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  1. otuserbyme

    make npc talk to specific vocation only

    I haven't found it yet using TFS 1.1 Can someone show me what to add to my npc lua file to make npc only talk to sorc druid or pally and not talk to noob or knight? This would really be helpful to me Thanks in advance
  2. otuserbyme

    My Gallery

    Super bored today so I decided to check if you guys would like to see some of my artwork. I need to dig around in the computer and see what else I can show but here's a few images for now If someone wants me to do something, give me some ideas and we can see what happens :D Ive remade some...
  3. otuserbyme

    pre 6.0 sprite sheet (old tibia)

    I've been looking for the older tibia sprite sheet online for a while and while I have found a few older clients I cannot get an editor to open the sprite sheet. Does anyone have a copy of the old sprite sheet in .png format anywhere? or maybe an editor that will actually open them? Any help...
  4. otuserbyme

    Lua TFS 1.0 function isDruid location in TFS 1.1

    I have been using TFS 1.0 and added new vocations so I added my new vocs to the array for the isDruid function(and the other vocs too) in data/global lua. I am trying to convert up to TFS 1.1 and I was wondering if someone can tell me where I find that same array in the 1.1 data. I haven't been...
  5. otuserbyme

    Compiling OTClient exe size?

    I have finally done my first compile of the client. It seems to launch fine but my exe seems like its way too big in size. The exe's that I see are 4-6k in sze and my compiled 1 is almost 110,000 k. What did I do wrong or is this the size of the new client? Thanks for any help
  6. otuserbyme

    OTCLient and the Community

    I have tried for many hours to compile this only to no avail. I also see many people asking for help with compiling the client. Usually the response is to do it yourself or the topic is just left unanswered. Unfortunatly only a very few are actually capable of compiling it as it is a difficult...
  7. otuserbyme

    TFS1.0 installing new vocations

    ok, im trying to add my new vocations into my server ( I got 34, ;p). i have already done vocations.xml and my uniservers www config, and now was hoping someone can tell me which files to change in my TFS data folder to finish doing this upgrade. I know spells.xml is next for me but do I need...
  8. otuserbyme

    10.41 not available

    I have the ot files which lets me add client up to 10.31.It says it supports client to 10.41. Here is my problem. I need a 10.41 client compiled, 1 that lets me select 1041 as an option. A compiled vesion supporting candybot would be nice as well Ive tried to compile but I haven't been able to...
  9. otuserbyme

    OTClient multi picture client

    how can I add a way to make my otclient have more than 1 picture? I have 10 pictures for the client but I would like to use them all randomly so a new pic comes up each time a client is launched thanks for any help
  10. otuserbyme

    RME more than 15 levels

    I have seen this mentioned before but never understood how to do it. Instead of the regular map lvls 0-15 to have map levels 0-30. so I can map a tower 10 floors above ground, and 20 floors below. thanks for any help
  11. otuserbyme

    /watch gm talkaction TFS1.0

    I would like to request a talkaction for TFS 1.0 1041 name- /watch ex. /watch bob it watches his chat history with a timer so you can see if they are using a bot to cast spells. when a watched played casts a spell, it starts a log with time so you can see what spells he is using and how...
  12. otuserbyme

    lottery system for 1.0

    does 1 exist yet? if so can someone direct me to the right 1?
  13. otuserbyme

    trapped lever script with timer,multi wall and lvl min

    8.6 crying damson=== action script for lever 1945/46 I am looking for a script for a lever that does the following: has a minimum level (100) to move the lever or player is sent a "you are not strong enough to move this lever" message and lever doesnt move removes 2 adjacent...
  14. otuserbyme

    boats, lots and lots of boats

    I was wondering if you pro mapper peoples can do some boats, nothing but boats, big 1's, small 1's, facing different dirrections. Maybe even do some dock areas as well but Id love to have some premade boats to use for map imports. So far only my canoe has stayed afloat, all my other boats look...
  15. otuserbyme

    low level protection, need help on function

    You guys have been great to help me with my last 2 questions , so here is another ;) I have made a creaturescript function (not really it doesnt work yet) that will let characters that are level 7 or less and have vocation 0 to get a free blessing when they login so they wont loose...
  16. otuserbyme

    Lua exaust on lever(1945)

    Can someone explain how I would add exaust to a lever so when used it would not let you use another lever for 20 seconds? I am using this to have a player use three levers so I want him to wait between uses.Is this the right way to make it, by using exaust? Thanks for any help, Im still new...
  17. otuserbyme

    tp items to dustbin, npc sends u to npc

    :huh: 1. I am trying to figure out how to keep players from throwing trash in a certain area.It is a room on floor 7 and players can only view items in it from a balcony around the room that is located on floor 6.Is there a way to make items that players throw in the "veiwable" area of...
  18. otuserbyme

    mystic spirit 9.1 cant login

    i cant find a solution for this.I start the server fine..I goto phpmyadmin page and login and it says account manager account #1 and password #1....i got my client 9.1, using otland ip changer and it works too (tried another 9.1 server with it)....BUT when i attempt to login to my server it says...
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