222222
Advanced OT User
- Joined
- Jul 3, 2007
- Messages
- 269
- Reaction score
- 245
Hello,
I've put a lot of work into creating this map and I can safely say this is by far the most accurate 7.4 map that's ever been publicly released. It is not the map which was leaked in the 7.72 CipSoft hack. This map has been extracted from thousands of 7.2 up to 7.4 TibiCAM recordings (both private and public) as well as hundreds of screenshots (both private and public). Anything after 7.4 has been excluded. With the help of old gamemasters I have even managed to include an authentic Isle of Solitude, exactly as it looked like in 7.4 - which has never been publicly seen before to my knowledge. I've had to research and interview players for hundreds of hours and find old gamemasters and ask them to send me their old screenshots. I really wanted to create an authentic map.
There are thousands of differences between 7.4 and 7.72. Too many to count. Things you might not even see unless you look really closely. Anything from borders, trees, pick spots, stones, daily spawned items, to entire spawn layouts. It of course also includes all of the NPCs which were present in 7.4 as well as the monsters and their exact spawn locations. Any texts (books, gravestones, signs, etc.) as well. I have not retouched any of CipSoft's own map errors either. The only difference I've made is to add a teleporter from Rookgaard to Thais temple.
I've used this map without any issues on both Tibia 7.4 (Avesta) and Tibia 7.72 (OTHire). Due to the performance benefits of running it in 7.72, I've decided to include that version of the map here (0.6.0). If you want to use it on a 7.4 server, just change the map version to 0.5.0 instead in a second. It's your responsibility to load 7.4 graphics if you run it on a 7.72 engine. Using 7.72 graphics on this 7.4 map will not look great, so make sure to use the right item file.
Please note! If you save the map the spawn XML file will be changed and I can no-longer guarantee that the spawns are accurate. So if you make any changes to the map, I recommend backing up the spawn file. Because RME tends to merge spawns that are close to each other and it makes it look weird. So keep the spawn file in its original state. If you want to add spawns, I recommend adding it manually in the file instead.
Some screenshots:
I've decided to quit Tibia for good. Since I recently landed my dream job in Silicon Valley at a FAANG-company, I no-longer have time or interest to keep working on Tibia-related stuff, so I will release my data packs later as well - for both 7.4 and 7.72. Which includes even more on the map such as action id's and unique id's (83.6% of the quests according to today's date), all NPCs with their transcripts and correct outfit colors from 7.4 (not 7.72 - which differs on some NPCs), monster files and 7.4 monster behavior, formulas, etc. in source code. As well as the 7.4 website (custom-built website using real 7.4 website - although updated and a bit cleaner code), with house bidding system etc. It's Open Tibia which made me interested in computers and getting a degree in computer science in the first place, so I owe it a lot to this site and to "the other OT forum" (not mentioning any names) which existed a few years ago. Once I'm back home from this lockdown, I'll make sure to upload a bunch of useful tools I've created throughout the years that helps with OT development, as well as a ton of different data packs/servers. It's the least I can do.
I spent many long nights searching for & looking at old 7.4 screenshots to add missing pieces, which can not be found in any (public) recordings. Hundreds of hours just going crazy over small details that nobody might not even notice. Keep Tibia 7.4 alive and I hope that the community can build something amazing. You now have a good foundation for your server's map.
I've put a lot of work into creating this map and I can safely say this is by far the most accurate 7.4 map that's ever been publicly released. It is not the map which was leaked in the 7.72 CipSoft hack. This map has been extracted from thousands of 7.2 up to 7.4 TibiCAM recordings (both private and public) as well as hundreds of screenshots (both private and public). Anything after 7.4 has been excluded. With the help of old gamemasters I have even managed to include an authentic Isle of Solitude, exactly as it looked like in 7.4 - which has never been publicly seen before to my knowledge. I've had to research and interview players for hundreds of hours and find old gamemasters and ask them to send me their old screenshots. I really wanted to create an authentic map.
There are thousands of differences between 7.4 and 7.72. Too many to count. Things you might not even see unless you look really closely. Anything from borders, trees, pick spots, stones, daily spawned items, to entire spawn layouts. It of course also includes all of the NPCs which were present in 7.4 as well as the monsters and their exact spawn locations. Any texts (books, gravestones, signs, etc.) as well. I have not retouched any of CipSoft's own map errors either. The only difference I've made is to add a teleporter from Rookgaard to Thais temple.
I've used this map without any issues on both Tibia 7.4 (Avesta) and Tibia 7.72 (OTHire). Due to the performance benefits of running it in 7.72, I've decided to include that version of the map here (0.6.0). If you want to use it on a 7.4 server, just change the map version to 0.5.0 instead in a second. It's your responsibility to load 7.4 graphics if you run it on a 7.72 engine. Using 7.72 graphics on this 7.4 map will not look great, so make sure to use the right item file.
Please note! If you save the map the spawn XML file will be changed and I can no-longer guarantee that the spawns are accurate. So if you make any changes to the map, I recommend backing up the spawn file. Because RME tends to merge spawns that are close to each other and it makes it look weird. So keep the spawn file in its original state. If you want to add spawns, I recommend adding it manually in the file instead.
Some screenshots:




I've decided to quit Tibia for good. Since I recently landed my dream job in Silicon Valley at a FAANG-company, I no-longer have time or interest to keep working on Tibia-related stuff, so I will release my data packs later as well - for both 7.4 and 7.72. Which includes even more on the map such as action id's and unique id's (83.6% of the quests according to today's date), all NPCs with their transcripts and correct outfit colors from 7.4 (not 7.72 - which differs on some NPCs), monster files and 7.4 monster behavior, formulas, etc. in source code. As well as the 7.4 website (custom-built website using real 7.4 website - although updated and a bit cleaner code), with house bidding system etc. It's Open Tibia which made me interested in computers and getting a degree in computer science in the first place, so I owe it a lot to this site and to "the other OT forum" (not mentioning any names) which existed a few years ago. Once I'm back home from this lockdown, I'll make sure to upload a bunch of useful tools I've created throughout the years that helps with OT development, as well as a ton of different data packs/servers. It's the least I can do.
I spent many long nights searching for & looking at old 7.4 screenshots to add missing pieces, which can not be found in any (public) recordings. Hundreds of hours just going crazy over small details that nobody might not even notice. Keep Tibia 7.4 alive and I hope that the community can build something amazing. You now have a good foundation for your server's map.
Attachments
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Tibia 7.4 Real Map - by 222222.zip11 MB · Views: 1,857 · VirusTotal
Last edited: