function onUse(cid, item, frompos, item2, topos)
if getPlayerSkullType(cid) >= 1 then
doCreatureSetSkullType(cid, 0)
doPlayerSendTextMessage(cid,27,"Your skull have been removed!")
doSendMagicEffect(getPlayerPosition(cid),CONST_ME_MAGIC_RED)
doRemoveItem(item.uid, 1)...