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monster

  1. Jpstafe

    elite monsters question for tfs 1.2

    Good morning otland community, I want to know how I can make it so that when you kill certain monsters the same monster with a green or red or black skull can spawn... and that each one has its own difficulty? I have searched here in the forum but I didn't find anything, I found a way to put...
  2. xYzPrototype

    TFS1.4.1 - OTC 10.98 - Monster Attack Speed Slower Than Intended

    Hello all, Hope you're doing ok! I've got this issue with monster attack being slower than intended. I have interval="1000" but it's attack is slower than once a second. I did some research and found in monsters.cpp i've adjusted this uint32_t tickInterval = 2000; to 1000, 900 & 800 is still...
  3. Z

    TFS 0.X getSpectators error

    0.4 Hi guys, I am trying to learn more about getSpectators to make creative spells for monsters. I tried to make a simple script that would do the following: teleport the monster to a random player near it and start attacking that player, changing its target. function onCastSpell(cid...
  4. Y

    Spawn Monster Via Item

    Hail guys from OtLand, okay? I would like to know if someone can make a script for me, my idea is like this: I would like to have a specific item that when the player uses it, spawns a monster next to the player, but all the SQM around the player would have to be free , not being able to have a...
  5. Jpstafe

    when I add monster the edit is not seen Remere

    Hello community of otland, when I add monster they are not seen on the map, when I want to remove or edit I cannot see the monster or npc... is there a solution? monst
  6. S

    Fix/Patch [TFS 1.x] Monster Skulls

    This fixes skulls not appearing on monsters for some versions of TFS. (Nekiro's Downgrade personally). I saw many threads about this with no fixes. Credits @zbizu for walking me through this. In protocolgame.cpp AddCreature() method: msg.addByte(player->getSkullClient(otherPlayer)); Replace...
  7. D

    TFS 1.3 MONSTER DELAY TO ATTACK PLAYER

    Hello, I'm using TFS 1.3 downgrade to 8.6. I have a problem, my monsters visualize the player are walking from one side to the other and after a long time attacks the player. This happens sometimes as if he had a chance to attack the player, he keeps moving away from the player then he goes and...
  8. Fabi Marzan

    TFS 1.X+ Monster Experience in Look

    I use TFS 1.5 Good, I had thought about how to make a script that when you take a look at the monster it shows you the experience that it is going to give you. Something like an example, using the (MonsterType("name of monster"):experience()) This scripts is an example, it doesn't work for...
  9. N

    TFS 1.X+ monster interval and chance HELP ME PLEASE

    Hi, I don't understand what do they mean. what is the interactions between them? I put high interval and low chance and my monster attack quickly, I put low interval and high chance and my monster attack quickly too.. HELP ME PLEASE :C oh, I forgot to ask about armor and defense in my monsters...
  10. Z

    Simple way to remove monster?

    0.4 Hi, I am struggling with some think I know its very easy. I want a way to remove a creature after some time after it has been created. I have a npc script where summons a creature, and it adds an event that removes it, but if a player kills the creature, obviously returns an error. So I...
  11. H

    Lua Monster AOE spell destroy magic walls/wild growth walls TFS 1.4

    Hello guys, good morning. Would like to ask if someone knows how to create a spell, to be used by monsters, to destroy a player's magic wall. Thanks, any help is apreciated :D.
  12. El Man

    C++ monster spawn in different place not on players

    HELP ! i have problem when monster spawn he goes down in the same place where the player is standing .. all just i need when the monster comes down it descends in a different place than the place in which the player stands I turn : allowBlockSpawn = false : to spawn and there are people in...
  13. Yan18

    TFS 1.X+ [TFS 1.3] How to Do Players No Hit Monsters Melee and Range Damage?

    Hello folks! I would like to know how to do players no hit damage monsters melee and range, however, the player can target monsters. In other words, I want players can target and focus monsters, but the monsters don't receive damage from players (0 damage when targeting). Although, the monster...
  14. Yan18

    TFS 1.X+ [TFS 1.3 - MonsterSpell] - How to Use MonsterSpell to Get an Existing Spell to add in MonsterType:addAttack(Spell)?

    Hello people! As the title said, how can I use the function MonsterSpell to get a Spell and add in a monster by MonsterType:addAttack(Spell)? I want to add spells not contained in xml from monster that respawns.
  15. Yan18

    TFS 1.X+ [TFS 1.3] How to Change Monster's Spell In-Game?

    Hello guys! Is there any event or function to change monster's spells in-game (real time, after loading distro)? Is it possible? For example, a Lava-Golem has Fireball spell and a player click in a lever in a quest, and after that, the Lava-Golem at the area lose the Fireball spell.
  16. Fabi Marzan

    Problem Loot (Bag) in TFS 1.3

    Hello I have a problem with the loot that when I kill the monster that contains a bag it does not tell me what is inside the bag. Some more explanatory images: The monster has a bag inside.. When I kill the monster, it doesn't tell me what's inside the bag.. As you saw, it does not tell...
  17. N

    the monsters are beaten for their own magic

    Can someone help me? the monsters on my server that have paralyze magic are also attacked by their own spell. Example: Medusa, Hydra, Serpent Spaw... medusa.xml seems to be all right, does anyone know how to fix this? My server is alkurius <?xml version="1.0" encoding="ISO-8859-1"?> <monster...
  18. Z

    Lua Exori but healing if hit a monster or player

    0.4 Hello, I was trying to do this by myself, but I couldn't think in a way to make this work I want exactly like the title. Knight uses exori, if the spell hits a monster or a player, the knight get healed, if hits 2 monsters or players, heals 2 times the healing and so on. Thank you Exori's...
  19. El Man

    Monsters disappearing

    monsters disappearing automatic when i make hunt and after it tibia get bugs ;/ how to fix this problem ? Version : OTX
  20. El Man

    C++ Add skull monster/npc

    how to add skull on monster/npc evolution source anyhelp?
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