Code:
local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, CONST_ME_ICEATTACK)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC , -4.6, -200, -4.2, -200)
local combat2 = createCombatObject()...