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help

  1. G

    Lua position.lua problem after going up on ladder

    TFS: 1.4.2 Hello everyone i have problem on my server, if i going up on ladder +1 i have that log in my console: Lua Script Error: [Action Interface] data/actions/scripts/other/teleport.lua:onUse getNumber(). Argument -1 has out-of-range value for t: -1 stack traceback: [C]: in function '__add'...
  2. Fabi Marzan

    TFS 1.X+ Error with Depot Duplicate - Nekiro 1.5

    Greetings, I hope you are well, I have a problem with the depot that doubles when placing items, that is, I try to add more depot to deposit and when placing an item in one of the depots, the ID is doubled in the depot, here I will show you some images and gifs. Code...
  3. S

    Help with macro

    Hi Guys, i just started using OTC and i play on a client that also has Potion Kegs. Does anyone have a macro or script to use the kegs if you get under for example 150 mana pots it uses the keg. Thanks in advance!
  4. Y

    Spawn Monster Via Item

    Hail guys from OtLand, okay? I would like to know if someone can make a script for me, my idea is like this: I would like to have a specific item that when the player uses it, spawns a monster next to the player, but all the SQM around the player would have to be free , not being able to have a...
  5. V

    [OTX 2.5] Problem in the source file on line 129 with error could someone help me?

    Problem in the source file on line 129 with error could someone help me?
  6. T

    OTCv8 Script Help

    Hello. Can I ask you to write a script? It's about using small crystals on shoes if they discharge. In the Elf bot it looks like this. auto 10 listas 'FWB Refill' | if [$itemcount.9020== 1] { useoninventoryitem 676 9020} | wait 1000 i need this in vBOT OTCv8 Unfortunately, I'm new and I do...
  7. Zarosiano

    [TFS1.4.2]New Mounts no Worked!

    I added two new mounts and they don't appear in the game. I used the looktype of existing mobs and a new one I put in, and none were.
  8. T

    can you open 2 servers with the same website on the same pc hosting?

    can you open 2 servers with the same website on the same pc hosting?
  9. J

    ManaShield/Super Mana Shield Issue

    As you can see on the picture below on the server that I'm playing are 2 separate icons for separate barrier/utamo vita spells. The dark blue is "ki barrier" and represents ManaShield The light blue is "super ki barrier" and I don't have clue what represents because not ManaShield but it is a...
  10. Sunset

    Lua Potions Heal Over Time

    Hey there! I found this script while looking for this but I'd love to have one modification to it: I don't want it to stack. Atm spamming potions stacks the effect of each of them making it very difficult to balance. Is it possible to make them non stackable with themselves but stackable with...
  11. helviio

    C++ Old elevation parcel block [TFS 1.2] tibia 10.98

    Used Distro : Github Tibia Version : 1098 good morning good afternoon or good night. alright? Hope all is well =D c'mon... I'm trying to create a 10.98 server and I'm trying to add this to my server but I'm not getting however I don't understand much about sources and I've even been researching...
  12. brianmoreno1996

    C++ task system 8.6 tfs 1.3, i need help.

    I need help, someone could help me on the task, I want that when killing for example "kill 5000 minotaurs you can go to the boss's teleport and give us 10 minutes to kill the boss, right now my server does not have that system since the former owner deactivated the tasks and whoever wants to...
  13. M

    "doTransformItem" Function Bugging AutoLoot

    Hello everybody! Next... On my server every time someone opens a box the autoloot stops working (for the whole server, not just for the player that opened it). Both the box and the autoloot work perfectly, however, when someone uses the box and receives the pokemon, the autoloot stops working...
  14. S

    Lua Critical Chance and Hidden Attributes

    I apologize if this isn't the correct place to post this. I've been wracking my brain over this one and I could use some help. I'm trying to figure out a way to add 5% critical hit chance and 100% critical hit damage to all players by default, as baseline stats. Is there any way to do this...
  15. Tacabala22

    RevScripts Small Upgrade System on TFS 1.5 Downgrade Nekiro 8.6

    [PT-BR] Olá, preciso de ajuda. Ficarei feliz se alguém puder ajudar, eu segui esta instalação, e me deparei com este erro! [EN] Hello, I need help. I will be happy if anyone can help, I followed this installation, and I came across this error! Lua Script Error: [Scripts Interface]...
  16. L

    any dungeon based ot?

    some ot with random options on armors, and custom spell or custom vocation? like a path of exile maps, but on tibia i think with dungeons is more easy do make, or something like the path of tibia thread( sad the guys stop the develop on the ot).
  17. A

    BACK ICON SOME DEPOT

    the icon to return disappears when entering the box, where can I solve it? otx 1.3
  18. L

    Help with a good ot!

    I dont know If i can ask this here,but have a ot with rarity and random options in armors and weapons? With custom skills? Infinite arrow for archers? I find one like this but the ot is dead, the adm never show up or update anything, and i like custom like i say, if anyone know a ot with at...
  19. K

    C++ [Help] Error compiling - "Level and vocation instead of world name on character login"

    TFS 0.4 Rev3996 I found this script "Level and vocation instead of world name on character login" here on the forum, but it is giving error during compilation. As shown in the picture. Can anyone help me to solve it? Link: Fix/Patch - Level and vocation instead of world name on character login...
  20. F

    help modify script

    Hey guys, I have a script that gives the player a bonus when he has a complete addon, but this script only works when the player is using this addon, I wanted your help in modifying it. I wanted the script to give the bonus to the player even if he is not using that addon that is complete...
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