Jfrye
Mapper, trying to learn scripting
They are like little swamp bubbles that pop in game. I haven't completely decided if I like them or not.I like it! thought those looked wierd thou.
They are like little swamp bubbles that pop in game. I haven't completely decided if I like them or not.I like it! thought those looked wierd thou.
Might look okay ingame when its animated like seeping out of the grass.They are like little swamp bubbles that pop in game. I haven't completely decided if I like them or not.
I'd recommend putting your palisade walls like this.
Also, those 'arches' are actually unwalkable (you can see this by hitting 'o' and anything with a red tile is unwalkable.
So, @Dark199 The red circle is what I think you are saying. Just making sure I am understanding it right. Also, what about the part in the yellow circle? Remove the mountain borders, and build the palisade up to it like in the red circle?
Looks grate! Inspiring...Not water, but the concept holds.
Basically you just put water borders farther away.
One more:
You were asking for tips on the swamp, how to improve it..
just so happen to be that Shirako is one hell of a mapper, and he has a perfect picture in his thread to take inspiration from.
look at it and play around with borders in your own swamp and see how you can improve it!
Any and all input is appreciated. Im not exactly sure how to do the grounds around the orcs. I just tried something, and thought I would post it up here for opinions.I personally dont like it when you put borders on top of each other but thats just me. Other might disagree with me.
On orcs u should use many dirt ground and borders(because its camp they walk much, so little or even no grass inside), dired grass and dead nature stuff.-
Any and all input is appreciated. Im not exactly sure how to do the grounds around the orcs. I just tried something, and thought I would post it up here for opinions.
Thank you for the input. I will try to improve on those items and post revamps later on.As many have stated before, I like how you keep listening to feedback and you're improving quickly.
I have a few pointers on the swamp since you're eager for opinions. Blueberry bushes, and birch trees specifically doesn't really look good close to a swamp in my opinion, they generally give the aura of a nice rich nature, whilst a swamp is more like... a "destroyer" of nature if you know what I mean.
My biggest feedback on the swamp is that the swampspots are too small (too narrow), but nevertheless it looks good! Be careful with using too much junglegrass on small swamps.
The bear cave is nice, I like it a lot, but the jungle grass isn't fitting. I know your idea (like copper shield quest in Rookgaard), but wheat or something else could perhaps make more sense than jungle grass. I don't know really.
The snake place doesn't need that log there, just looks weird, where did the tree come from? Again, I think there's too much jungle grass there, I like junglegrass in big swamp areas more. The big mushroom doesn't fit in, I'd rather use small mushrooms if you want mushrooms in the cave. You can also use edible mushrooms.
Lastly, mixing too many different types of trees is something most mappers do, they just place them based on what color they are. Think about it next time you map a nature pic, to not mix poplars, birch trees, fir trees etc too much. Trees like different pH values in their soil.
Can't provide with pics to make it easier for you to follow my feedback atm, but I'll do it next time I have something to say.
Also I heard you needed some help with trollcaves, I helped a new mapper with his trollcave, BulawOw, you can see my post further down this thread if you want.
https://otland.net/threads/bulawow-from-zero-to-map-makera.246774/
Ofc my picture isn't as beautiful as you can do it, but I hope it can help you with some detailing ideas and cave structure.
Overall really good job mate, keep it going!