ofrivilligjude
Veteran OT User
- Joined
- Mar 16, 2016
- Messages
- 243
- Reaction score
- 292
Feels like majority of content is based on the player to be forced into buying points & using the shop.
Me & my mate failed to upgrade item last level 18 times in a row due to it being extremely low (how convienent there's downgrade protection in shop)
Prey system speaks for itself
Warzone require 3 demon dusts, which you luckily can buy in shop aswell.. only 2 a time tho, unlucky coincidence
Ruthless quest is just.. even if you decided to collect the 100 ape furs by yourself you'd have to hunt apes for 3 editions to collect them all so you're "forced" into using the shop again
And there are more examples of the servers design to "force" the player into p2w but only these came to mind
Me & my mate failed to upgrade item last level 18 times in a row due to it being extremely low (how convienent there's downgrade protection in shop)
Prey system speaks for itself
Warzone require 3 demon dusts, which you luckily can buy in shop aswell.. only 2 a time tho, unlucky coincidence
Ruthless quest is just.. even if you decided to collect the 100 ape furs by yourself you'd have to hunt apes for 3 editions to collect them all so you're "forced" into using the shop again
And there are more examples of the servers design to "force" the player into p2w but only these came to mind