I want to explain something, because I am getting a lot of backlash due to my comments about a bot for the OTC.
I personally hate botting. I even dislike the light hacks, ambient light, the updated hotkey system, MCing, the exp bars, things that most people have no problems with, but I still view as cheating as it wasn't the original intended way to play the game, and these systems were only added in because cipsoft buckled, watering down their own game.
Hell, I think the marketplace in the depots is cheating because it took away any risk of trading with other players.
Auto loot takes away the skill and competition of looting.
Auto heal takes away the skill of timing a good heal.
Auto target is mindless.
Combo leader takes away good team work and communication.
Human ability and error is what makes PVP and even PVM fun. When everyone plays at near perfect levels due to their bots, the game just isn't as fun.
This list can go on for days.
But there is a major two fold reason why I think developing candy bot further is important.
1. People won't play the OTC on a normal server they can run a bot.
*This was tested among friends, literally handing them a OTC with superior features than cipsofts client, but was abandoned instantly when they couldn't run their bot on it.
2. Most OTs out there deserve to be botted, because the game is just so poorly designed, that humans can not have fun or even really play without a bot.
I'll give two examples of servers that I don't think are even playable without using a bot.
First one would be Archlight. This God damn server pretty much expects me to spam heals non-stop, and if I don't, the monsters in the game will KO me pretty much instantly. My character is able to keep up with it, on a fundamental level, as the exhaust system doesn't get in the way of me healing.
But my stupid human hands do not enjoy having to spam heal/potions 10 times a second to keep up with the game play. I can do it in spurts, such as if it was a boss fight, or a spam mob challenge, but no, this is just the constant default way to play the game. I will get (even worse) carpal tunnel from trying to play this game without a bot, and physically speaking, my hands don't want to do this, no ones does, it just doesn't feel good.
That is why every single mother fucker playing that game for any meaningful extent of time, is running a bot, as our human bodies just can not feasibly keep up with the demands of the game.
The second would be Xagulz Deathzot. I love Xagulz, he is a great friend, but I truly believe that Deathzot is not meant for human beings to play. He has done some good work in adding in some elements were the human player has to do some things, but the core game play of deathzot was designed around people having to bot the game.
To keep this post short, you simply have to cavebot this server all the time if you wish to enjoy the game play. Killing monster to monster is so uneventful and unchallenging that your brain will start to wither from lack of stimulation. Some of the boss fights are interesting, and the quests are alright, but the sheer volume of monsters you have to kill (even with exp boosts!) is just unGodly, and I'd rather kill myself than have to manual deathzot.
That is not to say that the two servers above don't have players who have never botted, I am sure there are players that never botted on them, and may have even been on the leaderboards. To you guys that have done that, FUCK YOU, you guys are abnormal freaks, that work to justify horrible game design. (fyi, Deathzot isn't horribly designed due to the fact it was designed to be played with a bot, I would also guess Archlight was the same).
As long as people make games that are humanly unfeasible to play efficiently, or so uneventful that your brain feels like it's gonna ooze out of your ears due to playing it, people are going to bot so they can cut out the bullshit, and get to the bits of these games that ARE fun.