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  1. R

    Promoted Vocations Reverting When Logging In

    this is probably related to the spell, not the vocation I think. post both the spell script and the vocation.xml and I will try to help you :D
  2. R

    Choosing TFS 1.3 tibia version

    i used the schema.sql in the forgottenserver github page. Just import it in your mysql database using xampp admin control page and the entire database is created
  3. R

    Choosing TFS 1.3 tibia version

    After a long time of visual studio uninstall and updates and etc etc, I finally managed to compile the 1.3 TFS. Then I spent a little longer configuring xampp and mysql and etc and I finally managed to open the .exe and run the server (yay me!) But how can I choose which client version will be...
  4. R

    Lua Npc spell seller

    dude use code tags... your script it hurts my eyes to read this
  5. R

    Trying to open server

    post your database part in the config.lua
  6. R

    Based on the systems I want to use, what tfs would be better?

    Thanks for the answers guys! I do know C++ (not an expert though but I learn VERY fast) I was thinking about going with the 1.3 version because I just discovered there are no modal windows in 0.4. Another question: What tibia version would be the most stable to use with tfs 1.3? 10.98 right? And...
  7. R

    Based on the systems I want to use, what tfs would be better?

    Title is pretty self explainable. I am using tfs 0.4 3884 currently (tibia 8.6) and it is pretty stable. I already added some systems succesfully, like: Random Item Attributes System Perfect Upgrade System Mutation System (i created this one myself) Attack speed system (fist fighting via source)...
  8. R

    Incompatibility between those two systems

    As much as I wanted, I couldn't pay you because I live in brazil and have no paypal account or whatsoever haha. I will try to figure it out though since I just started studying computer engineering :P
  9. R

    Incompatibility between those two systems

    To get both random attributes and refine system you mean?
  10. R

    Incompatibility between those two systems

    Oh, my bad! Codex NG posted the script for me haha, but I will remember this for the future, thanks! Thank you! And hey I have one suggestion. The random attributes mod changes the .xml of the items, so you can add a min/max value for both the attack and the extra attack of a weapon: <item...
  11. R

    Incompatibility between those two systems

    System number 1 = Feature - Random Attributes System number 2 = Perfect Upgrade System The random attributes is perfect, I tested it and it works like a charm. The upgrade system also works, but only on items that did not suffer from the random attributes changes. For instance: I edited the...
  12. R

    Compiling Warning about db after compiling

    EDIT: I think the sqlite corrected the error by itself, as the second time I opened the .exe the error was gone. So I compiled a tfs 0.4 3884 rev, and everything i needed was there except a standard s3db file so I used one from a 3777 rev. I'm not sure if this is the cause of my issue but when...
  13. R

    How to correctly display exp and skills?

    What do I have to edit in order to correctly show the player's current xp and skills? If I am not mistaken, the exp stops increasing if player reaches 2 billion and something, and the skills stop showing once player reaches skill 244. Is there any way to show exp up to 16566949800 (level 1000)...
  14. R

    Lua everything works perfectly, except...

    Sure! I edited the post. If you need me to change anything else let me know, thanks The solution was simply adding a condition that checks if the player storage value is equal to 1 or 5 (because those do not have outfits in the transformation) and setting the outfit parameters inside those...
  15. R

    npc buyer error with necklaces

    change the charges in items.xml to 5, I think that will do it since 100 charges is not the default value haha
  16. R

    npc buyer error with necklaces

    use "look" on the stone skin amulet and check if the id corresponds, sometimes the ID is duplicated. It is probably not that but it is worth a try haha
  17. R

    Lua everything works perfectly, except...

    But every other value inside the table is working fine. Any idea to solve this issue?
  18. R

    Lua everything works perfectly, except...

    EDIT: Solved - The solution was simply adding a condition that checks if the player storage value is equal to 1 or 5 (because those do not have outfits in the transformation) and setting the outfit parameters inside those conditions. If you don't do this, the value for un_table.look will glitch...
  19. R

    npc buyer error with necklaces

    check if the stone skin amulet has been used. npc's only buy loot that has full charges on them
  20. R

    npc buyer error with necklaces

    I think there is a limit of items you can insert on the sellable shop of an npc. Try removing a few items and see if it works
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