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Hellgrave RPG 12.72 v6.0

alexv45

Well-Known Member
Joined
Sep 16, 2021
Messages
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GitHub
Alexv45
hellgrave_icono.png

hellgrave_custom_logo.png


Hello everyone, I hope you are fine.
I Come to Share Hellgrave RPG Server 12.72 based on Low-Medium Exp Stages,

Website available with this server here on Otland: ZnoteAAC Hellgrave.

In order to get the server updated, please download it from GitLab and get the src files

Credits: Team Edisondario (retired) to create the Server using the fork of Otservbr src code.
Map: Recreated 70% by me ( 50% Custom ), 30% Viktor.
Thanks to Otland & Tibia King for many Scripts with their respective creators.
Special Thanks to everyone who is involved on Tibia Servers, because Tibia, for me and much others is the first mmorpg where we start playing.
Account: Hellgrave/hellgrave

There is a Online version with high Exp Stages for everyone who wants to test the server before download it.

GitLab: Alexv45 · GitLab (https://gitlab.com/users/opengamescommunity/projects)
Datapack full src code: GitHub - Open-Games-Community/Hellgrave-RPG-v6.0: Hellgrave RPG v6.0 (https://github.com/Open-Games-Community/Hellgrave-RPG-v6.0)
Client: GitHub - Open-Games-Community/Hellgrave-v6.0-Client: Hellgrave Client v6 (https://github.com/Open-Games-Community/Hellgrave-v6.0-Client)

It Contains:
  • 5 Citys: Mordragor, Freewind, Falanaar, Dolwatha & Death Valley
  • Mining System with levels
  • Goshnar Bosses, with Daily Task ( Kill each boss ) giving you an access to the Reward room ( soul items ) Aleatory reward item.
  • Arena Monsters ( With 3 Levels ) Waves of Monsters with 3 Levels each arena, there are 2 Arenas atm, Fire & Earth.
  • Daily Quest ( different reward per day )
  • Cobra & Falcon Bastion
  • Spawns from level 8 to 1k.
  • Daily Dungeon ( 2 Now available, Abyssal Dungeon & The Brain Stealer Dungeon ) Include The Brain Stealer & The Mega Magmaoid bosses with respective loot Eldritch items.
  • Many Raids in Each Towns, Ghazbaran on Freewind, Ferumbras on Falanaar, Morgaroth on Dolwatha, etc.
  • Quests:
    • Dolwatha:
      • Crusader Helmet, Blue Robe Quest (Under the Pyramid)
      • 50 Tibia Coins, 10 Silver Tokens, 5 Gold Tokens ( Trefundos Lava Golem , below the dragons )
      • Vampire Shield ( Vampire cave junto a 3 minibosses vampires )
      • Beastslayer Axe ( Gravedigger Mountain )
      • Golden Falcon ( Gravedigger Upper Mountain )
      • 100 Platinum Coins, and some items ( debajo gravedigger mountain )
      • Platinum Amulet (Passage to Falanaar)
    • Falanaar:
      • Boots of Haste ( Bosque Behemoth )
      • Zaoan Armor, Zaoan Legs ( Depth Lizard Dungeon )
    • Mistfall:
      • 20 iron ores ( Dwarf Cave )
      • Steel Helmet ( Minotaur Mountain )
      • Golden Armor ( Warlocks Cave, way to oramond dungeon caves )
    • Mordragor:
      • Full Set all vocations (Leather Set) First time for each player in the Temple
      • Tower Shield (Trefundos Necromancer Land Sur de Mordragor)
      • Warrior Helmet (Trefundos Necromancer Land Sur de Mordragor)
      • Knight Armor (Trefundos Necromancer Land Sur de Mordragor)
      • Knight Axe ( Trefundos Necromancer Land )
      • Anihilator Quest ( Trefundos Necromancer Land )
      • Assassin Dagger, Minotaur BP, Crown Helmet, 50 platinum Coins ( Golem Land )
      • Dragon Shield, Noble Armor, 25 platinum Coins ( Dragon Lair, on Este de Mordragor
      • Sneaky Stabber of Eliteness, 10 Platinum Coins ( Elf arcanist cave )
      • Wand of vodoo, Underworld rod, spellbook mind control ( Elf arcanist Cave )
About Quests do not Worry there is an Interactive Map on ZnoteAAC Hellgrave showing Locations of Raids & Quests.

Minimap:

Client: ( available on GitLab, to high .rar to attach it here )
unknown.png

Custom Launcher ( not included )

Trinity Island:

Falanaar City:

Azura Palace:

Behemoth Forest:

Goshnar Bosses:

Trainers:

Deep Catacombs Entrance:
 

Attachments

  • Hellgrave_12.72_server.rar
    11.7 MB · Views: 710 · VirusTotal
Update Information:

Github: GitHub - Open-Games-Community/Hellgrave-RPG-Reports: Report Issues, bug or other. Download Server from Original Thread below (https://github.com/Open-Games-Community/Hellgrave-RPG-Reports)
Issues: Issues · Open-Games-Community/Hellgrave-RPG-Reports (https://github.com/Open-Games-Community/Hellgrave-RPG-Reports/issues)
Pull Requests: Pull requests · Open-Games-Community/Hellgrave-RPG-Reports (https://github.com/Open-Games-Community/Hellgrave-RPG-Reports/pulls)

New Update v5.2
Stairs fixed #10 Demon Spawn & Dolwatha boat
Fixed Vampire Lands #8 Skeleton Elite warrior Spawn
Removed the locked door, added a new level 100 door for a new quest: Vampire Shield. 3 bosses: Arachir the Ancient One,
Diblis the Fair and Sir Valorcrest
Fixed #7 Warlock Cave, added more mountain in the black area.
Fixed daily quest #4, added a teleport near the reward, back to the daily quest entrance, not outside.
Added Npcs #6 and #5 in Mordragor, near the castle, added 6 Npcs, Augustin, Alaistar, Hjaern, Briasol, Telas, and Alexander.
Added a new Addoner Npc Stratios in the Temple of Mordragor
Added new items: Eldritch Items
New Dungeon available: Trinity Island Brainstealer Dungeon, Bosses The Mega Magmaoid and The Brainstealer added.
Added new monsters: Bashmu, Girtablilu Warrior, Venerable Girtablilu, Carnisylvans, Varnished Diremaw, Tremendous Tyrant,
Lavaworm, Lavahongus, Streaked Devourer, Afflicted Strider, Blemished Spawn, Murmillion, Hoodinion, Juvenile Bashmu.
Added bestiary charms for new monsters.
Removed all negative spawnTimes.
Increased spawn time from 60 to 85 in order x1 Spawn.
Terrorsleep spawn time reduced from 1200 to 200.
Increased default Stages.

NFOL4lN.png01zeFgb.pngoWlmcCy.pngrqBHDG1.pngbjTa3oc.png
Post automatically merged:

Update v5.5

Updated the Time Event of Familiars
Added Rascacoon Island
Added Tentuglys Head Boss with Lever giving the Rascohan Outfit: Tentacle of Tentugly = Base Outfit , Tentugly's Eye = Second addon, Tentugly's Jaw = First Addon.
Added Flimsy Caves with Flimsys minibosses
Added Grave Danger Bosses with their respective levers and Hand of the Inquisition outfit
Added the charms of the new monsters
Removed Npc Augustin
Added a shopping list to Yasir, for imbuements
Fixed more than 19,300+ frames, borders, water, mountains, rocks, molds, trees, stones.
Removed Elite Skeleton Warrior from some low level caves
Added the Cobra Bastion
Added the Falcon Bastion
Added mounts: Raven, Groothomotive and Shrine
Added Outfits, Formal Dress, Ghost Blade and Nordic Chieftain
Assets added to the Hellgrave client
Interactive map on the website Updated

1.pngjv3xbTz.jpgiTvbfDk.jpgrEPbiuf.jpgZrzut ekranu 2020-02-2 o 23.09.48.jpg
 
New Update Upcoming v6.0.0

Release: TBA

Thanks again to Otland, TibiaKing for the scripts, about crafting methods. Some of them converted to revscript.

As you know we can attach only 5 Pictures per message, here are a little preview:
1 - Minerals from Collecting ( Minning )
2- Herbalist by Gathering some Flowers & Plants
3 - Skinning ( monsters )
4 - Fishing ( same system ) using new sprites
5 - Emblems
----
Pictures not showed:
6 - Lumberjack ( butchers ) Cut some trees to collect materials
7 - Relics
8 - Artefacts
9 - Resources
10 - Chests & Keys
11 - New Items ( solo items, not part of a set )
12 - Set for each vocation

There is 240 Sprites added for Valuable Materials.
There is more than 20 Sprites for new items
There is more than 20 Sprites for new set items

unknown.pngunknown.pngunknown.pngunknown.pngunknown.png

Mixed this also is coming some others things:

Discover Places around Hellgrave Map then, unlock this Place as a Waypoint, from Temple of Each city, you can teleport to the places you have discovered using an item ( can be crafted ).
New token animated to use in game Npc Store called Hellgrave Token.
Quest Secret n°1: The 7 Fragments
A new Zone for new monsters: Morshabaal , unsolicited, unspected & unwanted
Some new Npc added around the world

Maybe a new ZnoteAAC Website huh ? ( yeah, with interactive map also ).
And much more !
 
amazing progress! love tuning in here and looking at stuff
 
"Client: ( available on Github, to high .rar to attach it here )"

No, I cant find it on your Github, please link?
 
linux version?
Linux Version has been compiled and uploaded.
"Client: ( available on Github, to high .rar to attach it here )"

No, I cant find it on your Github, please link?
The reason is simple, the client of version v5.5 is 180-200mb.
The client version v.6.0 new upcoming release is 300mb approx.

I didn't know how to push large files using git so i just scanned files on virus total then upload it on a link you can find it on github thread.
 
Linux Version has been compiled and uploaded.

The reason is simple, the client of version v5.5 is 180-200mb.
The client version v.6.0 new upcoming release is 300mb approx.

I didn't know how to push large files using git so i just scanned files on virus total then upload it on a link you can find it on github thread.

I cannot find the link to v.6.0 at github?

How do I edit the interactive map?

Can you please share the launcher for updates?
 
I cannot find the link to v.6.0 at github?

How do I edit the interactive map?

Can you please share the launcher for updates?
V6.0 is in development.
Editing interactive Map is html and js files.
Enter on right files and start reading you will understand fast how it works. Otherwise, post on this threads.

The Launcher is not open source.
 
how can i change ip on this client ?
Like any other 12x client. Using notepad find loginwebservice and changing the link.
how can i compile for Windows, or maybe u have ready one that i can just start ?
You can using the right vpckg uploaded on GitHub is the only one working.
The v5.5 is ready to play. Download config then just play.
 
Last edited by a moderator:


Hello everyone, I hope you are fine.
I Come to Share Hellgrave RPG Server 12.72 based on Low-Medium Exp Stages,

Website Presentation server: here.

Website available with this server here on Otland: ZnoteAAC Hellgrave.

In order to get the server updated, please download it from Github and get the src files

Credits: Team Edisondario (retired) to create the Server using the fork of Otservbr src code.
Map: Recreated 70% by me ( 50% Custom ), 30% Viktor.
Thanks to Otland & Tibia King for many Scripts with their respective creators.
Special Thanks to everyone who is involved on Tibia Servers, because Tibia, for me and much others is the first mmorpg where we start playing.
Account: Hellgrave/hellgrave

There is a Online version with high Exp Stages for everyone who wants to test the server before download it.

Official Github: GitHub - Open-Games-Community/Hellgrave-RPG: Hellgrave RPG Server, download it from forum, if you use this version it may not work properly. Only for work version. (https://github.com/Open-Games-Community/Hellgrave-RPG)
Issues: Issues · Open-Games-Community/Hellgrave-RPG (https://github.com/Open-Games-Community/Hellgrave-RPG/issues)
Pull Requests: Pull requests · Open-Games-Community/Hellgrave-RPG (https://github.com/Open-Games-Community/Hellgrave-RPG/pulls)

It Contains:
  • 5 Citys: Mordragor, Freewind, Falanaar, Dolwatha & Death Valley
  • Mining System with levels
  • Goshnar Bosses, with Daily Task ( Kill each boss ) giving you an access to the Reward room ( soul items ) Aleatory reward item.
  • Arena Monsters ( With 3 Levels ) Waves of Monsters with 3 Levels each arena, there are 2 Arenas atm, Fire & Earth.
  • Daily Quest ( different reward per day )
  • Cobra & Falcon Bastion
  • Spawns from level 8 to 1k.
  • Daily Dungeon ( 2 Now available, Abyssal Dungeon & The Brain Stealer Dungeon ) Include The Brain Stealer & The Mega Magmaoid bosses with respective loot Eldritch items.
  • Many Raids in Each Towns, Ghazbaran on Freewind, Ferumbras on Falanaar, Morgaroth on Dolwatha, etc.
  • Quests:
    • Dolwatha:
      • Crusader Helmet, Blue Robe Quest (Under the Pyramid)
      • 50 Tibia Coins, 10 Silver Tokens, 5 Gold Tokens ( Trefundos Lava Golem , below the dragons )
      • Vampire Shield ( Vampire cave junto a 3 minibosses vampires )
      • Beastslayer Axe ( Gravedigger Mountain )
      • Golden Falcon ( Gravedigger Upper Mountain )
      • 100 Platinum Coins, and some items ( debajo gravedigger mountain )
      • Platinum Amulet (Passage to Falanaar)
    • Falanaar:
      • Boots of Haste ( Bosque Behemoth )
      • Zaoan Armor, Zaoan Legs ( Depth Lizard Dungeon )
    • Mistfall:
      • 20 iron ores ( Dwarf Cave )
      • Steel Helmet ( Minotaur Mountain )
      • Golden Armor ( Warlocks Cave, way to oramond dungeon caves )
    • Mordragor:
      • Full Set all vocations (Leather Set) First time for each player in the Temple
      • Tower Shield (Trefundos Necromancer Land Sur de Mordragor)
      • Warrior Helmet (Trefundos Necromancer Land Sur de Mordragor)
      • Knight Armor (Trefundos Necromancer Land Sur de Mordragor)
      • Knight Axe ( Trefundos Necromancer Land )
      • Anihilator Quest ( Trefundos Necromancer Land )
      • Assassin Dagger, Minotaur BP, Crown Helmet, 50 platinum Coins ( Golem Land )
      • Dragon Shield, Noble Armor, 25 platinum Coins ( Dragon Lair, on Este de Mordragor
      • Sneaky Stabber of Eliteness, 10 Platinum Coins ( Elf arcanist cave )
      • Wand of vodoo, Underworld rod, spellbook mind control ( Elf arcanist Cave )
About Quests do not Worry there is an Interactive Map on ZnoteAAC Hellgrave showing Locations of Raids & Quests.

Minimap:

Client: ( available on Github, to high .rar to attach it here )
View attachment 67699

Custom Launcher ( not included )

Trinity Island:

Falanaar City:

Azura Palace:

Behemoth Forest:

Goshnar Bosses:

Trainers:

Deep Catacombs Entrance:
i am getting this when opening the site how to fix
(php cURL is not enabled. It is required to for paypal or captcha services.
1. Find your php.ini file.
2. Uncomment extension=php_curl
Restart web server.

If you don't want this then disable paypal & use_captcha in config.php.)
 
Like any other 12x client. Using notepad find loginwebservice and changing the link.

You can using the right vpckg uploaded on GitHub is the only one working.
The v5.5 is ready to play. Download config then just play.
Post automatically merged:

We are working hard, to release the new update.
There is a new website for the update.
you change the ip in config in the client folder
 
Nowa aktualizacja Nadchodząca wersja 6.0.0

Wydanie: TBA

Jeszcze raz dziękuję Otlandowi, TibiaKing za skrypty, o metodach rzemieślniczych. Niektóre z nich zostały przekonwertowane na revscript.

Jak wiesz, możemy załączyć tylko 5 zdjęć do wiadomości, oto mały podgląd:
1 - Minerały ze Zbierania (wydobycia)
2- Zielarz, zbierając trochę kwiatów i roślin
3 - Skórowanie (potwory)
4 - Łowienie ryb (ten sam system) przy użyciu nowych sprite'ów
5 - Emblematy
----
Zdjęcia nie pokazane:
6 - Drwal (rzeźnicy) Wytnij kilka drzew, aby zebrać materiały
7 - Relikwie
8 - Artefakty
9 - Zasoby
10 - Skrzynie i klucze
11 - Nowe przedmioty (przedmioty pojedyncze, nie będące częścią zestawu)
12 - Zestaw dla każdej profesji

Dodano 240 duszków za cenne materiały.
Jest ponad 20 sprite'ów na nowe przedmioty
Jest ponad 20 sprite'ów dla nowych elementów zestawu

[ADTACH=full]68458[/ATTACH][ADTACH=full]68459[/ADTACH][ADTACH=full]68460[/ATTACH][ADTACH=full]68461[/ADTACH][ADTACH=full]68462[/ADTACH]

Mieszane to także nadchodzi kilka innych rzeczy:

Odkryj miejsca wokół mapy Hellgrave, a następnie odblokuj to miejsce jako punkt orientacyjny, ze świątyni każdego miasta możesz teleportować się do odkrytych miejsc za pomocą przedmiotu (można go wytworzyć).
Nowy token animowany do wykorzystania w grze Npc Store o nazwie Hellgrave Token.
Sekret zadania nr 1: 7 fragmentów
Nowa Strefa dla nowych potworów: Morshabaal, niezamówionych, nieobserwowanych i niechcianych
Kilka nowych Npc dodanych na całym świecie

Może nowa strona internetowa ZnoteAAC, co? (tak, również z interaktywną mapą).
I wiele więcej !
very interesting system.. is it available somewhere on website otland?
i need last Hellgrave client 5.0 or 5.5

Thanks in advance and regards
 
Last edited:
very interesting system.. is it available somewhere on website otland?
i need last Hellgrave client 5.0 or 5.5

Thanks in advance and regards
Hello.

v5.5 is attached on thread, but is not updated, i cannot update the topic with the last 5.5 version.
I Will Upload it on Github when v6.0 come out ( in 5 days ).


Hellgrave v6.0 Release date: 15.04.2023 at 09:00 GMT+1
The download will be on github.

The server v6.0 is finally finished and be available for everyone with the client, to play solo in local or online ( client already patched battle eye, etc ).
This is a Server to download with the client, you can host it online or play for chill. This is not an online server.
There is many new things, and before nothing i would like to say an huge thanks to everyone who helps to improve Hellgrave, and help directly or not the project.

Thanks to Xikini, Sarah Wesker, Levi, Alejandro, Joriku, Oen432, Jesten Pro, Mano368 and some other people who have directly or indirectly participated or created scripts, given answers, information that have helped us.
  • Thanks to @Xikini @alejandro762 for the help Chest Chance and Condition Map Script
  • Thanks to @marcuz for the summons fix (old script no longer used)
  • Thanks to @Sarah Wesker for the Lever system
  • Thanks to @giovanni for some script
  • Thanks to @Levi or @Levi999x ( i dont remember ) for the aura script
  • Thanks to @Joriku for the new client vocation crash fix
  • Thanks to @oen432 for the cursed Chest script
  • Thanks to @jestem pro for contributing the onLook player bug fix
  • Thanks to @mano368 for the functions in the npc trade
  • Thanks to @gazia for the Sources script for the damage reflection on the items also for a slots script, which we have modified to work in hellgrave together with the other scripts.
  • Thanks to everyone, about some scripts that i do not have the credits of the author, but anyway great thanks to everyone to contribute to this game and continues a live.
  • Thanks to Gazia, for her support throughout and for being in touch every day, it helps to pass the time that sometimes, when you have to start scripting 400 differents things, you never see the end.
  • Fixed a bug source by gazia criticalchance, 10 for criticalchance, 100, which did not allow CriticalChance stack with extra attribute (player.h)
Major Change to Scripts: They are all now in Scripts/Customs for the Hellgrave v6.0 server.
  • Thanks to Tharcio Vieira for the help of the actions (animations) in each collection trade (mining, gathering, felling, etc)
  • The Only know bug of this version is the Clone Item ( as i see a thread here on otland but im not sure ill fix it ) so i disable the trade on all map, and added a New Trade Island, where is no any Depot to create the bug.


The main information of Hellgrave v6.0:
  • New Island called "Kindernia" For non-vocations, players will now start on a new island that they can exit at level 30, choose their class and destination.
  • A Tutorial added in Kindernia, images changed and custom.
  • Added Tournament Coin in the Database and in-game, which is the Tournament Coin which adds Tournament coins to players and they can buy from the in-game Store. In which the Stamina Refill Potion and a Portal Scroll have been added, the portal scroll allows a player to cast it while far from a city by which in 60 seconds they can access a city through a portal, go to the depot, refill and retake the portal before 60 seconds and return to where it was, the Stamina refill allows you to increase the stamina.
  • Changed the Tibia coin for Hellgrave Coin, sprite even removed the letter T for H, color slightly changed.
  • New coins (in-game currency) after the crystal coin: Amber Coin ( 100 cc = 1 ), Demoniac coin ( 100 ac = 1 )
  • Tournament Coins, Amber Coins and Demoniac Coins can be put into the Gold Pouch.
  • Added some outfits in the Gamestore.
  • Created a new quest called Secret Quest, The First Fragment.
  • Created an Ancestral Rifts system, to access it you must complete the quest.
  • The Ancestral Rift includes the Ancestral Waypoint, Ancestral Hall and Blacksmith Lair's, different places where you will find craft tables.
  • Created new professions: Skining, Mining, Herbalist, Woodcutting ( and Dragon Egg Hunter, is a separate profession that allows you to create a legendary dragon egg, equippable ) talkAction ( !jobs )
  • The Ancestral system includes a Ranking system with points, in order to access the next Rift, levels: Ancestral, Elder, Demoniac, after the demonic the players will go to Arkeron. The ranking can be seen by clicking on each player.
  • The ancestral system includes more than 10 random maps, large, worked, with some surprises.
  • The ancient system has a bonus / malus when entering the rifts.
  • Created an npc called Lord The Rifter, which allows you to take a daily or normal task.
  • Created a TalkAction ( !ancestral ) that will allow you to see the tasks of the Ancestral Rift or normal.
  • Created the Npc Estherya, who exchanges Hell Tokens for Outfits and mounts (they are all available to the npc)
  • Created a Collection System, now you can collect several items, to receive a final reward ( talkaction: !collection )
  • New Island Called "Arkeron", it can be accessed from the start, but not the mainland, without having a minimum level of Chaos 25.
  • Created a new Trainer area in Arkeron, added all TPs / Levers from the Trinity Island area below the Arkeron depot.
  • In Arkeron, to access the continent once Chaos level 25 is achieved, they must have Wrath Crystals that will allow them to circulate on the continent, otherwise transport the player in the city.
  • Created an equipment scoring system (Gear Score) that allows adding a level of equipment and access to some places. there is no level limit.
  • Created a Prestige System, (Prestige) that allows you to add a Prestige level, there is no level limit.
  • Created a Monster Hunter System, one monster hunter level, no level limit.
  • Created a Chaos level system, to access various zones / bosses, level cap 1000.
  • Created a Paragon level system, to access various zones / bosses, level cap 1000.
  • These last systems can be seen by clicking on a player.
  • Created 3 New Goblin Islands, which can be accessed through scrolls by players who can buy in the new falanaar trade island.
  • Created a new Trade Island area next to the Falanaar ship, with more than 15 new npc.
  • Integrated more than 20 New Coins / Tokens / Coins in the game.
  • Created the Npc Dionysos in Mordragor.
  • Added (and I don't remember if it was already there) a Random outfit / addon script to new players.
  • Added (I don't know if it was already there) a tibia coins system every 30 minutes online in the game.
  • Temple, Depot, Mordragor Underground, Trainers, and Looktype Trainers modragor Transformed.
  • Created a prison system, if they kill a dog or another similar they will go to prison for X minutes, it will be increased.
  • Added an entire Chaos Resources system.
  • Created a Legendary Weapon System that makes you learn a Spell when equipping, but also when used to attack, it allows you to summon a unique monster for each weapon.
    Created a room to craft legendary items.
  • Added Npc's for Blessings
  • Fixed various things on Falcon and Cobra Bastion.
  • The Npc Eruaran is now in Death Valley, in the center.
  • Added a Teleport to each city, so players can be citizens of the city they want.
  • Added WorldBosses, with their respective maps, with time, each worldboss appears at a certain day and time of the week.
  • New Quest added below Mordragor, where the rotworms are.
  • Trades have 500 levels now.
  • The trades, when collecting, break (the stone or the tree) that should regenerate over time (15min).
  • Added more than 130 New Monsters / Bosses
  • Added more than 400 equippable items
  • Added more than 250 new resources
  • Added more than 220 new dragon eggs
  • Created more than 15 Craft Tables, with their respective recipes
  • The craft tables contain: Artifacts / Relics / Scrolls / Herbalist / Alchemy / Mining / Fishing / Scrolls / Woodcutting / Skining / Forge Exaltation / Craft de Equipamentos
  • Other trade skills have 1000 Levels.
  • Created an equipment identification system with various rarities: Rare / Very Rare / Epic / Divine
  • Created an equipment identification system when the loot indicates "Unidentified Helmet" for example
  • Added an animation every time a player levels up
  • Added more than 30 new potions, whether they are potions to raise permanent skill, raise temporary skill, raise life, mana, spirit, raise craft levels or trades
  • Added an Upgrade System of all weapons / equipment in the game up to [+10] with the name of the player who has refined it
  • Added a Slots system, which allows you to add 3 random stats to your weapons, equipment. Created an item to be able to remove the stats and start over.
  • Refined weapons cannot be sold with the upgrade, if they are sold they will be lost. ( via market ), trade.
  • Created a Chaos Weapons system, with a Chaos Upgrade system and a Transcending Chaos Weapons system.
  • Created several vocation sets that could be crafted.
  • Previously exchanged Titanium token Soul for the Bag You Desire in soul war quest.
  • A new zone has been created for the Unwanted, Unsolicited, Unexpected and Morshabaal.
  • Several new maps created to create the systems.
  • New Spell Effects
  • New Familiars Looktype
  • Added mounts of the new versions
  • More than 9 new Mounts customs
  • In-game Custom Bestiary and Customs Categories
  • And much more!

First of all, the sprites used are old sprites, available in various forums such as BlackTibia, Tibiahispano, and very old forums, from more than 6 years ago. Today several of these do not exist or are not available in any forum, I have used them for what: They were available to be used by everyone, later and like many, they delete the links and images, but I decided to keep it.
If any image is prohibited and it is the author, apart from the Angel (information added in items.xml of who the author is and where it comes from, I myself contacted the author if I could use it and he never answered me, well he is active in the forum ) then let me know, but otherwise they were all downloaded that way, some of them are custom u bought, by me, that I can use in the game.

Most of the information written, about the whole server is written on the ZnoteAAC Hellgrave v6.0 website on wikipedia.


Some Videos Links ( streamable website ):



Website:

Launcher:



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Hello.

v5.5 is attached on thread, but is not updated, i cannot update the topic with the last 5.5 version.
I Will Upload it on Github when v6.0 come out ( in 5 days ).


Hellgrave v6.0 Release date: 15.04.2023 at 09:00 GMT+1
The download will be on github.

The server v6.0 is finally finished and be available for everyone with the client, to play solo in local or online ( client already patched battle eye, etc ).
This is a Server to download with the client, you can host it online or play for chill. This is not an online server.
There is many new things, and before nothing i would like to say an huge thanks to everyone who helps to improve Hellgrave, and help directly or not the project.

Thanks to Xikini, Sarah Wesker, Levi, Alejandro, Joriku, Oen432, Jesten Pro, Mano368 and some other people who have directly or indirectly participated or created scripts, given answers, information that have helped us.
  • Thanks to @Xikini @alejandro762 for the help Chest Chance and Condition Map Script
  • Thanks to @marcuz for the summons fix (old script no longer used)
  • Thanks to @Sarah Wesker for the Lever system
  • Thanks to @giovanni for some script
  • Thanks to @Levi or @Levi999x ( i dont remember ) for the aura script
  • Thanks to @Joriku for the new client vocation crash fix
  • Thanks to @oen432 for the cursed Chest script
  • Thanks to @jestem pro for contributing the onLook player bug fix
  • Thanks to @mano368 for the functions in the npc trade
  • Thanks to @gazia for the Sources script for the damage reflection on the items also for a slots script, which we have modified to work in hellgrave together with the other scripts.
  • Thanks to everyone, about some scripts that i do not have the credits of the author, but anyway great thanks to everyone to contribute to this game and continues a live.
  • Thanks to Gazia, for her support throughout and for being in touch every day, it helps to pass the time that sometimes, when you have to start scripting 400 differents things, you never see the end.
  • Fixed a bug source by gazia criticalchance, 10 for criticalchance, 100, which did not allow CriticalChance stack with extra attribute (player.h)
Major Change to Scripts: They are all now in Scripts/Customs for the Hellgrave v6.0 server.
  • Thanks to Tharcio Vieira for the help of the actions (animations) in each collection trade (mining, gathering, felling, etc)
  • The Only know bug of this version is the Clone Item ( as i see a thread here on otland but im not sure ill fix it ) so i disable the trade on all map, and added a New Trade Island, where is no any Depot to create the bug.


The main information of Hellgrave v6.0:
  • New Island called "Kindernia" For non-vocations, players will now start on a new island that they can exit at level 30, choose their class and destination.
  • A Tutorial added in Kindernia, images changed and custom.
  • Added Tournament Coin in the Database and in-game, which is the Tournament Coin which adds Tournament coins to players and they can buy from the in-game Store. In which the Stamina Refill Potion and a Portal Scroll have been added, the portal scroll allows a player to cast it while far from a city by which in 60 seconds they can access a city through a portal, go to the depot, refill and retake the portal before 60 seconds and return to where it was, the Stamina refill allows you to increase the stamina.
  • Changed the Tibia coin for Hellgrave Coin, sprite even removed the letter T for H, color slightly changed.
  • New coins (in-game currency) after the crystal coin: Amber Coin ( 100 cc = 1 ), Demoniac coin ( 100 ac = 1 )
  • Tournament Coins, Amber Coins and Demoniac Coins can be put into the Gold Pouch.
  • Added some outfits in the Gamestore.
  • Created a new quest called Secret Quest, The First Fragment.
  • Created an Ancestral Rifts system, to access it you must complete the quest.
  • The Ancestral Rift includes the Ancestral Waypoint, Ancestral Hall and Blacksmith Lair's, different places where you will find craft tables.
  • Created new professions: Skining, Mining, Herbalist, Woodcutting ( and Dragon Egg Hunter, is a separate profession that allows you to create a legendary dragon egg, equippable ) talkAction ( !jobs )
  • The Ancestral system includes a Ranking system with points, in order to access the next Rift, levels: Ancestral, Elder, Demoniac, after the demonic the players will go to Arkeron. The ranking can be seen by clicking on each player.
  • The ancestral system includes more than 10 random maps, large, worked, with some surprises.
  • The ancient system has a bonus / malus when entering the rifts.
  • Created an npc called Lord The Rifter, which allows you to take a daily or normal task.
  • Created a TalkAction ( !ancestral ) that will allow you to see the tasks of the Ancestral Rift or normal.
  • Created the Npc Estherya, who exchanges Hell Tokens for Outfits and mounts (they are all available to the npc)
  • Created a Collection System, now you can collect several items, to receive a final reward ( talkaction: !collection )
  • New Island Called "Arkeron", it can be accessed from the start, but not the mainland, without having a minimum level of Chaos 25.
  • Created a new Trainer area in Arkeron, added all TPs / Levers from the Trinity Island area below the Arkeron depot.
  • In Arkeron, to access the continent once Chaos level 25 is achieved, they must have Wrath Crystals that will allow them to circulate on the continent, otherwise transport the player in the city.
  • Created an equipment scoring system (Gear Score) that allows adding a level of equipment and access to some places. there is no level limit.
  • Created a Prestige System, (Prestige) that allows you to add a Prestige level, there is no level limit.
  • Created a Monster Hunter System, one monster hunter level, no level limit.
  • Created a Chaos level system, to access various zones / bosses, level cap 1000.
  • Created a Paragon level system, to access various zones / bosses, level cap 1000.
  • These last systems can be seen by clicking on a player.
  • Created 3 New Goblin Islands, which can be accessed through scrolls by players who can buy in the new falanaar trade island.
  • Created a new Trade Island area next to the Falanaar ship, with more than 15 new npc.
  • Integrated more than 20 New Coins / Tokens / Coins in the game.
  • Created the Npc Dionysos in Mordragor.
  • Added (and I don't remember if it was already there) a Random outfit / addon script to new players.
  • Added (I don't know if it was already there) a tibia coins system every 30 minutes online in the game.
  • Temple, Depot, Mordragor Underground, Trainers, and Looktype Trainers modragor Transformed.
  • Created a prison system, if they kill a dog or another similar they will go to prison for X minutes, it will be increased.
  • Added an entire Chaos Resources system.
  • Created a Legendary Weapon System that makes you learn a Spell when equipping, but also when used to attack, it allows you to summon a unique monster for each weapon.
    Created a room to craft legendary items.
  • Added Npc's for Blessings
  • Fixed various things on Falcon and Cobra Bastion.
  • The Npc Eruaran is now in Death Valley, in the center.
  • Added a Teleport to each city, so players can be citizens of the city they want.
  • Added WorldBosses, with their respective maps, with time, each worldboss appears at a certain day and time of the week.
  • New Quest added below Mordragor, where the rotworms are.
  • Trades have 500 levels now.
  • The trades, when collecting, break (the stone or the tree) that should regenerate over time (15min).
  • Added more than 130 New Monsters / Bosses
  • Added more than 400 equippable items
  • Added more than 250 new resources
  • Added more than 220 new dragon eggs
  • Created more than 15 Craft Tables, with their respective recipes
  • The craft tables contain: Artifacts / Relics / Scrolls / Herbalist / Alchemy / Mining / Fishing / Scrolls / Woodcutting / Skining / Forge Exaltation / Craft de Equipamentos
  • Other trade skills have 1000 Levels.
  • Created an equipment identification system with various rarities: Rare / Very Rare / Epic / Divine
  • Created an equipment identification system when the loot indicates "Unidentified Helmet" for example
  • Added an animation every time a player levels up
  • Added more than 30 new potions, whether they are potions to raise permanent skill, raise temporary skill, raise life, mana, spirit, raise craft levels or trades
  • Added an Upgrade System of all weapons / equipment in the game up to [+10] with the name of the player who has refined it
  • Added a Slots system, which allows you to add 3 random stats to your weapons, equipment. Created an item to be able to remove the stats and start over.
  • Refined weapons cannot be sold with the upgrade, if they are sold they will be lost. ( via market ), trade.
  • Created a Chaos Weapons system, with a Chaos Upgrade system and a Transcending Chaos Weapons system.
  • Created several vocation sets that could be crafted.
  • Previously exchanged Titanium token Soul for the Bag You Desire in soul war quest.
  • A new zone has been created for the Unwanted, Unsolicited, Unexpected and Morshabaal.
  • Several new maps created to create the systems.
  • New Spell Effects
  • New Familiars Looktype
  • Added mounts of the new versions
  • More than 9 new Mounts customs
  • In-game Custom Bestiary and Customs Categories
  • And much more!

First of all, the sprites used are old sprites, available in various forums such as BlackTibia, Tibiahispano, and very old forums, from more than 6 years ago. Today several of these do not exist or are not available in any forum, I have used them for what: They were available to be used by everyone, later and like many, they delete the links and images, but I decided to keep it.
If any image is prohibited and it is the author, apart from the Angel (information added in items.xml of who the author is and where it comes from, I myself contacted the author if I could use it and he never answered me, well he is active in the forum ) then let me know, but otherwise they were all downloaded that way, some of them are custom u bought, by me, that I can use in the game.

Most of the information written, about the whole server is written on the ZnoteAAC Hellgrave v6.0 website on wikipedia.


Some Videos Links ( streamable website ):



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I can’t wait to test this server ,
Amazing job !
 
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