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Saving problem

Mijiku

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Hi there... after passing a few hours looking around I don't see .... where i can change the saving time of the server i would like to put it every 5minutes or so... but i don't find it anywhere :O
 
Change the interval (in miliseconds):
in /data/globalevents/globalevents.xml

<globalevent name="save" interval="30000" script="yourscriptsave.lua"/>


30000 = 30seconds.
hugs!
 
Hi there once again I didn't made a new thread since i have this one open...
i'm not finding the healing/mana regen rates anywhere in the config.lua neither are in the data o_O I know it there but i've past like 4 hours looking around... probably blind once again...
And thanks for the answer about the save time :) !
@secondlife
 
HEllo once again... i've visited a few servers and i'Ve found that some of them had cancel the "soul" requirement for rune making... i went to players and vocation folder and I don't find it anywhere...?
Same with the Regen/rate for mana/hp i've change it in the vocation and it's not doing it ingame? (no error message)
Mijiku
 
Last edited:
HEllo once again... i've visited a few servers and i'Ve found that some of them had cancel the "soul" requirement for rune making... i went to players and vocation folder and I don't find it anywhere...?
Same with the Regen/rate for mana/hp i've change it in the vocation and it's not doing it ingame? (no error message)
Mijiku
Just add soul as an attribute to the spell e.g.
HTML:
<instant group="support" spellid="42" name="Food" words="exevo pan" lvl="14" mana="120" soul="1" exhaustion="2000" groupcooldown="2000" aggressive="0" needlearn="0" script="support/food.lua">
        <vocation name="Druid" />
        <vocation name="Elder Druid" />
</instant>
 
thank you very much to be such a wonderful helper :)
And would you know by an chance why the mana/hp regen isn't getting in effect when i cahnge it in the vocation? Maybe I did something wrong....? would you have an exemple maybe ?

Thank you again so much!
Mijiku

Ps. i've look at your link about learning lua and i'ma get into it soon :D !
@Codex NG
 
Eveery changes with mana/hp regeneration needs to make new character to see the changes :)
 
Eveery changes with mana/hp regeneration needs to make new character to see the changes :)
No, a simple query which resets players conditions should suffice.
Code:
UPDATE `players` SET `conditions` = ''
 
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