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  1. Azze19

    Player input on map development

    Hey fellow OTlanders, I'd like to hear your thoughts on how difficult would be to develop an OT that tracks player behavior and maps the world around that? What do I mean? let me use a example. Lets say we have a map of 500x500 that is roughly an island, in that island, there are two small...
  2. Azze19

    [Quick Showoff] Post your latest maps!

    Was it generated by a tool? otherwise hats off to you, this seems like an awful lot of work, and nicely mapped too.
  3. Azze19

    Andreew's showoff

    These are beautiful, specially #11. Got a question though, is it actually playable?
  4. Azze19

    Azze | Mapping Thread

    Thank you so much! I have to add I do very little auto-bordering and haven't added much detail because I'm still trying to define the scale of the world and the feel. As to architecture, I'm using mostly boxes as early architecture developed that way, in-game if you look at the first watch...
  5. Azze19

    Azze | Mapping Thread

    Hey guys, here are some screenshots from a map I've been working on. I'm still debating with myself if I should rework the scale as it seems to me that the buildings are way too small. Lord's fortified manor house Licea's market and Prancin' Goblin Inn Licea's watchtower and town...
  6. Azze19

    OpenTibia Remere's Map Editor 3.5

    I have the same issue. Using 10.94 spr and dat
  7. Azze19

    Jfrye's Mapping Pieces

    This looks gorgeous tbh, just as magnetico said, use other grass type or moss instead, reason is that grass needs sunlight to grow, but since it's a cave there won't be much sunlight for it to grow, perhaps SOME grass or leaves at the entrance but not that many in the rest of the cave. However...
  8. Azze19

    Azze's showoff?

    How about this? I know it's a helmet and perspective is different but please le tme know you thoughs :)
  9. Azze19

    The end - for botters. BattlEye comes to Tibia

    Currently BE shielded worlds are the most populated, also, believe it or not we've been having a decent influx of completely new players plus those who are returning due to BE. So far people playing in the new worlds have been saying there's no bots. Hopefully that'll happen with Rowana, Garnera...
  10. Azze19

    Azze's showoff?

    Thanks man, the second image is what I've been trying to find. Regarding the edit you did, what exactly did you change? perhaps my eyes are failing me but I see it just as I did it. I usually try to base my ideas on something else, although admittedly that second armor was something that popped...
  11. Azze19

    Azze's showoff?

    An un named breastplate, feedback is really welcomed.
  12. Azze19

    Azze's showoff?

    Did a small update to the armor.
  13. Azze19

    Azze's showoff?

    It ain't much but it's mine... my first proper armor. It's a mostly leather armor with plating on the shoulders.
  14. Azze19

    Azze's showoff?

    My rendition of a Doublet since I never liked Cip's
  15. Azze19

    Azze's showoff?

    How about this? [/IMG]
  16. Azze19

    Azze's showoff?

    Hey guys I decided to try my luck with spriting and here's my first attemps: V1: Broader pommel and it ends on a rather blunt blade V2: Slimmer pommel and a much "daggerlike" blade. Feedback is very welcomed.
  17. Azze19

    [Archived] "[Quick Showoff] Post your latest maps"

    Nice! I was wondering how to make use of the forest floor sprite! Here's my take:
  18. Azze19

    Argardh mapping: The Worldforge, Castles and Landscapes

    I must admit that I am fairly impressed with your progress, the world overview looks AMAZING; sure there's stuff I would have done differenty (like the cobbled floor you used in the 3 way crossroad) but in general fits the theme, kudos!
  19. Azze19

    Cloudlight Mapping

    lovely, seriously dude those are some nice parks!
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