hosted in central
Europe.
Features
- Latest Protocol (10.79 as of now)
- Cast System
- Map created from scratch (Inner-city infrastructure is kept, quality maps from resource section may appear)
- Daily exciting and well-rewarding events (Firestorm- , Zombie- , Swim- , Last Man Standing-event.. and more)
- Fair shop, overpowered & customized items DOES NOT appear in shop
- Loot Channel
- Unique character-attribute system (Critical Hit -, Increased Regeneration -, Increased Loot -, Damage Reflection -, Damage Absorption -, Increased Speed-Attribute)
- Chain-Quest with checkpoints, starts at an easy difficulty and turns into hardcore
Please post what you think about a server like this, and what you would like to see in it? Remember, all feedback is good feedback aslong as its constructive.
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