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  1. Crevasse

    AAC Menu doesn't display all subcategories

    Thanks for the replies slaw and Loney. I ended up just nuking my entire /html/ directory and starting from scratch, I'm just going to use tibiacom for now. I've got a decent amount of experience with basic web development but not enough that I can just instantly understand what's going on, takes...
  2. Crevasse

    AAC Menu doesn't display all subcategories

    I deleted kathrine and tiabicom and left only tibiarl, now nothing shows up when trying to edit menus from the admin console: But the website still loads with the tibiarl template so it's there somehow but something is screwed up... Do you mean tibiarl? I already changed that when I first set...
  3. Crevasse

    AAC Menu doesn't display all subcategories

    Yes, I made sure to select "tibiacom" and not "kathrine" when I clicked "menus" in the admin template. EDIT shouldn't I be seeing "tibiarl" instead of "tibiacom"? Those are 2 separate templates if I am not mistaken. In my /templates/ folder I see these 3: But in my admin panel I can only...
  4. Crevasse

    AAC Menu doesn't display all subcategories

    Hello, Hoping this is something stupid that I'm just overlooking, I just setup My AAC on Linux and installed the "tibiarl" template the proper way (using the installer, not copy + paste). The setup went smoothly and I can create characters, access the site externally, etc. but for some reason...
  5. Crevasse

    TFS 1.X+ Walkable ocean tiles crash client

    I can almost guarantee you the problem here is in swimming.lua: local outfit = {lookType = 267, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0} function onStepIn(creature, item, position, fromPosition) if not creature:isPlayer() then return...
  6. Crevasse

    GDB Dump

    Because I can't create my own from scratch? Because it's available? Because I can do what I want? I know there's better ones out there but I started working on this when I was noob, gradually learning as I went. I'm still noob, but I've done lots of source edits and it has come along way from...
  7. Crevasse

    GDB Dump

    Well I don't know if "I'm" doing that, I didn't create the distro lol. But either way, I'm grateful it was identified and I'm compiling now.
  8. Crevasse

    GDB Dump

    Wow that simple eh? So because the monster waves something that is not a tile, it crashes? Or rather it didn't know what to do if there wasn't a tile at all? Either way, I'll recompile and test after work. Thanks!
  9. Crevasse

    GDB Dump

    Thanks for the replies. @roriscrave Nothing is at Pos1: 62611, 32767, 0, my map is only 1256x1817 tiles, so I don't know how to interpret that part. I also saw that crazy range and knew something was wrong. The monster in that spot is just a regular Hydra. No crazy custom monster or anything...
  10. Crevasse

    GDB Dump

    @Gesior.pl Here is the bt full from the binary compiled with debug info. Thread 2 "tfs_debug_build" received signal SIGSEGV, Segmentation fault. [Switching to Thread 0x7ffff493b700 (LWP 16324)] 0x00005555559192b8 in Tile::hasProperty (this=0x0, prop=CONST_PROP_BLOCKPROJECTILE) at...
  11. Crevasse

    GDB Dump

    Hey Gesior, (edited) A debug version has been compiled, I will wait for it to crash again and post here. I have made source edits, but nothing that, to my knowledge, would remove a tile from RAM. Map loading system/map system in general is untouched, it's whatever comes stock in OTX3.
  12. Crevasse

    GDB Dump

    Hello, Below is my GDB dump I'm getting when my server crashes. Hoping someone more knowledgeable than me can offer insight on where I need to look. Thread 2 "tfs" received signal SIGSEGV, Segmentation fault. [Switching to Thread 0x7ffff493b700 (LWP 2308)] 0x00005555559192b8 in...
  13. Crevasse

    Tutorial for running 7.7 CipSoft Server on Ubuntu

    Hence why I opened the tutorial with a warning.
  14. Crevasse

    Packet size does not fit to symmetric encryption

    Yeah I saw that thread, it’s not helpful. No solution is posted, this exact same distribution works in Windows so unless you’re telling me there’s extra steps to change protocol in a Linux distro, this thread isn’t useful. 1612632777 Resolved, -D_MULTIPLATFORM77 was missing under...
  15. Crevasse

    Packet size does not fit to symmetric encryption

    Hello, I was having problems with the stability of my distribution [OTX3, 7.7] in Windows, so I decided to compile in Linux. Everything compiled just fine, server starts up, but when I try and login, I get this: This does not happen with the exact same distribution compiled in Windows. I...
  16. Crevasse

    [7.7] RealOTS 7.7 Cipsoft files (virgin)

    Enjoy. https://otland.net/threads/tutorial-for-running-7-7-cipsoft-server-on-ubuntu.274678/
  17. Crevasse

    Tutorial for running 7.7 CipSoft Server on Ubuntu

    DISCLAIMER This guide is for educational purposes only! This is intended for setting up the leaked CipSoft files for nostalgia purposes. I cannot guarantee that a server created from this guide will be secure if opened to the public. You will need to take additional measures if you intend on...
  18. Crevasse

    C++ Read access violation

    bump
  19. Crevasse

    C++ Read access violation

    ~bump~ Spent a couple more hours looking at this, still can't track down what's wrong with tiles.cpp
  20. Crevasse

    TFS 1.X+ Tfs 1.2 Chest give item with an actionID

    You would need create a file that goes in data/actions/scripts called "chest.lua" Code would look like this: function onUse(player, item, fromPosition, target, toPosition, isHotkey) local item = player:addItem(2089) --whatever type of key here if player:getStorageValue(6020) == 1...
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