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I've already looked in several places, I found several articles about it, but none of them solved it, does anyone know how I can make both the "soul" and the "skills" go from 256 in the client? I know that on the server it passes, because it appears that I advanced to skill 300+, but on the...
I would like to ask for help to add a button at the end of each skill that when clicked calls a talkaction, a button like this:
It would be like:
Magic Level 10
Fist Fighting 10
and so on....
skills.lua
local skillsWindow = nil
local skillsButton = nil
function init()...
I would like a script (action) that, when I use the item, the skill rate (skills axe, sword, club, distance, shield, fist and magic level) would be "x" times faster for "x" time. can you help me?
hi all, I am trying to add a skill bar for crafting, the problem is that when raising skill, it is not reflected in the crafting system, making it impossible to create items
http://imgfz.com/i/kqPcdlv.png an example of the problem
local storageOffset = 1000
local skillRate = 30
function...
I was looking on sources where to change theses values but I couldn't find. It looks like these addCondition, updateCondition and setParam are a little hard to understand.
Do you guys have some tips?
I want to make it based on skills
http://189.122.73.38:8080/
What makes it different from Tibia / The Forgotten Server 1.3?
There are no vocations
Everyone starts as a normal human being with points to be distributed among the skills
There is no skill training
Each level you advance ou receive points to be distributed...
I've made some changes on game_skills module and I'd like to set minimum possible width to a label based on the text of the label. Is there a way to do that?
On the gif you can see that when game starts it loads a default width and when I reload the module he sets the minimum possible width...
Hi, could anyone help me put a limitation when creating items
The items are divided into ranges, C, B, A, S, S +.
The idea would be something like:
blacksmith level: 10+ = Class C
blacksmith level: 25 = Class B
blacksmith level: 50 = Class A
blacksmith level: 75 = Class S
blacksmith...
Hi guys!!
I got the release 1.2 (forgotten) and I'm using this with orts (server and map).
And I already finished my first version to put it online my server.
My doubt is... I implemented everything in Windows... If I download it in my server on digitalOcean (linux (ubuntu)) it will work...
Hello, I would like to know if in the forum there is any system of Stats like Archlight Server, with a longer list of options and with configurable bonus.
Works as follows: For each point added to any of the above options, the player receives a percentage increment in the selected status.
I...
Ot Map Rl of low exp, low skills and an aggravating difficulty for the player. We have many events, custom sets, custom maps, custom quest among others. hosted in a 100% secure vps, with the facility of donating in several countries with multiple routes. The way to get the vip items is totally...
Hello Im using 1.x(1.3 latest) and looking to change how skills work right now, and change the sword, club, axe, etc.
I want to change into something similar to D&D style.
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
Luck
I would like to create something in which all attributes...
i created a script that adds skill but i noticed that when people have utito tempo or utito tempo san and they use they script they get more skill than what they should get, basically the formula i use is getcurrentskill + 50 so lets say if they actually have 150 and utito tempo makes them have...
Hello!
Im using tfs 1.0. For some reason characters on my server cant advance in any skills. When I fight creatures skills percentages are not growing. I checked my vocations xml and all skills multipliers are set to 1 there. I also checked config.lua but "rateSkill" is set to 3. I have no idea...