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    [C++] Tibia Simulator

    There isn't too much wrong with his conditionals. I prefer space in the parenthesis if (x == 5) as opposed to if (x==5) but everything is subjective and is dependent on what the coding standards on a particular project are. As for the curly braces, a lot of company's standards are to put the...
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    Athena Dev Thread YATME

    I made this thread mostly for suggestions so I'm open to everything. I'l definietly keep all of those in mind as I develop the editor. I'm thinking about making an editor only teleport destination item. Basically when you go to the teleport destination, or if your in an area of the map that a...
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    [C++] Tibia Simulator

    If you interested in improving your C++ skills. I have a pretty good book on it, if you send me your skype I can send you it. Starting Out With C++ From Control Structures through Objects, it's what was used in my computer science intro class.
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    Athena Dev Thread YATME

    I will need to make an import tool for RME extensions. The format I'm saving is different, but I need to get the brush lists initialized anyway. My raw pallette atm consists of All,Containers,and magic fields lol.
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    Athena Dev Thread YATME

    Thanks for the suggestions. Those are things I haven't even thought of, but sound pretty awesome! They seem pretty simple, Il make sure they get put in :)
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    Athena Dev Thread YATME

    Small update: Added the ability to rotate, destroy, and decay items on right click. Teleporters are now working, I still need a way to save and paste positions. Also added the capability to select a raw brush from something in the Item stack. I still need the ability to re order the item...
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    Athena Dev Thread YATME

    Added some options for when you have more than 1 tile selected. Right now there are two things you can do, delete all the borders within the selection, and delete all items in the selection.
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    Athena Dev Thread YATME

    It does have a shit load of features. But a lot of the features could have better implementations. At the start it will be very bare bones, but it will have a couple features done right. Developing from the ground up with a feature set in mind allows for better architecture for expansion.
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    Athena Dev Thread YATME

    Yet Another Incomplete Map Editor source: https://github.com/Tidus123746/Wpf-Map-Editor For those of you who haven't seen my original thread ( https://otland.net/threads/my-first-program-need-help.241675/ ) I have been developing a map editor in C# with wpf with the goal of adding features...
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    Creativity - Post your mapping ideas

    3 separate entrances I assume? that's pretty cool
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    My first program, need help

    Made some progress on the editor. I have 8.54, 8.6, 10.41, and 10.98 running in the editor. The save still has a couple bugs I need to work out but its 95% of the way there. I got my random brush working and palettes working again along with a lot of performance optimizations and a handful of...
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    Looking for people interested in learning c# / wpf

    The biggest differnces to me is the memory management, c# doesn't have pointers. C# doesnt do much any automatic casting. If you try to assign a Uint32 to a unint16 it will throw a compile error unless you explicit cast it. C# doesn't have multiple inheritance. That's with the language...
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    Looking for people interested in learning c# / wpf

    Its more C# which is a higher level. But programming is similar regardless of language for the most part. The wpf / XAML part won't really translate over to server code which I'm assuming is why you want C++
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    Looking for people interested in learning c# / wpf

    I'm working on a map editor and I'm looking for people who want to help and want to learn how to program. I don't expect the person to actually contribute much to the editor, I mostly just like teaching people and it will give me something to do and keep me motivated on working on the editor...
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    My first program, need help

    About 8 months late, but I promised I'd release the source for this: https://github.com/Tidus123746/Wpf-Map-Editor And if anyone wants to play with the compiled version: http://www.filedropper.com/athenaeditor_2 Requirements: .Net 4.6.3 Source Req: Visual Studio 2015 As with everything on the...
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    My first program, need help

    Yea if your willing to learn, I'd be willing to teach. Wpf does have a high learning curve tho
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    My first program, need help

    I found it on the downloads section, I'm going to commit my source code, I'm not sure when. I'm sorry development has fallen off, it has nothing to do with technical details, just lost time to work on it. I did not end up leaving my job as I planned, I was told I could telecommute from Denver...
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    My first program, need help

    Sounds good and I definitely am not giving up on it, I've just been sick the past week. Development on this will greatly increase in about a month and a half because I plan leaving my current job and moving, and il need some recent code samples to be able to link to on my resume.
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    My first program, need help

    A smaller color pallete wouldn't help, switching to just 1 pixel blocks might help a little bit, but that's only for the extreme zoom case, it's the moderate zoom case when your looking at floor 0 that is the most intensive with the least amount of viable shortcuts. Probably in 3 weeks il...
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    My first program, need help

    Not many posts recently, I've been working on re-writing the renderer. C#'s default image rendering is around is around 1/10 the speed of OpenGL (what RME uses). It works fine when your up close in a scene but absolutely falls apart when zoomed out. Since I am using C# with wpf for the...
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